Player Matchup

Eset
Eset
Sebahiru
Eset
Level 17
God Stats
9W - 7L
1,672 SR
Queue Stats
51W - 48L
1,360 Elo+
Party 1
Ix Chel
Ix Chel
StonyPurse63472
Ix Chel
Level 88
God Stats
1W - 4L
1,155 SR
Queue Stats
51W - 89L
1,232 Elo+
Solo
Pele
Pele
d5Luke
Pele
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 68L
1,330 Elo+
Party 1
Team Averages
Level 64
1,442 SR
1,307 Elo+

VS

Team Averages
Level 71
1,454 SR
1,430 Elo+
Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BTheGoat6962
Cernunnos
Level 38
God Stats
1W - 2L
1,395 SR
Queue Stats
41W - 45L
1,365 Elo+
Solo
Charon
Charon
TheThumba
Charon
Level 47
God Stats
18W - 21L
1,466 SR
Queue Stats
79W - 107L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
10 / 3 / 6
9,736
974
10,822
9,032
3,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 3 / 13
8,056
806
5,987
7,071
2,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
d5Luke
Pele
11
6 / 2 / 8
9,076
908
13,244
10,192
3,936
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
5 / 7 / 1
8,212
821
8,422
10,750
3,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
BTheGoat6962
Cernunnos
9
0 / 4 / 2
6,731
673
6,174
9,990
3,079
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charon
TheThumba
Charon
10
2 / 5 / 4
7,859
786
2,993
13,825
10,436
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
16
Kills
7
8
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
7
1
0.79
L
Cernunnos
BTheGoat6962
Cernunnos
0
4
2
0.25
W
Eset
10
3
6
4.33
W
0
3
13
2.17
L
Charon
TheThumba
Charon
2
5
4
0.8
W
Pele
d5Luke
Pele
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,053
Damage
17,589
26,295
Taken
34,565
9,982
Mitigated
16,539
5,960
Healing
2,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,422
242
0
688
10,750
3,024
0
4,871
5,879
25,083
0
L
Cernunnos
BTheGoat6962
Cernunnos
6,174
1,716
0
522
9,990
3,079
315
4,675
5,315
0
28,337
W
Eset
10,822
735
0
295
9,032
3,396
584
4,345
4,687
29,143
0
W
5,987
691
1,259
1,342
7,071
2,650
515
3,572
3,499
23,427
0
L
Charon
TheThumba
Charon
2,993
204
0
1,484
13,825
10,436
0
7,560
6,265
8,098
0
W
Pele
d5Luke
Pele
13,244
5,662
0
3,064
10,192
3,936
883
3,963
6,229
0
38,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,868
Gold Earned
22,802
108
Minions Killed
71
0
Camps Cleared
0
550,021
Distance Traveled
459,113
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,212
821
28
3
0
154,500
1
L
Cernunnos
6,731
673
36
4
0
152,742
0
W
Eset
9,736
974
35
4
0
187,197
0
W
Ix Chel
8,056
806
30
3
0
176,427
0
L
Charon
7,859
786
7
1
0
151,871
3
W
Pele
9,076
908
43
4
0
186,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role