Player Matchup

Ix Chel
Ix Chel
DrHardKore
Ix Chel
Level 141
God Stats
19W - 3L
1,989 SR
Queue Stats
301W - 64L
1,671 Elo+
Party 1
Charon
Charon
ImSuffering
Charon
Level 128
God Stats
4W - 0L
1,813 SR
Queue Stats
62W - 35L
1,698 Elo+
Solo
Baron Samedi
Baron Samedi
Jujufr26x
Baron Samedi
Level 29
God Stats
23W - 9L
1,680 SR
Queue Stats
73W - 26L
1,592 Elo+
Party 1
King Arthur
King Arthur
Warpedlogical
King Arthur
Level 143
God Stats
17W - 18L
1,741 SR
Queue Stats
168W - 146L
1,590 Elo+
Solo
Xbalanque
Xbalanque
greensquall
Xbalanque
Level 155
God Stats
44W - 12L
1,624 SR
Queue Stats
795W - 157L
1,687 Elo+
Party 1
Team Averages
Level 119
1,769 SR
1,648 Elo+

VS

Team Averages
Level 119
1,417 SR
1,471 Elo+
Thoth
Thoth
 
Thoth
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AngelicLovex
Nox
Level 123
God Stats
25W - 32L
1,521 SR
Queue Stats
31W - 47L
1,471 Elo+
Party 3
Shiva
Shiva
BWAxDaPlug
Shiva
Level 63
God Stats
10W - 9L
1,542 SR
Queue Stats
49W - 64L
1,415 Elo+
Party 2
Cupid
Cupid
NSxDollFac3
Cupid
Level 126
God Stats
1W - 9L
1,030 SR
Queue Stats
453W - 429L
1,505 Elo+
Party 2
Persephone
Persephone
wintrrk
Persephone
Level 95
God Stats
71W - 73L
1,493 SR
Queue Stats
82W - 90L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DrHardKore
Ix Chel
14
6 / 0 / 6
8,653
1,236
8,660
5,315
1,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
13
1 / 0 / 15
8,448
1,207
8,733
7,197
6,718
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Jujufr26x
Baron Samedi
13
1 / 2 / 13
7,406
1,058
9,017
5,426
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Warpedlogical
King Arthur
13
2 / 1 / 11
7,937
1,134
7,305
7,119
6,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
greensquall
Xbalanque
14
7 / 1 / 6
9,385
1,341
9,540
5,911
2,439
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

353

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
1 / 3 / 1
7,530
1,076
7,521
8,348
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
0 / 2 / 0
6,375
911
1,139
4,567
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
12
1 / 2 / 3
7,195
1,028
8,783
11,513
9,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 4 / 3
7,159
1,023
4,131
10,307
3,998
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Persephone
wintrrk
Persephone
12
1 / 6 / 3
7,343
1,049
5,205
11,122
4,002
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
17
Kills
4
4
Deaths
17
51
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
3
1
0.5
L
0
2
0
0
L
Shiva
1
2
3
1.25
W
Ix Chel
DrHardKore
Ix Chel
6
0
6
9
W
Charon
1
0
15
8.5
W
Baron Samedi
Jujufr26x
Baron Samedi
1
2
13
3.75
L
1
4
3
0.63
W
King Arthur
Warpedlogical
King Arthur
2
1
11
7.5
W
Xbalanque
greensquall
Xbalanque
7
1
6
10
L
Persephone
wintrrk
Persephone
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,255
Damage
26,779
30,968
Taken
45,857
20,529
Mitigated
22,419
6,434
Healing
3,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,521
0
0
0
8,348
3,345
0
3,692
4,502
33,628
0
L
1,139
191
0
160
4,567
1,904
0
2,032
2,463
4,886
0
L
Shiva
8,783
1,486
213
1,514
11,513
9,170
0
6,059
5,209
0
13,523
W
Ix Chel
DrHardKore
Ix Chel
8,660
1,102
1,092
331
5,315
1,991
0
3,563
1,752
26,056
0
W
Charon
8,733
2,516
0
550
7,197
6,718
0
2,591
4,606
12,606
0
W
Baron Samedi
Jujufr26x
Baron Samedi
9,017
1,000
2,004
1,073
5,426
2,677
0
2,921
2,505
17,162
0
L
4,131
1,989
426
666
10,307
3,998
0
6,516
3,657
0
13,631
W
King Arthur
Warpedlogical
King Arthur
7,305
246
0
25
7,119
6,704
0
2,354
4,765
0
13,001
W
Xbalanque
greensquall
Xbalanque
9,540
4,733
0
1,359
5,911
2,439
0
2,440
3,471
0
30,212
L
Persephone
wintrrk
Persephone
5,205
522
0
354
11,122
4,002
0
7,546
3,459
12,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,829
Gold Earned
35,602
124
Minions Killed
126
8
Camps Cleared
4
703,563
Distance Traveled
535,762
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,530
1,076
70
10
2
137,002
0
L
Nox
6,375
911
10
1
1
56,069
0
L
Shiva
7,195
1,028
11
2
0
119,275
0
W
Ix Chel
8,653
1,236
42
6
3
158,114
0
W
Charon
8,448
1,207
4
1
0
125,695
0
W
Baron Samedi
7,406
1,058
17
2
0
120,437
0
L
Cupid
7,159
1,023
19
3
1
112,499
0
W
King Arthur
7,937
1,134
12
2
1
153,079
0
W
Xbalanque
9,385
1,341
49
7
4
146,238
0
L
Persephone
7,343
1,049
16
2
0
110,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role