Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
EscoBoomin9416
Camazotz
Level 107
God Stats
2W - 0L
1,688 SR
Queue Stats
91W - 96L
1,451 Elo+
Party 1
Thoth
Thoth
Gzerofive
Thoth
Level 36
God Stats
2W - 0L
1,704 SR
Queue Stats
127W - 143L
1,456 Elo+
Party 2
Yemoja
Yemoja
Jasrceski
Yemoja
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 22L
1,399 Elo+
Solo
Atlas
Atlas
OddBall 1999
Atlas
Level 105
God Stats
2W - 0L
1,779 SR
Queue Stats
113W - 113L
1,501 Elo+
Party 1
Team Averages
Level 93
1,634 SR
1,461 Elo+

VS

Team Averages
Level 87
1,511 SR
1,537 Elo+
Yemoja
Yemoja
Akuno_Sekai19
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Scylla
Scylla
PersonManGuyDood
Scylla
Level 69
God Stats
1W - 1L
1,754 SR
Queue Stats
55W - 44L
1,484 Elo+
Solo
Thoth
Thoth
Swenditto
Thoth
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 9L
1,828 Elo+
Solo
He Bo
He Bo
crommelf
He Bo
Level 107
God Stats
0W - 2L
1,302 SR
Queue Stats
9W - 13L
1,408 Elo+
Solo
Ratatoskr
Ratatoskr
theobag112
Ratatoskr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
6 / 3 / 7
8,792
879
12,129
8,570
4,483
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
16
3 / 2 / 8
8,722
872
7,123
12,616
7,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
Gzerofive
Thoth
16
7 / 1 / 6
9,261
926
6,644
7,089
3,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
Jasrceski
Yemoja
13
1 / 3 / 10
7,749
775
4,442
11,522
7,503
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

14
1 / 2 / 8
8,446
845
6,534
10,283
10,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 5
6,903
690
3,987
11,176
4,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

16
3 / 4 / 5
8,389
839
8,015
7,284
2,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
Swenditto
Thoth
16
6 / 3 / 3
8,345
835
16,072
7,282
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
crommelf
He Bo
12
0 / 5 / 6
6,772
677
4,320
7,608
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
theobag112
Ratatoskr
14
1 / 1 / 6
7,229
723
5,367
8,554
4,372
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
35
18
Kills
10
11
Deaths
18
39
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
3
7
3.17
L
0
5
5
0.5
W
Camazotz
3
2
8
3.5
W
Thoth
Gzerofive
Thoth
7
1
6
10
W
Yemoja
Jasrceski
Yemoja
1
3
10
2
W
1
2
8
2.5
L
3
4
5
1.38
L
Thoth
Swenditto
Thoth
6
3
3
2.5
L
He Bo
crommelf
He Bo
0
5
6
0.6
L
Ratatoskr
theobag112
Ratatoskr
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,872
Damage
37,761
50,080
Taken
41,904
33,493
Mitigated
16,360
22,918
Healing
8,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
12,129
6,602
1,664
2,011
8,570
4,483
775
6,766
1,728
19,559
0
L
3,987
1,036
516
732
11,176
4,436
0
7,755
2,880
11,152
956
W
Camazotz
7,123
1,898
764
4,434
12,616
7,440
240
7,115
4,965
0
16,933
W
Thoth
Gzerofive
Thoth
6,644
485
2,323
2,705
7,089
3,579
1,632
4,748
2,261
18,709
0
W
Yemoja
Jasrceski
Yemoja
4,442
215
1,608
1,741
11,522
7,503
0
6,529
4,633
10,604
0
W
6,534
1,938
2,362
3,306
10,283
10,488
272
5,948
4,108
13,570
0
L
8,015
388
367
520
7,284
2,598
681
5,396
1,848
25,783
0
L
Thoth
Swenditto
Thoth
16,072
387
762
834
7,282
2,673
78
4,656
2,305
25,786
0
L
He Bo
crommelf
He Bo
4,320
0
0
162
7,608
2,281
0
5,203
2,372
7,180
0
L
Ratatoskr
theobag112
Ratatoskr
5,367
385
1,513
3,101
8,554
4,372
0
5,765
2,647
0
10,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,970
Gold Earned
37,638
94
Minions Killed
104
0
Camps Cleared
0
1,050,501
Distance Traveled
952,177
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,792
879
17
2
0
215,885
0
L
Yemoja
6,903
690
17
2
0
162,460
2
W
Camazotz
8,722
872
19
2
0
229,407
0
W
Thoth
9,261
926
38
4
0
176,190
0
W
Yemoja
7,749
775
7
1
0
213,238
0
W
Atlas
8,446
845
13
1
0
215,781
0
L
Scylla
8,389
839
57
6
0
185,731
0
L
Thoth
8,345
835
14
1
0
191,564
0
L
He Bo
6,772
677
2
0
0
163,852
0
L
Ratatoskr
7,229
723
14
1
0
248,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role