Player Matchup

Geb
Geb
Cabayeroon
Geb
Level 105
God Stats
1W - 2L
1,772 SR
Queue Stats
124W - 135L
1,459 Elo+
Party 2
Serqet
Serqet
Fueteguevara_21
Serqet
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 133L
1,455 Elo+
Party 2
Cernunnos
Cernunnos
W-E-I-_-l-R-D
Cernunnos
Level 107
God Stats
0W - 2L
1,290 SR
Queue Stats
74W - 75L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
XxKalidosoxX
Gilgamesh
Level 64
God Stats
9W - 8L
1,404 SR
Queue Stats
110W - 118L
1,451 Elo+
Party 2
The Morrigan
The Morrigan
daenydracarys
The Morrigan
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,239 Elo+
Solo
Team Averages
Level 98
1,493 SR
1,421 Elo+

VS

Team Averages
Level 65
1,522 SR
1,453 Elo+
Baron Samedi
Baron Samedi
R3PT1LL14N
Baron Samedi
Level 100
God Stats
14W - 11L
1,852 SR
Queue Stats
142W - 125L
1,491 Elo+
Solo
Skadi
Skadi
TEEJCK
Skadi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 52L
1,459 Elo+
Solo
Cabrakan
Cabrakan
death55809
Cabrakan
Level 29
God Stats
2W - 5L
1,291 SR
Queue Stats
8W - 10L
1,373 Elo+
Party 1
Serqet
Serqet
el pizza71
Serqet
Level 81
God Stats
24W - 19L
1,599 SR
Queue Stats
290W - 255L
1,502 Elo+
Solo
Maui
Maui
productivessyin
Maui
Level 49
God Stats
4W - 7L
1,366 SR
Queue Stats
26W - 20L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 5
8,701
483
5,972
14,507
13,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
7 / 3 / 1
9,893
550
8,382
16,567
7,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
W-E-I-_-l-R-D
Cernunnos
14
2 / 4 / 3
8,138
452
11,831
13,540
5,838
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
XxKalidosoxX
Gilgamesh
16
2 / 1 / 2
9,698
539
6,382
12,139
8,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
daenydracarys
The Morrigan
1
0 / 0 / 0
5,086
283
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
R3PT1LL14N
Baron Samedi
13
1 / 3 / 4
8,390
466
8,180
9,007
4,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
TEEJCK
Skadi
12
0 / 4 / 3
7,282
405
8,944
12,143
4,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
death55809
Cabrakan
15
4 / 3 / 2
9,980
554
5,975
8,981
8,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
el pizza71
Serqet
15
3 / 2 / 3
9,534
530
8,170
12,728
6,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 0 / 4
8,746
486
4,386
11,192
11,781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
12
Kills
9
9
Deaths
12
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
1
5
3.5
L
7
3
1
2.5
W
Baron Samedi
R3PT1LL14N
Baron Samedi
1
3
4
1
W
Skadi
TEEJCK
Skadi
0
4
3
0.38
L
Cernunnos
W-E-I-_-l-R-D
Cernunnos
2
4
3
0.88
L
Gilgamesh
XxKalidosoxX
Gilgamesh
2
1
2
3
L
The Morrigan
daenydracarys
The Morrigan
0
0
0
0
W
Cabrakan
death55809
Cabrakan
4
3
2
1.67
W
Serqet
el pizza71
Serqet
3
2
3
2.25
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,567
Damage
35,655
56,753
Taken
54,051
35,631
Mitigated
35,297
11,764
Healing
7,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,972
464
173
3,564
14,507
13,745
0
5,269
9,032
22,516
0
L
8,382
1,842
0
497
16,567
7,402
0
5,949
9,908
0
78,383
W
Baron Samedi
R3PT1LL14N
Baron Samedi
8,180
1,150
902
1,889
9,007
4,248
771
590
7,924
59,700
0
W
Skadi
TEEJCK
Skadi
8,944
3,965
0
2,518
12,143
4,799
60
2,506
9,637
0
43,248
L
Cernunnos
W-E-I-_-l-R-D
Cernunnos
11,831
6,128
0
5,885
13,540
5,838
0
2,722
10,631
0
72,074
L
Gilgamesh
XxKalidosoxX
Gilgamesh
6,382
1,046
0
1,645
12,139
8,646
667
4,031
7,371
0
69,030
L
The Morrigan
daenydracarys
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
death55809
Cabrakan
5,975
1,003
0
0
8,981
8,375
518
787
7,660
49,294
0
W
Serqet
el pizza71
Serqet
8,170
3,018
0
1,715
12,728
6,094
479
433
11,688
0
74,241
W
4,386
876
0
926
11,192
11,781
135
1,967
8,910
31,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,516
Gold Earned
43,932
373
Minions Killed
389
0
Camps Cleared
0
1,455,097
Distance Traveled
1,796,161
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,701
483
18
1
0
370,529
0
L
Serqet
9,893
550
108
6
0
418,690
0
W
Baron Samedi
8,390
466
83
5
0
327,842
0
W
Skadi
7,282
405
57
3
0
304,678
3
L
Cernunnos
8,138
452
125
7
0
291,867
2
L
Gilgamesh
9,698
539
122
7
0
374,011
3
L
The Morrigan
5,086
283
0
0
0
0
0
W
Cabrakan
9,980
554
100
6
0
349,015
6
W
Serqet
9,534
530
104
6
0
437,897
1
W
Maui
8,746
486
45
3
0
376,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role