Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Conquistador197
Tyr
Level 87
God Stats
0W - 3L
1,430 SR
Queue Stats
2W - 3L
1,175 Elo+
Solo
Thor
Thor
chidalgo_
Thor
Level 63
God Stats
17W - 13L
1,514 SR
Queue Stats
456W - 436L
1,422 Elo+
Solo
Discordia
Discordia
flajaan
Discordia
Level 101
God Stats
14W - 8L
1,964 SR
Queue Stats
152W - 143L
1,411 Elo+
Solo
Hou Yi
Hou Yi
slayerjelle
Hou Yi
Level 120
God Stats
3W - 5L
1,816 SR
Queue Stats
190W - 176L
1,497 Elo+
Party 2
Team Averages
Level 99
1,645 SR
1,401 Elo+

VS

Team Averages
Level 108
1,460 SR
1,361 Elo+
Surtr
Surtr
ConnorCannibal
Surtr
Level 148
God Stats
30W - 33L
1,125 SR
Queue Stats
1,067W - 1,092L
1,378 Elo+
Solo
Bacchus
Bacchus
CrazyFish---
Bacchus
Level 145
God Stats
4W - 5L
1,598 SR
Queue Stats
114W - 105L
1,480 Elo+
Party 1
Chiron
Chiron
Mahiques-_-
Chiron
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 72L
1,274 Elo+
Solo
Chronos
Chronos
Nisirias
Chronos
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,249 Elo+
Party 1
Bakasura
Bakasura
pardon_relatif
Bakasura
Level 127
God Stats
104W - 71L
1,574 SR
Queue Stats
239W - 248L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
1 / 5 / 5
6,601
472
4,797
15,240
16,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 5 / 0
6,204
443
2,328
12,824
6,690
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
11
3 / 5 / 3
7,115
508
5,664
14,299
5,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
flajaan
Discordia
11
2 / 3 / 1
6,576
470
4,892
5,354
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
14
1 / 2 / 2
8,001
572
6,387
8,198
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 5
7,549
539
3,991
13,764
10,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
CrazyFish---
Bacchus
14
5 / 0 / 2
8,728
623
10,074
7,893
5,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chiron
12
3 / 3 / 7
7,246
518
6,555
8,601
2,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
Nisirias
Chronos
12
7 / 2 / 5
8,389
599
12,556
8,509
2,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
14
2 / 0 / 2
8,083
577
2,004
9,377
4,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
7
Kills
20
20
Deaths
7
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
5
5
0.7
W
3
2
5
2.75
L
0
5
0
0
W
Bacchus
CrazyFish---
Bacchus
5
0
2
6
W
Chiron
3
3
7
2.17
W
Chronos
Nisirias
Chronos
7
2
5
4.75
L
Thor
3
5
3
0.9
L
Discordia
flajaan
Discordia
2
3
1
0.83
W
Bakasura
2
0
2
3
L
Hou Yi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,068
Damage
35,180
55,915
Taken
48,144
34,548
Mitigated
25,779
9,936
Healing
10,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,797
988
0
1,881
15,240
16,568
0
4,902
9,925
15,160
0
W
3,991
1,294
0
2,166
13,764
10,786
12
3,166
10,460
574
32,025
L
2,328
451
0
1,798
12,824
6,690
66
8,821
3,969
0
36,492
W
Bacchus
CrazyFish---
Bacchus
10,074
1,524
0
1,544
7,893
5,021
27
499
7,376
52,792
0
W
Chiron
6,555
2,061
335
1,667
8,601
2,961
188
2,529
6,044
0
35,681
W
Chronos
Nisirias
Chronos
12,556
3,542
0
1,506
8,509
2,767
1,026
3,637
4,546
54,943
0
L
Thor
5,664
1,521
0
1,919
14,299
5,767
60
5,845
8,212
0
48,549
L
Discordia
flajaan
Discordia
4,892
132
0
500
5,354
1,852
155
1,916
3,168
46,266
0
W
Bakasura
2,004
1,425
162
2,838
9,377
4,244
165
658
8,593
0
48,736
L
Hou Yi
6,387
3,740
0
3,838
8,198
3,671
0
706
7,404
0
75,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,497
Gold Earned
39,995
361
Minions Killed
392
0
Camps Cleared
0
1,328,057
Distance Traveled
1,394,279
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,601
472
20
1
0
259,961
0
W
Surtr
7,549
539
50
4
0
258,203
4
L
Tyr
6,204
443
51
4
0
261,368
0
W
Bacchus
8,728
623
94
7
0
267,976
0
W
Chiron
7,246
518
47
3
0
255,390
0
W
Chronos
8,389
599
88
6
0
257,380
0
L
Thor
7,115
508
68
5
0
277,269
0
L
Discordia
6,576
470
104
7
0
265,564
0
W
Bakasura
8,083
577
113
8
0
355,330
1
L
Hou Yi
8,001
572
118
8
0
263,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role