Player Matchup

Anhur
Anhur
EthanCansell
Anhur
Level 64
God Stats
7W - 5L
1,570 SR
Queue Stats
115W - 121L
1,433 Elo+
Party 1
Arachne
Arachne
FiZZeSchteven
Arachne
Level 128
God Stats
62W - 46L
1,314 SR
Queue Stats
401W - 396L
1,418 Elo+
Solo
Anubis
Anubis
Itz-Sparta-Rasta
Anubis
Level 64
God Stats
8W - 7L
1,348 SR
Queue Stats
35W - 40L
1,366 Elo+
Party 1
Bellona
Bellona
Norizab
Bellona
Level 62
God Stats
5W - 2L
1,631 SR
Queue Stats
99W - 90L
1,407 Elo+
Solo
Bacchus
Bacchus
izPlatinum
Bacchus
Level 62
God Stats
2W - 5L
1,201 SR
Queue Stats
39W - 52L
1,343 Elo+
Party 1
Team Averages
Level 76
1,413 SR
1,393 Elo+

VS

Team Averages
Level 72
1,607 SR
1,461 Elo+
Surtr
Surtr
KillerStopper
Surtr
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,686 Elo+
Solo
Zeus
Zeus
Milliekinss
Zeus
Level 100
God Stats
1W - 2L
1,680 SR
Queue Stats
110W - 132L
1,449 Elo+
Party 2
Jormungandr
Jormungandr
Mistyc_DarKGamer
Jormungandr
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
220W - 227L
1,374 Elo+
Solo
Thor
Thor
Scottish_Gamer14
Thor
Level 105
God Stats
3W - 3L
1,523 SR
Queue Stats
96W - 105L
1,425 Elo+
Party 2
Izanami
Izanami
bl378wtf
Izanami
Level 43
God Stats
0W - 3L
1,831 SR
Queue Stats
12W - 19L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 0 / 0
6,163
560
7,761
6,976
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
9
0 / 0 / 1
5,265
479
2,135
6,974
2,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 1 / 1
6,453
587
3,662
4,887
2,143
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Norizab
Bellona
11
2 / 2 / 0
6,276
571
8,160
10,297
9,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
izPlatinum
Bacchus
9
0 / 0 / 5
5,871
534
2,550
3,712
3,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,130
466
3,428
10,210
5,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 0
5,205
473
2,147
5,077
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Mistyc_DarKGamer
Jormungandr
7
0 / 2 / 0
4,555
414
3,181
7,087
4,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 2 / 0
6,044
549
3,215
8,641
3,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
bl378wtf
Izanami
8
0 / 5 / 0
4,881
444
2,282
7,873
1,856
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
12
Kills
2
3
Deaths
13
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
0
7
W
Arachne
0
0
1
0.5
W
3
1
1
3.5
L
0
1
2
1
L
0
3
0
0
L
Jormungandr
Mistyc_DarKGamer
Jormungandr
0
2
0
0
W
Bellona
Norizab
Bellona
2
2
0
1
L
2
2
0
1
L
Izanami
bl378wtf
Izanami
0
5
0
0
W
Bacchus
izPlatinum
Bacchus
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,268
Damage
14,253
32,846
Taken
38,888
19,905
Mitigated
16,164
15,119
Healing
6,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,761
4,185
0
4,054
6,976
2,512
416
2,486
4,490
0
42,068
W
Arachne
2,135
1,760
0
3,155
6,974
2,218
0
711
6,185
0
36,694
W
3,662
110
0
2,177
4,887
2,143
0
1,194
3,445
42,575
0
L
3,428
1,839
0
3,100
10,210
5,477
0
77
10,133
633
21,057
L
2,147
0
0
500
5,077
961
0
3,139
1,938
27,151
0
L
Jormungandr
Mistyc_DarKGamer
Jormungandr
3,181
932
0
505
7,087
4,708
0
896
6,191
19,187
0
W
Bellona
Norizab
Bellona
8,160
1,763
0
4,425
10,297
9,980
0
240
10,057
0
48,089
L
3,215
973
0
750
8,641
3,162
0
1,587
7,054
0
41,681
L
Izanami
bl378wtf
Izanami
2,282
1,558
0
1,145
7,873
1,856
252
660
7,145
0
30,573
W
Bacchus
izPlatinum
Bacchus
2,550
283
0
1,308
3,712
3,052
0
648
3,038
18,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,028
Gold Earned
25,815
291
Minions Killed
227
0
Camps Cleared
0
984,837
Distance Traveled
960,635
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,163
560
59
5
0
178,267
0
W
Arachne
5,265
479
62
6
0
255,194
0
W
Anubis
6,453
587
71
6
0
160,115
0
L
Surtr
5,130
466
30
3
0
186,536
1
L
Zeus
5,205
473
50
5
0
178,508
0
L
Jormungandr
4,555
414
20
2
0
195,217
0
W
Bellona
6,276
571
76
7
0
178,773
0
L
Thor
6,044
549
67
6
0
201,103
3
L
Izanami
4,881
444
60
5
0
199,271
0
W
Bacchus
5,871
534
23
2
0
212,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role