Player Matchup

Raijin
Raijin
D3athTheKill
Raijin
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 22L
1,658 Elo+
Party 2
Rama
Rama
PaoSSJ
Rama
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 33L
1,398 Elo+
Party 1
Shiva
Shiva
THEANTELOPE
Shiva
Level 67
God Stats
3W - 1L
1,599 SR
Queue Stats
64W - 80L
1,460 Elo+
Party 2
Sylvanus
Sylvanus
cozoah
Sylvanus
Level 65
God Stats
2W - 0L
2,016 SR
Queue Stats
133W - 144L
1,464 Elo+
Party 1
Kali
Kali
marsinelli
Kali
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 101L
1,503 Elo+
Party 2
Team Averages
Level 46
1,623 SR
1,497 Elo+

VS

Team Averages
Level 41
1,603 SR
1,407 Elo+
Kuzenbo
Kuzenbo
Lootie__
Kuzenbo
Level 48
God Stats
1W - 3L
1,498 SR
Queue Stats
12W - 9L
1,627 Elo+
Solo
Erlang Shen
Erlang Shen
LxstMxnths
Erlang Shen
Level 61
God Stats
16W - 8L
1,752 SR
Queue Stats
177W - 173L
1,489 Elo+
Solo
Anhur
Anhur
POPPACRAZ JR
Anhur
Level 29
God Stats
3W - 7L
1,633 SR
Queue Stats
103W - 109L
1,342 Elo+
Party 3
Chronos
Chronos
vvbxz
Chronos
Level 29
God Stats
12W - 6L
1,633 SR
Queue Stats
24W - 38L
1,300 Elo+
Party 3
Pele
Pele
vxmpcxlt
Pele
Level 37
God Stats
4W - 5L
1,500 SR
Queue Stats
93W - 110L
1,280 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
2 / 0 / 4
6,852
571
12,411
5,713
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
PaoSSJ
Rama
9
1 / 3 / 1
5,347
446
1,571
5,737
1,485
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 0 / 0
6,695
558
10,377
11,898
7,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
cozoah
Sylvanus
10
1 / 2 / 3
6,205
517
3,929
10,205
6,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 1 / 2
7,095
591
4,847
9,740
3,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Lootie__
Kuzenbo
9
2 / 0 / 2
6,475
540
3,803
9,513
9,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
LxstMxnths
Erlang Shen
11
0 / 0 / 0
6,826
569
4,911
13,459
10,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

11
3 / 2 / 2
6,769
564
5,123
6,498
2,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
vvbxz
Chronos
10
0 / 3 / 0
5,815
485
2,335
8,777
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
9
1 / 3 / 0
5,785
482
5,019
12,061
3,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
8
Kills
6
6
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Raijin
2
0
4
4
L
Kuzenbo
Lootie__
Kuzenbo
2
0
2
3
L
Erlang Shen
LxstMxnths
Erlang Shen
0
0
0
0
L
3
2
2
2
W
Rama
PaoSSJ
Rama
1
3
1
0.5
W
1
0
0
1
W
Sylvanus
cozoah
Sylvanus
1
2
3
1.25
W
3
1
2
4
L
Chronos
vvbxz
Chronos
0
3
0
0
L
Pele
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,135
Damage
21,191
43,293
Taken
50,308
20,846
Mitigated
28,872
13,200
Healing
15,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
12,411
866
0
730
5,713
2,088
0
2,706
3,007
55,310
0
L
Kuzenbo
Lootie__
Kuzenbo
3,803
1,360
0
2,214
9,513
9,451
16
6,099
3,322
21,043
0
L
Erlang Shen
LxstMxnths
Erlang Shen
4,911
2,946
0
6,869
13,459
10,909
0
0
13,459
0
47,321
L
5,123
2,971
0
2,396
6,498
2,094
726
2,695
3,803
0
43,978
W
Rama
PaoSSJ
Rama
1,571
1,260
0
1,258
5,737
1,485
0
792
4,945
0
28,550
W
10,377
2,753
0
2,524
11,898
7,538
0
0
11,898
0
53,827
W
Sylvanus
cozoah
Sylvanus
3,929
919
540
5,066
10,205
6,101
13
2,279
7,926
22,998
0
W
4,847
2,603
0
3,082
9,740
3,634
0
437
9,303
0
58,314
L
Chronos
vvbxz
Chronos
2,335
966
0
1,740
8,777
2,694
0
4,570
4,207
34,603
0
L
Pele
5,019
2,098
0
2,422
12,061
3,724
0
3,077
8,968
0
40,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,194
Gold Earned
31,670
317
Minions Killed
296
0
Camps Cleared
0
1,211,781
Distance Traveled
1,207,766
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,852
571
87
7
0
256,229
0
L
Kuzenbo
6,475
540
23
2
0
261,013
4
L
Erlang Shen
6,826
569
79
7
0
204,996
4
L
Anhur
6,769
564
74
6
0
211,433
0
W
Rama
5,347
446
38
3
0
208,363
2
W
Shiva
6,695
558
80
7
0
244,953
0
W
Sylvanus
6,205
517
27
2
0
209,434
4
W
Kali
7,095
591
85
7
0
292,802
0
L
Chronos
5,815
485
64
5
0
225,470
0
L
Pele
5,785
482
56
5
0
304,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role