Player Matchup

Yu Huang
Yu Huang
AlexiosLion
Yu Huang
Level 73
God Stats
5W - 5L
1,529 SR
Queue Stats
87W - 84L
1,417 Elo+
Solo
Ra
Ra
CokeK1337
Ra
Level 33
God Stats
5W - 3L
1,554 SR
Queue Stats
6W - 6L
1,452 Elo+
Party 1
Guan Yu
Guan Yu
Pseudopregnancy
Guan Yu
Level 68
God Stats
0W - 1L
1,671 SR
Queue Stats
15W - 17L
1,413 Elo+
Party 1
Serqet
Serqet
TheMilanDude
Serqet
Level 95
God Stats
0W - 3L
1,345 SR
Queue Stats
46W - 68L
1,297 Elo+
Solo
Ishtar
Ishtar
chewi0000
Ishtar
Level 123
God Stats
0W - 2L
1,227 SR
Queue Stats
57W - 54L
1,493 Elo+
Solo
Team Averages
Level 78
1,465 SR
1,415 Elo+

VS

Team Averages
Level 100
1,580 SR
1,434 Elo+
Sobek
Sobek
BuggyJee
Sobek
Level 109
God Stats
4W - 1L
1,676 SR
Queue Stats
415W - 410L
1,434 Elo+
Solo
Neith
Neith
LemonsNTwigs
Neith
Level 66
God Stats
1W - 0L
1,745 SR
Queue Stats
8W - 12L
1,311 Elo+
Solo
Nu Wa
Nu Wa
Lybanger
Nu Wa
Level 107
God Stats
15W - 20L
1,374 SR
Queue Stats
162W - 151L
1,498 Elo+
Solo
Thanatos
Thanatos
Rayomaquen08
Thanatos
Level 63
God Stats
68W - 32L
1,597 SR
Queue Stats
254W - 205L
1,464 Elo+
Solo
Ra
Ra
d4rkm4dness
Ra
Level 157
God Stats
32W - 27L
1,509 SR
Queue Stats
278W - 298L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AlexiosLion
Yu Huang
15
3 / 4 / 0
9,172
483
9,870
10,449
4,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 2 / 2
8,738
460
5,914
9,764
3,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 1 / 0
7,868
414
2,293
11,927
12,527
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
11
2 / 3 / 0
7,346
387
4,772
12,792
5,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
chewi0000
Ishtar
15
1 / 3 / 3
8,544
450
10,286
16,136
6,765
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BuggyJee
Sobek
13
1 / 2 / 2
8,087
426
4,076
12,021
10,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 3 / 2
8,546
450
9,794
10,403
4,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Lybanger
Nu Wa
16
6 / 2 / 1
9,958
524
10,024
12,358
4,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thanatos
Rayomaquen08
Thanatos
16
3 / 1 / 4
9,460
498
8,420
18,241
8,118
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
2 / 0 / 3
9,827
517
6,235
9,755
9,398
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
8
Kills
13
13
Deaths
8
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
AlexiosLion
Yu Huang
3
4
0
0.75
W
Sobek
BuggyJee
Sobek
1
2
2
1
L
2
2
2
1.5
W
1
3
2
0.67
W
Nu Wa
Lybanger
Nu Wa
6
2
1
3.25
L
0
1
0
0
W
Thanatos
Rayomaquen08
Thanatos
3
1
4
5
L
Serqet
2
3
0
0.67
L
Ishtar
chewi0000
Ishtar
1
3
3
0.83
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,135
Damage
38,549
61,068
Taken
62,778
32,081
Mitigated
36,780
19,750
Healing
32,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
AlexiosLion
Yu Huang
9,870
527
0
703
10,449
4,015
823
6,113
4,336
69,434
0
W
Sobek
BuggyJee
Sobek
4,076
220
0
4,798
12,021
10,224
229
3,106
8,697
25,759
0
L
5,914
731
2,992
3,718
9,764
3,761
242
3,301
6,463
68,047
0
W
9,794
3,709
0
3,588
10,403
4,295
0
1,122
9,281
0
64,308
W
Nu Wa
Lybanger
Nu Wa
10,024
3,213
0
1,109
12,358
4,745
845
7,469
4,149
58,682
8,705
L
2,293
135
542
3,267
11,927
12,527
59
3,594
8,264
171
46,090
W
Thanatos
Rayomaquen08
Thanatos
8,420
1,767
0
14,131
18,241
8,118
0
2,988
15,107
0
79,161
L
Serqet
4,772
1,105
0
3,867
12,792
5,013
0
3,175
9,617
0
36,553
L
Ishtar
chewi0000
Ishtar
10,286
6,877
0
4,661
16,136
6,765
300
3,773
12,363
0
69,954
W
6,235
233
1,648
7,299
9,755
9,398
1,128
586
8,845
83,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,668
Gold Earned
45,878
429
Minions Killed
438
0
Camps Cleared
0
1,746,724
Distance Traveled
1,791,853
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,172
483
112
6
0
313,165
0
W
Sobek
8,087
426
33
2
0
404,313
4
L
Ra
8,738
460
108
6
0
371,786
0
W
Neith
8,546
450
97
5
0
285,162
2
W
Nu Wa
9,958
524
97
5
0
324,945
3
L
Guan Yu
7,868
414
59
3
0
410,102
0
W
Thanatos
9,460
498
98
5
0
430,809
0
L
Serqet
7,346
387
55
3
0
323,797
0
L
Ishtar
8,544
450
95
5
0
327,874
0
W
Ra
9,827
517
113
6
0
346,624
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role