Player Matchup

Gilgamesh
Gilgamesh
Silver III
 
Gilgamesh
Silver III
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
LuisPro97
Kuzenbo
Silver I
Level 81
God Stats
3W - 5L
1,519 SR
Queue Stats
43W - 57L
1,241 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver III
Paddi_hsv
Tsukuyomi
Silver III
Level 127
God Stats
6W - 7L
1,559 SR
Queue Stats
17W - 27L
1,266 MMR
Party 3
Charybdis
Charybdis
Bronze V
Xberger_36
Charybdis
Bronze V
Level 128
God Stats
0W - 2L
1,702 SR
Queue Stats
6W - 25L
1,180 MMR
Party 3
Ra
Ra
Gold V
dasilvinha23
Ra
Gold V
Level 143
God Stats
2W - 4L
1,461 SR
Queue Stats
331W - 350L
1,222 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,548 SR
1,282 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,550 SR
1,245 MMR
Fenrir
Fenrir
Gold III
HYp3RZ_H96
Fenrir
Gold III
Level 149
God Stats
14W - 13L
1,683 SR
Queue Stats
405W - 421L
1,439 MMR
Party 4
Chaac
Chaac
Gold V
Plathead1995
Chaac
Gold V
Level 117
God Stats
17W - 11L
1,548 SR
Queue Stats
158W - 165L
1,324 MMR
Party 2
Janus
Janus
Silver I
SoletakenBlood
Janus
Silver I
Level 79
God Stats
64W - 65L
1,483 SR
Queue Stats
779W - 794L
1,264 MMR
Solo
Hades
Hades
Gold V
Wrighty925
Hades
Gold V
Level 155
God Stats
10W - 8L
1,634 SR
Queue Stats
205W - 212L
1,205 MMR
Party 2
Medusa
Medusa
Silver II
vTH_Raiinz
Medusa
Silver II
Level 129
God Stats
5W - 1L
1,402 SR
Queue Stats
765W - 807L
993 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
3 / 2 / 1
8,743
546
12,230
16,163
14,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
LuisPro97
Kuzenbo
12
1 / 2 / 1
7,763
485
5,424
11,144
10,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Paddi_hsv
Tsukuyomi
14
0 / 7 / 2
7,906
494
5,411
17,674
6,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Xberger_36
Charybdis
12
0 / 4 / 2
7,176
449
4,592
10,203
3,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 0
8,431
527
4,398
8,356
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
KaliAwilixSun WukongMartichoras

VS

Bans
SusanoAthenaLokiRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HYp3RZ_H96
Fenrir
18
6 / 0 / 4
10,320
645
6,913
9,234
5,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 2 / 2
9,003
563
10,227
16,644
15,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 4 / 6
8,091
506
7,169
10,179
3,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hades
15
6 / 0 / 3
9,750
609
9,557
10,022
5,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
vTH_Raiinz
Medusa
15
2 / 0 / 5
8,699
544
8,115
9,676
4,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
17
17
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
2
1
1.75
W
Fenrir
HYp3RZ_H96
Fenrir
6
0
4
8
L
Kuzenbo
LuisPro97
Kuzenbo
1
2
1
0.75
L
Tsukuyomi
Paddi_hsv
Tsukuyomi
0
7
2
0.14
W
1
2
2
1
W
2
4
6
1.25
W
Hades
6
0
3
7.5
L
Charybdis
Xberger_36
Charybdis
0
4
2
0.25
L
2
2
0
1
W
Medusa
vTH_Raiinz
Medusa
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,055
Damage
41,981
63,540
Taken
55,755
37,538
Mitigated
34,221
14,151
Healing
22,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
12,230
3,552
0
3,497
16,163
14,380
0
592
15,503
0
66,150
W
Fenrir
HYp3RZ_H96
Fenrir
6,913
1,426
0
2,076
9,234
5,114
260
264
8,925
0
100,311
L
Kuzenbo
LuisPro97
Kuzenbo
5,424
2,037
0
2,088
11,144
10,486
863
2,897
8,064
29,643
0
L
Tsukuyomi
Paddi_hsv
Tsukuyomi
5,411
1,180
0
1,077
17,674
6,394
0
4,162
13,332
0
74,820
W
10,227
1,353
0
6,251
16,644
15,581
438
876
14,489
0
69,143
W
7,169
237
0
590
10,179
3,854
0
3,052
7,031
55,381
0
W
Hades
9,557
271
858
5,556
10,022
5,661
497
3,189
6,773
76,922
0
L
Charybdis
Xberger_36
Charybdis
4,592
1,689
0
2,972
10,203
3,382
316
3,569
6,375
0
54,059
L
4,398
84
984
3,533
8,356
2,896
377
4,565
3,512
78,918
0
W
Medusa
vTH_Raiinz
Medusa
8,115
3,492
0
6,739
9,676
4,011
803
2,472
7,204
0
67,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,019
Gold Earned
45,863
486
Minions Killed
607
0
Camps Cleared
0
1,605,413
Distance Traveled
1,677,377
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,743
546
115
7
0
316,040
0
W
Fenrir
10,320
645
147
9
0
398,241
0
L
Kuzenbo
7,763
485
50
3
0
322,999
0
L
Tsukuyomi
7,906
494
98
6
0
336,547
0
W
Chaac
9,003
563
116
7
0
308,432
0
W
Janus
8,091
506
72
5
0
326,607
0
W
Hades
9,750
609
160
10
0
323,814
0
L
Charybdis
7,176
449
97
6
0
297,728
0
L
Ra
8,431
527
126
8
0
332,099
3
W
Medusa
8,699
544
112
7
0
320,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role