Player Matchup

Hades
Hades
Bdotti
Hades
Level 37
God Stats
7W - 9L
1,842 SR
Queue Stats
41W - 51L
1,480 Elo+
Party 2
Janus
Janus
EggyJr
Janus
Level 69
God Stats
47W - 31L
1,658 SR
Queue Stats
342W - 323L
1,507 Elo+
Party 2
Kuzenbo
Kuzenbo
PlzCuy
Kuzenbo
Level 64
God Stats
2W - 4L
1,434 SR
Queue Stats
11W - 9L
1,575 Elo+
Party 2
Arachne
Arachne
lSuigetsul
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,592 Elo+
Party 2
Artemis
Artemis
theDevilsArmpit
Artemis
Level 124
God Stats
27W - 23L
1,582 SR
Queue Stats
521W - 519L
1,518 Elo+
Solo
Team Averages
Level 64
1,603 SR
1,534 Elo+

VS

Team Averages
Level 75
1,547 SR
1,518 Elo+
Ah Puch
Ah Puch
ADepressedFrog
Ah Puch
Level 52
God Stats
2W - 0L
1,704 SR
Queue Stats
97W - 94L
1,494 Elo+
Party 3
Bacchus
Bacchus
Jayrod1245
Bacchus
Level 105
God Stats
11W - 12L
1,515 SR
Queue Stats
161W - 178L
1,525 Elo+
Party 1
Sylvanus
Sylvanus
MitchJakeRyan
Sylvanus
Level 14
God Stats
16W - 6L
1,692 SR
Queue Stats
96W - 80L
1,622 Elo+
Party 1
Cupid
Cupid
No1234567891011
Cupid
Level 121
God Stats
3W - 3L
1,381 SR
Queue Stats
160W - 154L
1,463 Elo+
Party 3
Ao Kuang
Ao Kuang
bobgog123
Ao Kuang
Level 84
God Stats
17W - 16L
1,445 SR
Queue Stats
339W - 288L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Bdotti
Hades
14
3 / 6 / 0
7,933
567
6,809
13,663
6,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
EggyJr
Janus
9
0 / 2 / 1
5,649
404
3,913
4,987
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
PlzCuy
Kuzenbo
12
2 / 1 / 2
7,276
520
3,892
10,069
11,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arachne
lSuigetsul
Arachne
12
2 / 2 / 2
7,247
518
4,630
11,806
4,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 3
7,238
517
7,644
8,545
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
7,789
556
7,231
7,352
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Jayrod1245
Bacchus
13
2 / 1 / 5
7,808
558
5,889
10,325
9,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
MitchJakeRyan
Sylvanus
14
5 / 2 / 0
8,995
643
8,198
11,037
6,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 1
7,633
545
6,288
10,197
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
bobgog123
Ao Kuang
13
4 / 1 / 1
7,614
544
4,852
9,577
3,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
8
Kills
13
13
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
L
Hades
Bdotti
Hades
3
6
0
0.5
L
Janus
EggyJr
Janus
0
2
1
0.25
W
Bacchus
Jayrod1245
Bacchus
2
1
5
4.5
W
Sylvanus
MitchJakeRyan
Sylvanus
5
2
0
2.5
W
0
1
1
0.5
L
Kuzenbo
PlzCuy
Kuzenbo
2
1
2
3
W
Ao Kuang
bobgog123
Ao Kuang
4
1
1
4.5
L
Arachne
lSuigetsul
Arachne
2
2
2
1.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,888
Damage
32,458
49,070
Taken
48,488
27,996
Mitigated
26,508
17,232
Healing
18,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,231
717
0
1,338
7,352
3,053
363
2,832
4,406
55,432
0
L
Hades
Bdotti
Hades
6,809
676
0
5,381
13,663
6,370
0
9,195
4,424
54,504
0
L
Janus
EggyJr
Janus
3,913
160
0
958
4,987
1,753
0
3,471
1,336
23,677
0
W
Bacchus
Jayrod1245
Bacchus
5,889
657
217
3,341
10,325
9,477
0
3,423
6,657
24,529
0
W
Sylvanus
MitchJakeRyan
Sylvanus
8,198
2,810
284
4,507
11,037
6,844
0
5,324
5,659
66,849
0
W
6,288
3,307
404
7,087
10,197
3,526
0
711
9,486
0
62,424
L
Kuzenbo
PlzCuy
Kuzenbo
3,892
1,856
0
2,379
10,069
11,914
0
4,450
5,543
33,218
0
W
Ao Kuang
bobgog123
Ao Kuang
4,852
594
0
1,530
9,577
3,608
1,618
1,935
7,520
49,702
0
L
Arachne
lSuigetsul
Arachne
4,630
2,902
0
4,308
11,806
4,732
0
5,106
6,524
0
53,626
L
7,644
3,882
0
4,206
8,545
3,227
0
3,568
4,931
0
61,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,343
Gold Earned
39,839
377
Minions Killed
445
0
Camps Cleared
0
1,266,336
Distance Traveled
1,300,053
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,789
556
96
7
0
239,835
0
L
Hades
7,933
567
93
7
0
256,216
0
L
Janus
5,649
404
37
3
0
139,931
0
W
Bacchus
7,808
558
32
2
0
293,191
2
W
Sylvanus
8,995
643
104
7
0
223,840
4
W
Cupid
7,633
545
138
10
0
265,560
4
L
Kuzenbo
7,276
520
56
4
0
291,085
0
W
Ao Kuang
7,614
544
75
5
0
277,627
0
L
Arachne
7,247
518
84
6
0
328,389
0
L
Artemis
7,238
517
107
8
0
250,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role