Player Matchup

Kukulkan
Kukulkan
Gillerkav
Kukulkan
Level 148
God Stats
1W - 1L
1,531 SR
Queue Stats
10W - 12L
1,691 Elo+
Party 1
Jormungandr
Jormungandr
Neoniac
Jormungandr
Level 154
God Stats
2W - 0L
1,661 SR
Queue Stats
140W - 138L
1,591 Elo+
Solo
Loki
Loki
VirtualDragon59
Loki
Level 155
God Stats
2W - 1L
1,531 SR
Queue Stats
178W - 176L
1,509 Elo+
Solo
Osiris
Osiris
Zaqamap
Osiris
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 106L
1,560 Elo+
Solo
Vulcan
Vulcan
spurg30
Vulcan
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,664 Elo+
Party 1
Team Averages
Level 153
1,545 SR
1,603 Elo+

VS

Team Averages
Level 142
1,460 SR
1,536 Elo+
Ravana
Ravana
ASquiggs40
Ravana
Level 121
God Stats
0W - 2L
1,290 SR
Queue Stats
265W - 247L
1,549 Elo+
Solo
Odin
Odin
CHECHOLEEN
Odin
Level 136
God Stats
4W - 2L
1,767 SR
Queue Stats
219W - 209L
1,558 Elo+
Party 2
Mercury
Mercury
DesantisBogart
Mercury
Level 143
God Stats
0W - 5L
1,032 SR
Queue Stats
296W - 288L
1,516 Elo+
Solo
Bacchus
Bacchus
Gundeta 94
Bacchus
Level 157
God Stats
11W - 12L
1,493 SR
Queue Stats
553W - 581L
1,533 Elo+
Party 2
Anhur
Anhur
Le0rodas
Anhur
Level 154
God Stats
9W - 3L
1,721 SR
Queue Stats
497W - 534L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gillerkav
Kukulkan
14
3 / 1 / 6
7,976
798
7,646
5,081
2,920
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
Neoniac
Jormungandr
15
3 / 1 / 12
8,964
896
9,430
12,807
16,510
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 1 / 13
8,754
875
10,905
9,581
10,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mace

Mace

+10
Physical Power

Osiris
Zaqamap
Osiris
15
4 / 2 / 12
8,434
843
8,806
10,173
10,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
spurg30
Vulcan
15
4 / 1 / 11
8,470
847
15,269
5,250
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ASquiggs40
Ravana
14
2 / 2 / 3
7,535
754
4,501
9,747
9,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 4 / 3
7,644
764
5,717
12,068
10,564
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 6 / 2
6,713
671
6,726
10,749
5,011
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Gundeta 94
Bacchus
14
0 / 2 / 2
7,350
735
6,561
13,943
18,323
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Le0rodas
Anhur
13
1 / 5 / 3
7,101
710
8,496
10,007
4,928
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
19
19
Kills
6
6
Deaths
19
54
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ravana
ASquiggs40
Ravana
2
2
3
1.75
L
2
4
3
0.88
L
1
6
2
0.33
W
Kukulkan
Gillerkav
Kukulkan
3
1
6
6
L
Bacchus
Gundeta 94
Bacchus
0
2
2
0.5
L
Anhur
Le0rodas
Anhur
1
5
3
0.5
W
Jormungandr
Neoniac
Jormungandr
3
1
12
9
W
5
1
13
11.5
W
Osiris
Zaqamap
Osiris
4
2
12
5
W
Vulcan
spurg30
Vulcan
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,056
Damage
32,001
42,892
Taken
56,514
43,330
Mitigated
47,959
12,706
Healing
14,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
ASquiggs40
Ravana
4,501
401
834
1,048
9,747
9,133
0
6,002
3,343
0
14,969
L
5,717
384
2,896
1,714
12,068
10,564
0
6,877
4,828
0
12,416
L
6,726
2,205
688
1,333
10,749
5,011
0
4,829
5,583
0
13,306
W
Kukulkan
Gillerkav
Kukulkan
7,646
533
1,717
592
5,081
2,920
945
1,912
3,169
17,662
0
L
Bacchus
Gundeta 94
Bacchus
6,561
424
870
3,649
13,943
18,323
0
9,153
4,284
13,123
0
L
Anhur
Le0rodas
Anhur
8,496
5,001
795
1,075
10,007
4,928
0
4,856
4,962
0
21,929
W
Jormungandr
Neoniac
Jormungandr
9,430
2,160
3,205
3,581
12,807
16,510
334
1,374
11,401
17,713
0
W
10,905
1,783
502
239
9,581
10,259
457
1,633
7,868
0
19,892
W
Osiris
Zaqamap
Osiris
8,806
2,547
0
1,530
10,173
10,678
588
974
9,199
0
14,397
W
Vulcan
spurg30
Vulcan
15,269
4,504
40
1,300
5,250
2,963
462
782
4,468
30,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,598
Gold Earned
36,343
133
Minions Killed
101
0
Camps Cleared
0
1,021,778
Distance Traveled
942,423
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,535
754
22
2
0
199,856
0
L
Odin
7,644
764
18
2
0
193,059
0
L
Mercury
6,713
671
16
2
0
199,017
0
W
Kukulkan
7,976
798
31
3
0
180,588
0
L
Bacchus
7,350
735
10
1
0
199,416
0
L
Anhur
7,101
710
35
4
0
151,075
0
W
Jormungandr
8,964
896
16
2
0
210,565
0
W
Loki
8,754
875
17
2
0
203,194
0
W
Osiris
8,434
843
22
2
0
212,064
0
W
Vulcan
8,470
847
47
5
0
215,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role