Player Matchup

Eset
Eset
Gold V
 
Eset
Gold V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold IV
SizeDenied
Bastet
Gold IV
Level 184
God Stats
1W - 0L
1,766 SR
Queue Stats
71W - 89L
1,272 MMR
Solo
King Arthur
King Arthur
Silver I
davidreadfiel
King Arthur
Silver I
Level 157
God Stats
14W - 19L
1,413 SR
Queue Stats
165W - 176L
1,231 MMR
Solo
Chang'e
Chang'e
Bronze III
rdschampion
Chang'e
Bronze III
Level 108
God Stats
1W - 0L
1,765 SR
Queue Stats
7W - 20L
1,459 MMR
Party 1
Hachiman
Hachiman
Silver II
thebiggestbrain
Hachiman
Silver II
Level 158
God Stats
4W - 6L
1,403 SR
Queue Stats
360W - 383L
990 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,569 SR
1,290 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,534 SR
1,242 MMR
Yemoja
Yemoja
Silver I
JuggernautNBK
Yemoja
Silver I
Level 147
God Stats
5W - 5L
1,480 SR
Queue Stats
100W - 111L
1,272 MMR
Solo
Nemesis
Nemesis
Silver I
NAtiveThugg818
Nemesis
Silver I
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
591W - 615L
1,261 MMR
Solo
Ra
Ra
Gold IV
Stydur
Ra
Gold IV
Level 156
God Stats
1W - 1L
1,893 SR
Queue Stats
254W - 260L
1,229 MMR
Solo
Lancelot
Lancelot
Silver I
eBawl TTV
Lancelot
Silver I
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 93L
1,244 MMR
Solo
Danzaburou
Danzaburou
Silver I
justinbustin705
Danzaburou
Silver I
Level 123
God Stats
1W - 3L
1,296 SR
Queue Stats
210W - 215L
1,207 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
0 / 0 / 4
6,668
667
4,903
5,625
3,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
SizeDenied
Bastet
11
0 / 1 / 2
6,180
618
2,508
8,931
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
davidreadfiel
King Arthur
12
1 / 0 / 0
7,068
707
1,694
5,711
3,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
rdschampion
Chang'e
11
3 / 0 / 2
5,947
595
3,171
4,862
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
11
4 / 1 / 2
6,319
632
6,798
5,821
1,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
MartichorasBakasuraThanatosRavana

VS

Bans
ThorAthenaKaliBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,806
481
1,547
6,946
3,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
0 / 0 / 1
4,440
444
814
4,641
1,498
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ra
12
1 / 1 / 0
6,452
645
2,827
4,695
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
eBawl TTV
Lancelot
9
1 / 3 / 0
5,035
504
3,793
7,829
3,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
justinbustin705
Danzaburou
4
0 / 2 / 0
3,710
371
1,289
4,119
1,185
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
8
Kills
2
2
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
0
0
4
2
L
0
2
1
0.25
L
0
0
1
0.5
W
Bastet
SizeDenied
Bastet
0
1
2
1
L
Ra
1
1
0
1
W
King Arthur
davidreadfiel
King Arthur
1
0
0
1
L
Lancelot
eBawl TTV
Lancelot
1
3
0
0.33
L
Danzaburou
justinbustin705
Danzaburou
0
2
0
0
W
Chang'e
rdschampion
Chang'e
3
0
2
4
W
Hachiman
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,074
Damage
10,270
30,950
Taken
28,230
13,552
Mitigated
11,558
12,791
Healing
6,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
4,903
775
0
1,921
5,625
3,708
1,075
663
4,962
41,691
124
L
1,547
683
1,520
1,606
6,946
3,808
20
2,552
4,394
14,661
0
L
814
0
0
155
4,641
1,498
0
1,629
3,012
0
8,538
W
Bastet
SizeDenied
Bastet
2,508
502
0
4,547
8,931
2,923
925
521
8,410
0
41,594
L
Ra
2,827
98
142
1,767
4,695
1,929
0
139
4,556
58,213
0
W
King Arthur
davidreadfiel
King Arthur
1,694
282
0
450
5,711
3,472
0
1,349
4,289
0
48,525
L
Lancelot
eBawl TTV
Lancelot
3,793
1,410
0
634
7,829
3,138
0
2,352
5,477
0
33,143
L
Danzaburou
justinbustin705
Danzaburou
1,289
394
0
794
4,119
1,185
0
1,278
2,841
0
8,863
W
Chang'e
rdschampion
Chang'e
3,171
551
1,012
2,778
4,862
1,458
351
878
3,984
33,634
0
W
Hachiman
6,798
3,937
0
2,083
5,821
1,991
292
890
4,931
0
35,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,182
Gold Earned
24,443
343
Minions Killed
196
0
Camps Cleared
0
1,004,574
Distance Traveled
957,463
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,668
667
74
7
0
183,063
0
L
Yemoja
4,806
481
16
2
0
186,543
3
L
Nemesis
4,440
444
13
1
0
234,544
0
W
Bastet
6,180
618
76
8
0
214,459
0
L
Ra
6,452
645
99
10
0
204,652
0
W
King Arthur
7,068
707
85
9
0
211,474
2
L
Lancelot
5,035
504
56
6
0
243,692
0
L
Danzaburou
3,710
371
12
1
0
88,032
0
W
Chang'e
5,947
595
59
6
0
208,088
0
W
Hachiman
6,319
632
49
5
0
187,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role