Player Matchup

Jormungandr
Jormungandr
ALEXIPN
Jormungandr
Level 153
God Stats
31W - 45L
1,451 SR
Queue Stats
139W - 166L
1,434 Elo+
Solo
Ishtar
Ishtar
Anubis83mc
Ishtar
Level 231
God Stats
6W - 8L
1,364 SR
Queue Stats
210W - 225L
1,448 Elo+
Party 3
Discordia
Discordia
BzOnLife
Discordia
Level 109
God Stats
1W - 3L
1,542 SR
Queue Stats
8W - 13L
1,373 Elo+
Party 1
Sylvanus
Sylvanus
rashouse83
Sylvanus
Level 226
God Stats
10W - 14L
1,480 SR
Queue Stats
72W - 78L
1,372 Elo+
Party 3
Fenrir
Fenrir
vaporized5024
Fenrir
Level 147
God Stats
2W - 3L
1,602 SR
Queue Stats
190W - 177L
1,475 Elo+
Party 1
Team Averages
Level 173
1,488 SR
1,420 Elo+

VS

Team Averages
Level 124
1,562 SR
1,487 Elo+
Nu Wa
Nu Wa
Jamez5998
Nu Wa
Level 149
God Stats
18W - 16L
1,606 SR
Queue Stats
423W - 426L
1,510 Elo+
Solo
Danzaburou
Danzaburou
Lord__OX
Danzaburou
Level 127
God Stats
28W - 32L
1,457 SR
Queue Stats
202W - 216L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Stonewall_1824
Kuzenbo
Level 115
God Stats
11W - 7L
1,600 SR
Queue Stats
198W - 210L
1,546 Elo+
Party 2
Ix Chel
Ix Chel
TNO_OFFICIAL
Ix Chel
Level 105
God Stats
3W - 2L
1,667 SR
Queue Stats
32W - 36L
1,460 Elo+
Party 2
Cliodhna
Cliodhna
demon_sword_end
Cliodhna
Level 125
God Stats
4W - 4L
1,481 SR
Queue Stats
344W - 327L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ALEXIPN
Jormungandr
14
0 / 0 / 1
8,407
467
1,140
7,219
4,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ishtar
Anubis83mc
Ishtar
13
0 / 5 / 2
7,615
423
5,689
12,766
5,428
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
BzOnLife
Discordia
16
6 / 3 / 2
9,706
539
15,369
10,730
5,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
rashouse83
Sylvanus
12
2 / 0 / 1
8,253
459
4,331
11,604
7,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 2
7,509
417
5,312
16,111
8,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Jamez5998
Nu Wa
15
1 / 0 / 1
9,665
537
7,376
6,526
2,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Lord__OX
Danzaburou
15
4 / 2 / 4
9,936
552
13,155
15,575
6,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 1 / 7
9,987
555
6,936
12,823
14,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
TNO_OFFICIAL
Ix Chel
15
3 / 7 / 1
8,821
490
4,626
12,977
4,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
16
2 / 1 / 2
9,836
546
5,067
11,331
4,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
10
Kills
13
13
Deaths
11
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ALEXIPN
Jormungandr
0
0
1
0.5
L
Ishtar
Anubis83mc
Ishtar
0
5
2
0.2
L
Discordia
BzOnLife
Discordia
6
3
2
2.33
W
Nu Wa
Jamez5998
Nu Wa
1
0
1
1.5
W
Danzaburou
Lord__OX
Danzaburou
4
2
4
3
W
3
1
7
6.5
W
Ix Chel
TNO_OFFICIAL
Ix Chel
3
7
1
0.5
W
Cliodhna
2
1
2
3
L
Sylvanus
rashouse83
Sylvanus
2
0
1
2.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,841
Damage
37,160
58,430
Taken
59,232
30,876
Mitigated
32,186
17,027
Healing
16,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ALEXIPN
Jormungandr
1,140
618
0
1,250
7,219
4,332
0
1,361
5,858
74,314
0
L
Ishtar
Anubis83mc
Ishtar
5,689
2,937
0
1,577
12,766
5,428
0
2,903
9,863
0
57,877
L
Discordia
BzOnLife
Discordia
15,369
488
0
1,430
10,730
5,132
0
4,895
5,835
82,475
0
W
Nu Wa
Jamez5998
Nu Wa
7,376
1,670
411
1,191
6,526
2,365
1,013
2,073
4,449
74,432
0
W
Danzaburou
Lord__OX
Danzaburou
13,155
4,373
0
6,756
15,575
6,042
3,294
3,096
12,429
0
76,662
W
6,936
2,030
151
3,721
12,823
14,427
1,199
4,641
7,838
28,158
168
W
Ix Chel
TNO_OFFICIAL
Ix Chel
4,626
840
740
2,450
12,977
4,614
1,158
8,513
3,910
44,261
0
W
Cliodhna
5,067
991
0
936
11,331
4,738
0
1,645
9,572
0
91,546
L
Sylvanus
rashouse83
Sylvanus
4,331
1,483
2,966
5,247
11,604
7,936
0
4,447
7,141
26,306
0
L
5,312
755
0
4,557
16,111
8,048
0
5,403
10,620
0
42,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,490
Gold Earned
48,245
455
Minions Killed
479
0
Camps Cleared
0
1,669,606
Distance Traveled
1,743,897
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,407
467
110
6
0
290,191
0
L
Ishtar
7,615
423
108
6
0
305,359
3
L
Discordia
9,706
539
137
8
0
354,666
5
W
Nu Wa
9,665
537
104
6
0
247,837
0
W
Danzaburou
9,936
552
124
7
0
354,436
5
W
Kuzenbo
9,987
555
39
2
0
390,628
0
W
Ix Chel
8,821
490
88
5
0
296,039
6
W
Cliodhna
9,836
546
124
7
0
454,957
0
L
Sylvanus
8,253
459
49
3
0
343,640
4
L
Fenrir
7,509
417
51
3
0
375,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role