Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ChubMackrel
Cthulhu
Level 96
God Stats
0W - 1L
1,220 SR
Queue Stats
8W - 8L
1,537 Elo+
Party 2
Hachiman
Hachiman
MMcBethhh
Hachiman
Level 158
God Stats
0W - 1L
1,557 SR
Queue Stats
11W - 10L
1,543 Elo+
Party 2
Heimdallr
Heimdallr
TrixNx
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,514 Elo+
Solo
Ix Chel
Ix Chel
scotty1569
Ix Chel
Level 153
God Stats
0W - 1L
1,722 SR
Queue Stats
15W - 16L
1,533 Elo+
Party 2
Team Averages
Level 116
1,500 SR
1,525 Elo+

VS

Team Averages
Level 112
1,476 SR
1,484 Elo+
Mercury
Mercury
D_Khaimera
Mercury
Level 186
God Stats
8W - 11L
1,370 SR
Queue Stats
816W - 806L
1,454 Elo+
Solo
Awilix
Awilix
KaelynW
Awilix
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,502 Elo+
Party 1
Chaac
Chaac
Kaseriu
Chaac
Level 100
God Stats
5W - 3L
1,500 SR
Queue Stats
111W - 99L
1,495 Elo+
Solo
Baba Yaga
Baba Yaga
Pabidabolulz
Baba Yaga
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,502 Elo+
Party 1
Baron Samedi
Baron Samedi
Shreadar
Baron Samedi
Level 152
God Stats
3W - 3L
1,510 SR
Queue Stats
521W - 533L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
1
0 / 0 / 0
1,604
267
0
0
0
Cthulhu
ChubMackrel
Cthulhu
12
0 / 3 / 3
6,104
1,017
3,776
7,580
6,811
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
MMcBethhh
Hachiman
11
0 / 3 / 2
5,730
955
6,163
7,988
3,070
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
TrixNx
Heimdallr
11
3 / 3 / 1
6,440
1,073
6,520
5,721
2,438
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
scotty1569
Ix Chel
11
1 / 4 / 2
5,570
928
4,425
6,950
2,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
D_Khaimera
Mercury
13
6 / 2 / 3
7,507
1,251
3,781
6,487
3,172
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
KaelynW
Awilix
10
4 / 4 / 3
6,750
1,125
5,400
7,368
3,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Kaseriu
Chaac
12
1 / 1 / 9
7,191
1,199
4,753
9,575
9,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Pabidabolulz
Baba Yaga
14
1 / 0 / 10
7,141
1,190
6,785
5,421
2,306
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Shreadar
Baron Samedi
13
1 / 0 / 6
6,778
1,130
5,410
4,459
2,902
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
4
Kills
13
13
Deaths
7
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
0
0
0
L
Cthulhu
ChubMackrel
Cthulhu
0
3
3
0.5
W
Mercury
D_Khaimera
Mercury
6
2
3
3.75
W
Awilix
KaelynW
Awilix
4
4
3
1.38
W
Chaac
Kaseriu
Chaac
1
1
9
5.5
L
Hachiman
MMcBethhh
Hachiman
0
3
2
0.33
W
Baba Yaga
Pabidabolulz
Baba Yaga
1
0
10
6
W
Baron Samedi
Shreadar
Baron Samedi
1
0
6
4
L
Heimdallr
TrixNx
Heimdallr
3
3
1
1.17
L
Ix Chel
scotty1569
Ix Chel
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,884
Damage
26,129
28,239
Taken
33,310
15,122
Mitigated
20,737
6,825
Healing
16,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
ChubMackrel
Cthulhu
3,776
42
112
536
7,580
6,811
0
3,462
4,063
7,627
0
W
Mercury
D_Khaimera
Mercury
3,781
753
0
1,630
6,487
3,172
414
1,514
4,893
0
11,357
W
Awilix
KaelynW
Awilix
5,400
1,867
0
0
7,368
3,221
677
1,466
5,855
0
6,629
W
Chaac
Kaseriu
Chaac
4,753
292
856
5,106
9,575
9,136
252
2,377
7,070
0
7,451
L
Hachiman
MMcBethhh
Hachiman
6,163
2,537
53
2,537
7,988
3,070
0
3,557
4,335
0
16,036
W
Baba Yaga
Pabidabolulz
Baba Yaga
6,785
239
889
1,444
5,421
2,306
1,449
1,513
3,908
17,941
0
W
Baron Samedi
Shreadar
Baron Samedi
5,410
120
3,836
2,790
4,459
2,902
899
1,102
3,301
11,835
0
L
Heimdallr
TrixNx
Heimdallr
6,520
2,572
0
781
5,721
2,438
0
2,457
3,033
0
11,533
L
Ix Chel
scotty1569
Ix Chel
4,425
559
1,120
1,686
6,950
2,803
0
2,569
4,381
7,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,448
Gold Earned
35,367
51
Minions Killed
74
0
Camps Cleared
0
471,048
Distance Traveled
755,281
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
1,604
267
0
0
0
0
0
L
Cthulhu
6,104
1,017
8
1
0
125,193
0
W
Mercury
7,507
1,251
25
4
0
143,637
0
W
Awilix
6,750
1,125
3
1
0
166,999
0
W
Chaac
7,191
1,199
5
1
0
155,412
0
L
Hachiman
5,730
955
20
3
0
123,881
0
W
Baba Yaga
7,141
1,190
18
3
0
148,256
0
W
Baron Samedi
6,778
1,130
23
4
0
140,977
0
L
Heimdallr
6,440
1,073
14
2
0
112,622
0
L
Ix Chel
5,570
928
9
2
0
109,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role