Player Matchup

Ix Chel
Ix Chel
KetchupBread
Ix Chel
Level 116
God Stats
12W - 7L
1,641 SR
Queue Stats
23W - 31L
1,477 Elo+
Party 2
Sobek
Sobek
Mezrus
Sobek
Level 88
God Stats
2W - 5L
1,773 SR
Queue Stats
153W - 107L
1,657 Elo+
Party 1
Atlas
Atlas
OhHeyItsZero
Atlas
Level 129
God Stats
1W - 0L
1,757 SR
Queue Stats
10W - 15L
1,377 Elo+
Party 2
Cupid
Cupid
Villainesque
Cupid
Level 158
God Stats
5W - 4L
1,853 SR
Queue Stats
349W - 289L
1,679 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jLuckyyy
Tsukuyomi
Level 128
God Stats
5W - 0L
1,710 SR
Queue Stats
223W - 165L
1,629 Elo+
Party 1
Team Averages
Level 124
1,747 SR
1,564 Elo+

VS

Team Averages
Level 119
1,581 SR
1,592 Elo+
Fenrir
Fenrir
BO_Zooka3x
Fenrir
Level 70
God Stats
1W - 2L
1,373 SR
Queue Stats
96W - 82L
1,577 Elo+
Solo
Neith
Neith
DOTF877
Neith
Level 109
God Stats
3W - 3L
1,843 SR
Queue Stats
18W - 30L
1,799 Elo+
Solo
Hercules
Hercules
DaveySpreadum
Hercules
Level 141
God Stats
6W - 12L
1,469 SR
Queue Stats
272W - 277L
1,536 Elo+
Party 3
Khepri
Khepri
GreatValuePBM
Khepri
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 43L
1,560 Elo+
Solo
Sol
Sol
ZxFusionzX
Sol
Level 147
God Stats
4W - 3L
1,719 SR
Queue Stats
247W - 248L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
KetchupBread
Ix Chel
12
5 / 0 / 2
6,716
840
8,987
3,639
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
Mezrus
Sobek
10
0 / 1 / 7
5,973
747
4,241
8,058
7,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

13
2 / 0 / 4
6,445
806
7,141
7,778
5,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 0 / 5
6,606
826
5,159
5,018
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
jLuckyyy
Tsukuyomi
11
0 / 0 / 4
5,769
721
6,182
6,818
5,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BO_Zooka3x
Fenrir
10
0 / 4 / 1
5,268
659
5,080
10,454
6,210
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
DOTF877
Neith
11
0 / 1 / 1
5,719
715
2,565
4,439
1,728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
DaveySpreadum
Hercules
10
1 / 2 / 0
5,443
680
5,483
8,641
7,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 0
5,733
717
2,684
7,482
4,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 0 / 1
5,692
712
5,769
6,219
2,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
8
Kills
1
1
Deaths
8
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BO_Zooka3x
Fenrir
0
4
1
0.13
L
Neith
DOTF877
Neith
0
1
1
0.5
L
Hercules
DaveySpreadum
Hercules
1
2
0
0.5
L
0
1
0
0
W
Ix Chel
KetchupBread
Ix Chel
5
0
2
6
W
Sobek
Mezrus
Sobek
0
1
7
3.5
W
2
0
4
4
W
1
0
5
3.5
L
0
0
1
0.5
W
Tsukuyomi
jLuckyyy
Tsukuyomi
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,710
Damage
21,581
31,311
Taken
37,235
20,916
Mitigated
22,244
9,156
Healing
7,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BO_Zooka3x
Fenrir
5,080
1,797
0
1,834
10,454
6,210
0
5,494
4,650
0
7,990
L
Neith
DOTF877
Neith
2,565
732
0
531
4,439
1,728
0
1,904
2,486
0
19,246
L
Hercules
DaveySpreadum
Hercules
5,483
1,093
0
1,349
8,641
7,230
0
4,901
3,427
0
11,924
L
2,684
16
0
1,192
7,482
4,550
0
2,607
4,759
10,591
0
W
Ix Chel
KetchupBread
Ix Chel
8,987
1,140
795
1,320
3,639
1,298
54
908
2,519
23,257
0
W
Sobek
Mezrus
Sobek
4,241
395
0
1,162
8,058
7,169
0
2,757
4,733
7,057
549
W
7,141
2,573
0
2,402
7,778
5,082
0
2,497
5,020
25,386
149
W
5,159
3,265
520
2,158
5,018
1,818
1,485
994
3,779
0
29,900
L
5,769
2,456
0
2,301
6,219
2,526
0
3,834
2,229
22,448
0
W
Tsukuyomi
jLuckyyy
Tsukuyomi
6,182
1,267
0
799
6,818
5,549
34
981
5,681
0
15,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,509
Gold Earned
27,855
164
Minions Killed
131
0
Camps Cleared
0
887,483
Distance Traveled
766,677
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,268
659
12
2
0
144,625
0
L
Neith
5,719
715
40
5
0
128,793
0
L
Hercules
5,443
680
15
2
0
158,900
0
L
Khepri
5,733
717
19
2
0
177,043
0
W
Ix Chel
6,716
840
34
4
0
181,246
0
W
Sobek
5,973
747
9
1
0
185,158
0
W
Atlas
6,445
806
37
5
0
172,318
0
W
Cupid
6,606
826
61
8
0
158,303
0
L
Sol
5,692
712
45
6
0
157,316
0
W
Tsukuyomi
5,769
721
23
3
0
190,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role