Player Matchup

Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BigBuffaloBill
Danzaburou
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,581 Elo+
Solo
Kuzenbo
Kuzenbo
Mayuyaa
Kuzenbo
Level 177
God Stats
18W - 9L
1,592 SR
Queue Stats
752W - 742L
1,525 Elo+
Solo
Janus
Janus
OH_Triumph
Janus
Level 125
God Stats
4W - 3L
1,444 SR
Queue Stats
282W - 279L
1,476 Elo+
Solo
Cabrakan
Cabrakan
SIllypeach
Cabrakan
Level 166
God Stats
16W - 12L
1,857 SR
Queue Stats
875W - 891L
1,494 Elo+
Solo
Team Averages
Level 148
1,579 SR
1,515 Elo+

VS

Team Averages
Level 137
1,447 SR
1,498 Elo+
Thor
Thor
Cyborgitron
Thor
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 47L
1,689 Elo+
Solo
Mercury
Mercury
Dean Gullbearie
Mercury
Level 149
God Stats
2W - 5L
1,345 SR
Queue Stats
463W - 483L
1,454 Elo+
Party 1
Danzaburou
Danzaburou
LokisTheName
Danzaburou
Level 159
God Stats
1W - 1L
1,404 SR
Queue Stats
97W - 88L
1,476 Elo+
Solo
Khepri
Khepri
Moosemann23
Khepri
Level 128
God Stats
7W - 10L
1,540 SR
Queue Stats
624W - 633L
1,433 Elo+
Solo
Fenrir
Fenrir
ShinkBinkFinkle
Fenrir
Level 126
God Stats
1W - 1L
1,444 SR
Queue Stats
194W - 183L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 3 / 5
6,646
831
4,298
6,404
3,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
BigBuffaloBill
Danzaburou
13
2 / 2 / 5
6,831
854
6,963
6,472
3,533
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Mayuyaa
Kuzenbo
14
2 / 0 / 7
8,026
1,003
3,853
6,917
9,503
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Janus
13
4 / 1 / 5
7,448
931
7,151
6,593
3,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
SIllypeach
Cabrakan
13
1 / 1 / 8
7,192
899
4,929
10,429
9,890
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
6,544
818
5,524
6,122
2,775
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 3 / 2
6,467
808
5,484
6,549
3,098
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
LokisTheName
Danzaburou
15
4 / 2 / 3
8,190
1,024
10,277
6,138
3,180
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
10
0 / 1 / 3
5,821
728
2,625
4,250
4,339
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 1 / 3
6,042
755
4,392
7,914
9,137
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
9
Kills
7
7
Deaths
10
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
3
5
0.83
W
Danzaburou
BigBuffaloBill
Danzaburou
2
2
5
2.25
L
1
3
1
0.5
L
2
3
2
1
L
Danzaburou
LokisTheName
Danzaburou
4
2
3
2.75
W
Kuzenbo
Mayuyaa
Kuzenbo
2
0
7
5.5
L
Khepri
0
1
3
1.5
W
Janus
4
1
5
6.5
W
Cabrakan
SIllypeach
Cabrakan
1
1
8
5
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,194
Damage
28,302
36,815
Taken
30,973
29,299
Mitigated
22,529
13,997
Healing
10,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,298
120
0
660
6,404
3,052
0
286
6,118
16,336
0
W
Danzaburou
BigBuffaloBill
Danzaburou
6,963
1,713
308
1,298
6,472
3,533
733
545
5,927
0
17,457
L
5,524
842
761
755
6,122
2,775
0
4,655
1,467
0
15,734
L
5,484
593
985
901
6,549
3,098
0
4,740
1,809
0
9,839
L
Danzaburou
LokisTheName
Danzaburou
10,277
2,825
192
1,875
6,138
3,180
0
3,226
2,912
0
27,929
W
Kuzenbo
Mayuyaa
Kuzenbo
3,853
1,920
1,124
2,773
6,917
9,503
120
658
6,259
9,419
0
L
Khepri
2,625
173
373
288
4,250
4,339
0
2,660
1,590
8,083
0
W
Janus
7,151
502
965
1,791
6,593
3,321
150
194
6,399
18,004
0
W
Cabrakan
SIllypeach
Cabrakan
4,929
592
1,768
3,310
10,429
9,890
0
1,065
9,364
7,634
0
L
4,392
917
1,288
2,751
7,914
9,137
0
4,950
2,964
0
5,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,143
Gold Earned
33,064
103
Minions Killed
91
0
Camps Cleared
0
839,146
Distance Traveled
822,625
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,646
831
44
6
0
157,006
0
W
Danzaburou
6,831
854
20
3
0
147,822
0
L
Thor
6,544
818
26
3
0
172,134
0
L
Mercury
6,467
808
14
2
0
175,355
0
L
Danzaburou
8,190
1,024
37
5
0
144,567
0
W
Kuzenbo
8,026
1,003
11
1
0
186,018
0
L
Khepri
5,821
728
4
1
0
135,467
0
W
Janus
7,448
931
21
3
0
175,991
2
W
Cabrakan
7,192
899
7
1
0
172,309
0
L
Fenrir
6,042
755
10
1
0
195,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role