Player Matchup

Osiris
Osiris
Fluppalupagus
Osiris
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 52L
1,452 Elo+
Solo
Persephone
Persephone
HaHaYouAreMuted
Persephone
Level 27
God Stats
6W - 6L
1,665 SR
Queue Stats
169W - 159L
1,563 Elo+
Solo
Olorun
Olorun
RE-Solitude
Olorun
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 16L
1,326 Elo+
Solo
Atlas
Atlas
USukkinBallz
Atlas
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
319W - 355L
1,367 Elo+
Solo
Nox
Nox
Транел
Nox
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,259 Elo+
Solo
Team Averages
Level 22
1,533 SR
1,393 Elo+

VS

Team Averages
Level 20
1,593 SR
1,452 Elo+
Ix Chel
Ix Chel
Billy Lee4630
Ix Chel
Level 24
God Stats
3W - 1L
1,715 SR
Queue Stats
90W - 117L
1,358 Elo+
Solo
Thor
Thor
DipDipPotataChip
Thor
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,464 Elo+
Solo
Agni
Agni
Lordofcoding5
Agni
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 20L
1,529 Elo+
Solo
Vamana
Vamana
SenorButt
Vamana
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,442 Elo+
Solo
Merlin
Merlin
lazyy67
Merlin
Level 27
God Stats
2W - 0L
1,752 SR
Queue Stats
75W - 66L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
7,547
755
6,610
11,564
14,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
HaHaYouAreMuted
Persephone
14
3 / 5 / 4
8,604
860
12,517
8,521
3,512
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
12
1 / 7 / 5
7,011
701
2,807
11,149
4,662
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 3 / 4
8,035
804
8,531
11,132
9,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
0 / 6 / 3
6,752
675
2,492
9,593
4,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
15
1 / 0 / 16
8,142
814
4,198
6,143
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
8 / 2 / 15
8,932
893
11,419
11,414
5,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
9 / 2 / 9
9,329
933
15,317
9,149
4,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
SenorButt
Vamana
10
0 / 3 / 6
6,773
677
3,831
6,662
5,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
lazyy67
Merlin
18
8 / 1 / 15
10,074
1,007
10,929
7,228
3,798
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
87
8
Kills
26
26
Deaths
8
21
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
1
0
16
9
W
8
2
15
7.75
L
2
5
5
0.9
L
Persephone
HaHaYouAreMuted
Persephone
3
5
4
1
W
9
2
9
6.75
L
Olorun
1
7
5
0.5
W
Vamana
SenorButt
Vamana
0
3
6
1
L
2
3
4
1.33
W
Merlin
lazyy67
Merlin
8
1
15
15.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,957
Damage
45,694
51,959
Taken
40,596
37,901
Mitigated
24,994
8,908
Healing
17,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
4,198
510
6,103
3,295
6,143
5,278
0
4,792
1,108
8,498
0
W
11,419
1,180
2,315
1,584
11,414
5,891
0
6,560
4,449
0
16,308
L
6,610
1,003
0
567
11,564
14,979
0
6,947
4,248
434
10,812
L
Persephone
HaHaYouAreMuted
Persephone
12,517
642
151
1,816
8,521
3,512
0
5,071
3,384
22,971
0
W
15,317
1,170
0
1,306
9,149
4,469
255
6,701
2,177
23,946
0
L
Olorun
2,807
1,251
240
1,312
11,149
4,662
0
6,429
4,555
8,114
0
W
Vamana
SenorButt
Vamana
3,831
1,858
563
778
6,662
5,558
84
3,304
3,193
0
8,212
L
8,531
2,591
348
3,365
11,132
9,939
0
5,177
5,664
21,445
0
W
Merlin
lazyy67
Merlin
10,929
636
425
1,531
7,228
3,798
0
5,363
1,816
37,076
0
L
2,492
187
217
892
9,593
4,809
0
6,446
3,147
7,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,949
Gold Earned
43,250
87
Minions Killed
122
0
Camps Cleared
0
926,909
Distance Traveled
944,051
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,142
814
15
2
0
217,496
0
W
Thor
8,932
893
12
1
0
173,069
0
L
Osiris
7,547
755
13
1
0
205,214
0
L
Persephone
8,604
860
25
3
0
185,933
0
W
Agni
9,329
933
18
2
0
202,611
0
L
Olorun
7,011
701
14
1
0
157,020
0
W
Vamana
6,773
677
13
1
0
126,159
0
L
Atlas
8,035
804
23
2
0
189,894
0
W
Merlin
10,074
1,007
64
6
0
224,716
0
L
Nox
6,752
675
12
1
0
188,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role