Player Matchup

Ishtar
Ishtar
Skeletorius
Ishtar
Level 125
God Stats
11W - 12L
1,509 SR
Queue Stats
64W - 67L
1,462 Elo+
Party 2
Erlang Shen
Erlang Shen
hovajayy
Erlang Shen
Level 129
God Stats
4W - 4L
1,718 SR
Queue Stats
221W - 237L
1,377 Elo+
Solo
Chang'e
Chang'e
sSNTs
Chang'e
Level 127
God Stats
4W - 8L
1,430 SR
Queue Stats
70W - 75L
1,455 Elo+
Party 2
Team Averages
Level 127
1,552 SR
1,431 Elo+

VS

Team Averages
Level 96
1,365 SR
1,343 Elo+
King Arthur
King Arthur
Cursedsoldier
King Arthur
Level 108
God Stats
2W - 1L
1,438 SR
Queue Stats
11W - 9L
1,290 Elo+
Party 1
Baba Yaga
Baba Yaga
Donegoboy
Baba Yaga
Level 73
God Stats
2W - 4L
1,169 SR
Queue Stats
28W - 32L
1,380 Elo+
Party 1
Lancelot
Lancelot
HellHunter1
Lancelot
Level 106
God Stats
4W - 4L
1,488 SR
Queue Stats
30W - 35L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
4 / 6 / 3
11,985
749
12,200
14,970
6,824
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
hovajayy
Erlang Shen
13
3 / 6 / 6
12,083
755
8,294
18,211
18,414
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
sSNTs
Chang'e
15
4 / 5 / 4
12,235
765
16,625
17,892
7,326
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cursedsoldier
King Arthur
16
7 / 4 / 8
13,002
813
13,295
18,707
24,197
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Donegoboy
Baba Yaga
16
7 / 3 / 9
12,790
799
18,915
12,093
6,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
HellHunter1
Lancelot
14
3 / 4 / 13
11,651
728
13,033
16,751
16,491
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
11
Kills
17
17
Deaths
11
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Cursedsoldier
King Arthur
7
4
8
2.75
W
Baba Yaga
Donegoboy
Baba Yaga
7
3
9
3.83
W
Lancelot
HellHunter1
Lancelot
3
4
13
2.38
L
Ishtar
4
6
3
0.92
L
Erlang Shen
hovajayy
Erlang Shen
3
6
6
1
L
Chang'e
sSNTs
Chang'e
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,119
Damage
45,243
51,073
Taken
47,551
32,564
Mitigated
46,766
7,296
Healing
5,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Cursedsoldier
King Arthur
13,295
745
0
0
18,707
24,197
0
5,771
12,884
866
40,457
W
Baba Yaga
Donegoboy
Baba Yaga
18,915
1,113
0
2,035
12,093
6,078
0
4,109
7,692
63,608
0
W
Lancelot
HellHunter1
Lancelot
13,033
2,999
0
2,968
16,751
16,491
0
7,153
9,270
599
31,890
L
Ishtar
12,200
5,332
0
250
14,970
6,824
0
5,143
9,743
0
57,504
L
Erlang Shen
hovajayy
Erlang Shen
8,294
4,474
0
940
18,211
18,414
0
8,020
10,052
0
19,745
L
Chang'e
sSNTs
Chang'e
16,625
1,045
2,241
3,865
17,892
7,326
0
7,624
10,268
46,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,303
Gold Earned
37,443
161
Minions Killed
152
0
Camps Cleared
0
743,160
Distance Traveled
901,751
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,002
813
45
3
0
285,879
0
W
Baba Yaga
12,790
799
73
5
0
296,929
0
W
Lancelot
11,651
728
34
2
0
318,943
1
L
Ishtar
11,985
749
81
5
0
240,219
1
L
Erlang Shen
12,083
755
15
1
0
223,764
0
L
Chang'e
12,235
765
65
4
0
279,177
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role