Player Matchup

Persephone
Persephone
HellCаt
Persephone
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,479 Elo+
Solo
Ix Chel
Ix Chel
RandyDaytona400
Ix Chel
Level 92
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 43L
1,529 Elo+
Solo
Sobek
Sobek
TheYeniWave
Sobek
Level 107
God Stats
1W - 0L
1,221 SR
Queue Stats
11W - 18L
1,406 Elo+
Solo
Ao Kuang
Ao Kuang
UnderratedKg
Ao Kuang
Level 91
God Stats
6W - 4L
1,515 SR
Queue Stats
652W - 651L
1,408 Elo+
Solo
Zeus
Zeus
swerveonthem
Zeus
Level 24
God Stats
2W - 1L
1,429 SR
Queue Stats
45W - 52L
1,412 Elo+
Solo
Team Averages
Level 68
1,433 SR
1,447 Elo+

VS

Team Averages
Level 97
1,565 SR
1,451 Elo+
Danzaburou
Danzaburou
Alexxuki
Danzaburou
Level 122
God Stats
2W - 1L
1,687 SR
Queue Stats
73W - 89L
1,431 Elo+
Solo
Eset
Eset
BushLite415
Eset
Level 86
God Stats
2W - 9L
1,413 SR
Queue Stats
900W - 776L
1,532 Elo+
Solo
Cthulhu
Cthulhu
KingAdam1391
Cthulhu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 147L
1,448 Elo+
Solo
Xbalanque
Xbalanque
MeLlamoRoberto
Xbalanque
Level 117
God Stats
7W - 2L
1,727 SR
Queue Stats
342W - 337L
1,479 Elo+
Solo
Nemesis
Nemesis
Ymir91
Nemesis
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 140L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HellCаt
Persephone
20
3 / 1 / 17
13,383
787
21,376
18,973
9,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 4 / 16
13,608
800
16,672
20,675
10,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 5 / 13
11,103
653
8,076
24,078
30,739
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ao Kuang
UnderratedKg
Ao Kuang
20
11 / 5 / 12
13,643
803
15,051
21,919
13,091
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
10 / 2 / 11
13,367
786
25,515
13,016
6,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alexxuki
Danzaburou
13
2 / 8 / 2
9,777
575
8,170
12,561
6,728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

18
2 / 6 / 8
10,704
630
17,444
14,041
7,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
KingAdam1391
Cthulhu
20
2 / 5 / 10
12,041
708
19,746
28,510
39,984
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
MeLlamoRoberto
Xbalanque
20
7 / 4 / 8
13,256
780
19,612
21,722
20,040
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Nemesis
Ymir91
Nemesis
18
4 / 9 / 7
11,470
675
10,008
23,280
20,784
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
52
32
Kills
17
17
Deaths
32
69
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Alexxuki
Danzaburou
2
8
2
0.38
L
2
6
8
1
W
Persephone
HellCаt
Persephone
3
1
17
11.5
L
Cthulhu
KingAdam1391
Cthulhu
2
5
10
1.4
L
Xbalanque
MeLlamoRoberto
Xbalanque
7
4
8
2.75
W
7
4
16
3.75
W
1
5
13
1.5
W
Ao Kuang
UnderratedKg
Ao Kuang
11
5
12
3.4
L
Nemesis
Ymir91
Nemesis
4
9
7
0.83
W
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,690
Damage
74,980
98,661
Taken
100,114
70,549
Mitigated
94,715
36,556
Healing
28,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Alexxuki
Danzaburou
8,170
2,766
33
1,121
12,561
6,728
1,229
10,808
1,731
0
15,716
L
17,444
729
2,472
1,042
14,041
7,179
54
12,835
1,206
27,013
0
W
Persephone
HellCаt
Persephone
21,376
1,678
2,393
6,636
18,973
9,873
911
7,686
10,852
45,890
0
L
Cthulhu
KingAdam1391
Cthulhu
19,746
484
2,318
9,194
28,510
39,984
43
24,734
3,517
43,357
0
L
Xbalanque
MeLlamoRoberto
Xbalanque
19,612
6,196
1,122
6,768
21,722
20,040
371
16,658
4,286
0
46,735
W
16,672
2,296
7,386
7,188
20,675
10,807
1,284
7,655
12,394
42,805
0
W
8,076
380
509
2,382
24,078
30,739
398
9,861
13,394
15,589
1,630
W
Ao Kuang
UnderratedKg
Ao Kuang
15,051
4,560
125
5,338
21,919
13,091
4,878
5,468
15,947
30,504
0
L
Nemesis
Ymir91
Nemesis
10,008
2,983
1,361
3,452
23,280
20,784
170
18,824
4,124
0
20,622
W
25,515
1,611
1,673
2,926
13,016
6,039
749
5,074
7,802
50,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,104
Gold Earned
57,248
212
Minions Killed
179
0
Camps Cleared
0
1,618,911
Distance Traveled
1,418,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,777
575
9
1
0
179,628
0
L
Eset
10,704
630
30
2
0
286,105
0
W
Persephone
13,383
787
46
3
0
343,706
0
L
Cthulhu
12,041
708
49
3
0
320,446
0
L
Xbalanque
13,256
780
59
3
0
315,425
0
W
Ix Chel
13,608
800
55
3
0
342,250
0
W
Sobek
11,103
653
14
1
0
324,060
0
W
Ao Kuang
13,643
803
37
2
0
290,665
0
L
Nemesis
11,470
675
32
2
0
316,499
0
W
Zeus
13,367
786
60
4
0
318,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role