Player Matchup

Sobek
Sobek
BIueberry22
Sobek
Level 125
God Stats
1W - 2L
1,382 SR
Queue Stats
33W - 16L
1,686 Elo+
Solo
Serqet
Serqet
MainBaker
Serqet
Level 88
God Stats
13W - 16L
1,494 SR
Queue Stats
382W - 340L
1,495 Elo+
Solo
Ix Chel
Ix Chel
RanaMosh
Ix Chel
Level 156
God Stats
28W - 27L
1,485 SR
Queue Stats
480W - 450L
1,533 Elo+
Solo
Fafnir
Fafnir
Rowdy-Ronald
Fafnir
Level 128
God Stats
1W - 2L
1,597 SR
Queue Stats
121W - 113L
1,545 Elo+
Solo
Hachiman
Hachiman
SKStardust12
Hachiman
Level 87
God Stats
9W - 5L
1,666 SR
Queue Stats
93W - 86L
1,517 Elo+
Solo
Team Averages
Level 117
1,525 SR
1,555 Elo+

VS

Team Averages
Level 109
1,464 SR
1,492 Elo+
Janus
Janus
DiegoAdrm10
Janus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,729 Elo+
Solo
Charon
Charon
MrBean4REALZ
Charon
Level 196
God Stats
6W - 2L
1,653 SR
Queue Stats
61W - 57L
1,525 Elo+
Party 1
Nike
Nike
Muckest
Nike
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 41L
1,466 Elo+
Party 1
Olorun
Olorun
Sonshyne
Olorun
Level 44
God Stats
5W - 1L
1,500 SR
Queue Stats
46W - 39L
1,530 Elo+
Party 1
Thor
Thor
Vanderize
Thor
Level 88
God Stats
17W - 14L
1,166 SR
Queue Stats
113W - 102L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,796
542
1,993
6,755
4,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
MainBaker
Serqet
1
0 / 0 / 0
2,845
406
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ix Chel
RanaMosh
Ix Chel
7
0 / 2 / 0
4,288
613
1,510
4,987
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fafnir
8
0 / 0 / 0
4,445
635
1,893
5,922
5,380
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
SKStardust12
Hachiman
6
1 / 4 / 0
3,662
523
2,919
5,543
1,938
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,782
683
2,988
2,381
719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
7
2 / 0 / 3
5,123
732
2,380
3,731
1,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
Muckest
Nike
8
0 / 0 / 0
4,850
693
2,162
4,314
2,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Sonshyne
Olorun
8
3 / 1 / 1
4,834
691
4,523
4,396
1,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
8
1 / 0 / 1
4,512
645
1,099
5,511
1,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
7
7
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
1
0
1
1.5
L
Serqet
MainBaker
Serqet
0
0
0
0
W
Charon
2
0
3
3.5
W
Nike
Muckest
Nike
0
0
0
0
L
Ix Chel
RanaMosh
Ix Chel
0
2
0
0
L
Fafnir
0
0
0
0
L
Hachiman
SKStardust12
Hachiman
1
4
0
0.25
W
Olorun
Sonshyne
Olorun
3
1
1
3.5
W
Thor
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,315
Damage
13,152
23,207
Taken
20,333
13,759
Mitigated
7,825
7,292
Healing
5,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,993
357
0
2,990
6,755
4,844
0
3,813
2,790
9,135
0
W
2,988
97
0
452
2,381
719
0
1,213
1,012
31,563
0
L
Serqet
MainBaker
Serqet
0
0
0
0
0
0
0
0
0
0
0
W
Charon
2,380
246
101
1,692
3,731
1,757
12
834
2,897
13,200
0
W
Nike
Muckest
Nike
2,162
260
0
660
4,314
2,162
0
1,745
2,569
0
29,401
L
Ix Chel
RanaMosh
Ix Chel
1,510
0
100
1,331
4,987
1,597
0
2,029
2,878
26,780
0
L
Fafnir
1,893
558
0
2,297
5,922
5,380
0
0
5,922
23,724
148
L
Hachiman
SKStardust12
Hachiman
2,919
2,397
102
472
5,543
1,938
0
3,817
1,726
0
16,517
W
Olorun
Sonshyne
Olorun
4,523
3,425
60
1,490
4,396
1,422
945
812
3,560
28,253
0
W
Thor
1,099
135
0
750
5,511
1,765
0
532
4,949
0
28,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,036
Gold Earned
24,101
123
Minions Killed
222
0
Camps Cleared
0
541,843
Distance Traveled
668,964
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,796
542
10
1
0
157,706
0
W
Janus
4,782
683
53
8
0
141,204
4
L
Serqet
2,845
406
0
0
0
7,109
0
W
Charon
5,123
732
15
2
0
134,830
0
W
Nike
4,850
693
63
9
0
121,584
0
L
Ix Chel
4,288
613
48
7
0
120,270
0
L
Fafnir
4,445
635
43
6
0
119,127
0
L
Hachiman
3,662
523
22
3
0
137,631
0
W
Olorun
4,834
691
43
6
0
132,489
0
W
Thor
4,512
645
48
7
0
138,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role