Player Matchup

Artio
Artio
Jendren
Artio
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 142L
1,418 Elo+
Solo
Pele
Pele
Kyano the BOMB
Pele
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 155L
1,380 Elo+
Solo
Jormungandr
Jormungandr
kevinfranco
Jormungandr
Level 83
God Stats
2W - 2L
1,420 SR
Queue Stats
166W - 199L
1,379 Elo+
Solo
Yu Huang
Yu Huang
lorddeath1
Yu Huang
Level 121
God Stats
5W - 3L
1,615 SR
Queue Stats
459W - 462L
1,421 Elo+
Solo
Zhong Kui
Zhong Kui
ride247365
Zhong Kui
Level 159
God Stats
14W - 18L
1,478 SR
Queue Stats
546W - 539L
1,450 Elo+
Solo
Team Averages
Level 123
1,503 SR
1,410 Elo+

VS

Team Averages
Level 110
1,539 SR
1,491 Elo+
Sol
Sol
A Stupid Whale
Sol
Level 86
God Stats
1W - 1L
1,734 SR
Queue Stats
43W - 49L
1,419 Elo+
Solo
Zeus
Zeus
AmericanWolf92
Zeus
Level 122
God Stats
4W - 5L
1,459 SR
Queue Stats
153W - 135L
1,495 Elo+
Solo
Ao Kuang
Ao Kuang
BENZlVAR
Ao Kuang
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 55L
1,546 Elo+
Party 1
Artio
Artio
LADYFREY
Artio
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,456 Elo+
Solo
Izanami
Izanami
Saphirra x
Izanami
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 23L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Jendren
Artio
13
1 / 6 / 4
7,692
641
4,021
15,826
18,417
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 9 / 2
8,959
747
14,031
17,251
8,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
kevinfranco
Jormungandr
15
2 / 6 / 6
8,789
732
9,221
15,300
16,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
lorddeath1
Yu Huang
17
3 / 2 / 6
8,872
739
11,337
8,196
4,450
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
ride247365
Zhong Kui
15
1 / 7 / 6
8,262
689
15,209
14,649
12,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 13
10,627
886
17,792
11,562
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
7 / 1 / 20
10,397
866
17,733
7,039
2,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
BENZlVAR
Ao Kuang
16
7 / 2 / 15
9,576
798
11,611
12,816
5,437
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
LADYFREY
Artio
17
2 / 4 / 20
10,153
846
7,895
17,364
15,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Saphirra x
Izanami
18
4 / 2 / 20
9,831
819
10,827
11,086
4,089
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
118
12
Kills
30
30
Deaths
12
24
Assists
88
Player
Kills
Deaths
Assists
KDA
W
10
3
13
5.5
W
7
1
20
17
W
Ao Kuang
BENZlVAR
Ao Kuang
7
2
15
7.25
L
Artio
Jendren
Artio
1
6
4
0.5
L
5
9
2
0.67
W
Artio
LADYFREY
Artio
2
4
20
3
W
Izanami
Saphirra x
Izanami
4
2
20
7
L
Jormungandr
kevinfranco
Jormungandr
2
6
6
0.83
L
Yu Huang
lorddeath1
Yu Huang
3
2
6
3
L
Zhong Kui
ride247365
Zhong Kui
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,819
Damage
65,858
71,222
Taken
59,867
60,144
Mitigated
31,465
15,749
Healing
29,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,792
6,296
178
3,149
11,562
4,347
1,580
7,316
3,551
33,232
0
W
17,733
1,127
1,332
841
7,039
2,164
0
2,872
4,025
33,682
0
W
Ao Kuang
BENZlVAR
Ao Kuang
11,611
2,053
3,871
6,981
12,816
5,437
601
9,482
2,907
14,946
0
L
Artio
Jendren
Artio
4,021
412
840
3,343
15,826
18,417
0
12,124
3,551
6,648
0
L
14,031
1,687
0
2,332
17,251
8,469
0
13,057
4,169
0
21,911
W
Artio
LADYFREY
Artio
7,895
225
4,245
4,097
17,364
15,428
0
12,113
4,571
18,823
183
W
Izanami
Saphirra x
Izanami
10,827
6,172
2,075
2,709
11,086
4,089
280
6,050
4,554
0
24,996
L
Jormungandr
kevinfranco
Jormungandr
9,221
884
713
2,101
15,300
16,765
0
11,547
3,419
24,716
0
L
Yu Huang
lorddeath1
Yu Huang
11,337
619
480
1,338
8,196
4,450
0
6,540
1,640
25,043
0
L
Zhong Kui
ride247365
Zhong Kui
15,209
806
1,523
3,079
14,649
12,043
0
10,781
3,454
23,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,574
Gold Earned
50,584
108
Minions Killed
151
0
Camps Cleared
0
932,902
Distance Traveled
1,106,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,627
886
35
3
0
217,394
0
W
Zeus
10,397
866
43
4
0
211,244
0
W
Ao Kuang
9,576
798
9
1
0
219,504
0
L
Artio
7,692
641
10
1
0
191,835
0
L
Pele
8,959
747
21
2
0
167,711
0
W
Artio
10,153
846
22
2
0
230,176
0
W
Izanami
9,831
819
42
4
0
227,757
0
L
Jormungandr
8,789
732
17
1
0
200,374
0
L
Yu Huang
8,872
739
30
3
0
171,758
0
L
Zhong Kui
8,262
689
30
3
0
201,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role