Player Matchup

Agni
Agni
Silver II
Sergietee01
Agni
Silver II
Level 68
God Stats
9W - 3L
1,592 SR
Queue Stats
56W - 28L
1,532 MMR
Party 2
Hou Yi
Hou Yi
Gold V
aaronikergolfo
Hou Yi
Gold V
Level 140
God Stats
4W - 1L
1,824 SR
Queue Stats
53W - 21L
1,695 MMR
Party 2
Sobek
Sobek
Silver II
joandreu1002
Sobek
Silver II
Level 137
God Stats
19W - 6L
1,717 SR
Queue Stats
58W - 30L
1,522 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,711 SR
1,583 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 81
1,513 SR
1,408 MMR
Hachiman
Hachiman
Platinum V
CrazyRabbits59
Hachiman
Platinum V
Level 68
God Stats
64W - 68L
1,547 SR
Queue Stats
77W - 90L
1,740 MMR
Party 1
Bacchus
Bacchus
Gold V
ambulante
Bacchus
Gold V
Level 95
God Stats
2W - 3L
1,566 SR
Queue Stats
95W - 103L
1,375 MMR
Solo
Janus
Janus
Gold V
nagi_X_baro
Janus
Gold V
Level 79
God Stats
16W - 21L
1,427 SR
Queue Stats
141W - 167L
1,109 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 8
10,055
914
8,462
5,738
2,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 0 / 9
10,521
956
15,780
7,723
3,544
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 11
8,636
785
5,763
14,341
14,656
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AphroditeMartichorasAh Muzen CabThothMorgan Le Fay

VS

Bans
AchillesHeraJormungandrRaijinTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
2 / 4 / 1
8,100
736
8,828
11,286
4,669
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
ambulante
Bacchus
9
0 / 7 / 2
6,991
636
5,395
15,249
16,272
Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 6 / 2
7,824
711
5,220
9,092
3,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
17
Kills
3
3
Deaths
17
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
2
4
1
0.63
W
8
2
8
6
W
7
0
9
11.5
L
Bacchus
ambulante
Bacchus
0
7
2
0.14
W
2
1
11
7.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,005
Damage
19,443
27,802
Taken
35,627
20,460
Mitigated
24,628
5,000
Healing
2,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
8,828
4,683
0
1,186
11,286
4,669
0
5,734
5,544
0
31,055
W
8,462
848
135
1,092
5,738
2,260
188
3,053
2,533
38,667
0
W
15,780
9,354
0
1,388
7,723
3,544
2,528
3,618
4,005
0
54,581
L
Bacchus
ambulante
Bacchus
5,395
413
0
405
15,249
16,272
0
5,149
9,920
13,062
0
W
5,763
592
0
2,385
14,341
14,656
0
4,016
10,235
13,424
0
L
5,220
151
0
433
9,092
3,687
0
3,721
5,371
32,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,212
Gold Earned
22,915
130
Minions Killed
101
0
Camps Cleared
0
618,502
Distance Traveled
514,308
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,100
736
43
4
0
175,383
0
W
Agni
10,055
914
48
4
0
200,659
0
W
Hou Yi
10,521
956
70
6
0
192,923
0
L
Bacchus
6,991
636
9
1
0
171,547
0
W
Sobek
8,636
785
12
1
0
224,920
0
L
Janus
7,824
711
49
4
0
167,378
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role