Player Matchup

Discordia
Discordia
FLACKO312738
Discordia
Level 88
God Stats
13W - 7L
1,686 SR
Queue Stats
415W - 408L
1,412 Elo+
Solo
Ganesha
Ganesha
J4deJynx
Ganesha
Level 101
God Stats
1W - 2L
1,286 SR
Queue Stats
27W - 27L
1,510 Elo+
Solo
Cerberus
Cerberus
NastyIInThePasty
Cerberus
Level 107
God Stats
18W - 12L
1,599 SR
Queue Stats
393W - 398L
1,550 Elo+
Solo
Danzaburou
Danzaburou
OniSeishin6248
Danzaburou
Level 83
God Stats
1W - 2L
1,169 SR
Queue Stats
74W - 56L
1,546 Elo+
Solo
Agni
Agni
Ropol2000
Agni
Level 143
God Stats
3W - 3L
1,363 SR
Queue Stats
113W - 116L
1,463 Elo+
Solo
Team Averages
Level 104
1,421 SR
1,496 Elo+

VS

Team Averages
Level 90
1,496 SR
1,430 Elo+
Amaterasu
Amaterasu
DrStabby9
Amaterasu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 102L
1,455 Elo+
Party 1
Pele
Pele
Ph1lyCh3eseCake
Pele
Level 36
God Stats
0W - 5L
1,500 SR
Queue Stats
116W - 113L
1,440 Elo+
Party 1
Zhong Kui
Zhong Kui
WukongDon
Zhong Kui
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,519 Elo+
Party 2
Chaac
Chaac
YangBang30
Chaac
Level 143
God Stats
1W - 2L
1,580 SR
Queue Stats
27W - 54L
1,347 Elo+
Solo
Anubis
Anubis
tmfXX
Anubis
Level 128
God Stats
3W - 5L
1,400 SR
Queue Stats
107W - 121L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FLACKO312738
Discordia
15
4 / 1 / 21
8,816
882
12,235
5,291
2,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
J4deJynx
Ganesha
14
0 / 1 / 30
8,853
885
7,154
8,564
9,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
10 / 1 / 20
9,428
943
12,379
11,047
12,610
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
OniSeishin6248
Danzaburou
17
9 / 0 / 20
10,050
1,005
8,946
5,066
3,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Agni
14
7 / 2 / 17
8,645
865
7,360
6,383
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DrStabby9
Amaterasu
13
0 / 6 / 2
6,719
672
3,175
12,670
9,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 6 / 0
6,467
647
4,421
10,010
3,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zhong Kui
WukongDon
Zhong Kui
12
2 / 6 / 0
7,884
788
7,517
9,585
10,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
10
0 / 6 / 1
6,421
642
4,809
9,319
5,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
tmfXX
Anubis
14
2 / 6 / 0
7,453
745
3,096
9,605
3,939
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
7
30
Kills
4
5
Deaths
30
108
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DrStabby9
Amaterasu
0
6
2
0.17
W
Discordia
FLACKO312738
Discordia
4
1
21
14.5
W
Ganesha
J4deJynx
Ganesha
0
1
30
15
W
10
1
20
20
W
Danzaburou
OniSeishin6248
Danzaburou
9
0
20
19
L
0
6
0
0
W
Agni
7
2
17
7.75
L
Zhong Kui
WukongDon
Zhong Kui
2
6
0
0.33
L
Chaac
0
6
1
0.08
L
Anubis
tmfXX
Anubis
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,074
Damage
23,018
36,351
Taken
51,189
30,938
Mitigated
33,330
18,407
Healing
4,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DrStabby9
Amaterasu
3,175
350
262
554
12,670
9,399
0
9,204
3,444
0
8,475
W
Discordia
FLACKO312738
Discordia
12,235
778
2,018
1,548
5,291
2,360
1,546
2,041
3,082
28,193
0
W
Ganesha
J4deJynx
Ganesha
7,154
476
1,459
2,610
8,564
9,841
553
2,662
5,613
13,809
0
W
12,379
214
1,661
4,641
11,047
12,610
1,004
2,701
8,064
17,302
553
W
Danzaburou
OniSeishin6248
Danzaburou
8,946
1,647
656
1,439
5,066
3,268
2,116
1,238
3,828
0
20,654
L
4,421
739
0
863
10,010
3,839
0
6,912
3,069
0
11,586
W
Agni
7,360
566
1,006
1,369
6,383
2,859
1,142
1,507
4,876
14,522
0
L
Zhong Kui
WukongDon
Zhong Kui
7,517
146
249
591
9,585
10,607
0
6,880
2,658
12,822
0
L
Chaac
4,809
89
471
276
9,319
5,546
0
7,666
1,653
0
11,706
L
Anubis
tmfXX
Anubis
3,096
79
229
1,272
9,605
3,939
0
8,022
1,571
13,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,792
Gold Earned
34,944
114
Minions Killed
81
0
Camps Cleared
0
1,001,729
Distance Traveled
784,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,719
672
9
1
0
175,329
0
W
Discordia
8,816
882
36
4
0
204,752
0
W
Ganesha
8,853
885
0
0
0
204,803
0
W
Cerberus
9,428
943
26
3
0
212,528
0
W
Danzaburou
10,050
1,005
33
3
0
197,000
0
L
Pele
6,467
647
14
1
0
171,050
0
W
Agni
8,645
865
19
2
0
182,646
0
L
Zhong Kui
7,884
788
15
2
0
140,333
0
L
Chaac
6,421
642
11
1
0
143,940
0
L
Anubis
7,453
745
32
3
0
153,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role