Player Matchup

Atlas
Atlas
 
Atlas
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
BanAccount6
Serqet
Level 64
God Stats
25W - 27L
1,463 SR
Queue Stats
151W - 164L
1,430 Elo+
Solo
Anubis
Anubis
i2cce
Anubis
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 18L
1,441 Elo+
Party 1
Gilgamesh
Gilgamesh
i9ccv
Gilgamesh
Level 54
God Stats
0W - 1L
1,662 SR
Queue Stats
17W - 22L
1,335 Elo+
Party 1
Hachiman
Hachiman
samolle-AL7B
Hachiman
Level 122
God Stats
0W - 3L
1,625 SR
Queue Stats
37W - 46L
1,424 Elo+
Party 1
Team Averages
Level 76
1,550 SR
1,426 Elo+

VS

Team Averages
Level 72
1,442 SR
1,432 Elo+
Cthulhu
Cthulhu
IIClemII
Cthulhu
Level 38
God Stats
5W - 3L
1,231 SR
Queue Stats
112W - 94L
1,475 Elo+
Solo
Medusa
Medusa
ToughGenie
Medusa
Level 104
God Stats
12W - 7L
1,729 SR
Queue Stats
234W - 258L
1,433 Elo+
Party 2
Da Ji
Da Ji
Vantecupid4737
Da Ji
Level 28
God Stats
1W - 0L
1,269 SR
Queue Stats
13W - 21L
1,292 Elo+
Party 2
Bellona
Bellona
WhenITouchIt
Bellona
Level 104
God Stats
92W - 65L
1,555 SR
Queue Stats
171W - 169L
1,409 Elo+
Solo
Kukulkan
Kukulkan
kandawa
Kukulkan
Level 87
God Stats
2W - 3L
1,427 SR
Queue Stats
75W - 54L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
2 / 7 / 2
10,956
421
12,572
30,542
18,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
3
0 / 2 / 1
7,356
283
898
3,178
608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anubis
i2cce
Anubis
14
2 / 10 / 2
9,437
363
10,520
20,665
10,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
i9ccv
Gilgamesh
14
1 / 10 / 1
9,068
349
12,554
29,576
25,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
samolle-AL7B
Hachiman
17
3 / 10 / 2
11,253
433
15,127
22,014
9,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IIClemII
Cthulhu
19
8 / 1 / 20
14,954
575
15,380
34,450
41,887
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
ToughGenie
Medusa
20
7 / 3 / 13
16,227
624
17,060
31,013
16,729
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 4 / 2
9,491
365
985
6,143
1,720
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
WhenITouchIt
Bellona
20
7 / 1 / 12
15,674
603
17,455
27,156
28,915
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
kandawa
Kukulkan
20
17 / 0 / 11
15,620
601
35,919
9,840
5,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
97
8
Kills
39
39
Deaths
9
8
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
7
2
0.43
L
Serqet
0
2
1
0.25
W
Cthulhu
IIClemII
Cthulhu
8
1
20
18
W
Medusa
ToughGenie
Medusa
7
3
13
4.5
W
0
4
2
0.25
W
Bellona
WhenITouchIt
Bellona
7
1
12
13
L
Anubis
i2cce
Anubis
2
10
2
0.3
L
Gilgamesh
i9ccv
Gilgamesh
1
10
1
0.15
W
Kukulkan
kandawa
Kukulkan
17
0
11
22.5
L
Hachiman
samolle-AL7B
Hachiman
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,671
Damage
86,799
105,975
Taken
108,602
64,983
Mitigated
94,682
5,754
Healing
42,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
12,572
3,712
0
2,671
30,542
18,443
0
16,927
13,577
49,961
0
L
Serqet
898
217
0
917
3,178
608
0
1,267
1,911
0
5,579
W
Cthulhu
IIClemII
Cthulhu
15,380
1,229
628
11,398
34,450
41,887
1,554
7,007
27,305
76,748
0
W
Medusa
ToughGenie
Medusa
17,060
6,947
0
16,142
31,013
16,729
11,200
7,856
23,016
0
188,472
W
985
345
0
260
6,143
1,720
0
2,815
3,292
0
9,953
W
Bellona
WhenITouchIt
Bellona
17,455
7,134
0
10,601
27,156
28,915
3,618
5,360
20,899
0
126,750
L
Anubis
i2cce
Anubis
10,520
637
0
1,005
20,665
10,623
180
10,465
10,200
53,520
0
L
Gilgamesh
i9ccv
Gilgamesh
12,554
2,444
0
1,139
29,576
25,856
0
13,514
15,910
0
48,060
W
Kukulkan
kandawa
Kukulkan
35,919
3,976
0
3,016
9,840
5,431
1,013
3,959
5,788
133,622
0
L
Hachiman
samolle-AL7B
Hachiman
15,127
10,401
0
22
22,014
9,453
987
9,177
12,743
0
99,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,070
Gold Earned
71,966
337
Minions Killed
659
0
Camps Cleared
0
1,746,205
Distance Traveled
2,394,892
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,956
421
49
2
0
468,440
0
L
Serqet
7,356
283
12
0
0
53,134
0
W
Cthulhu
14,954
575
84
3
0
510,464
6
W
Medusa
16,227
624
205
8
0
500,660
4
W
Da Ji
9,491
365
17
1
0
299,561
0
W
Bellona
15,674
603
179
7
0
557,009
6
L
Anubis
9,437
363
75
3
0
377,984
0
L
Gilgamesh
9,068
349
50
2
0
428,283
0
W
Kukulkan
15,620
601
174
7
0
527,198
0
L
Hachiman
11,253
433
151
6
0
418,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role