Player Matchup

Tiamat
Tiamat
Djn2win
Tiamat
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 175L
1,472 Elo+
Party 1
Hun Batz
Hun Batz
JwillPlaysYT
Hun Batz
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
222W - 209L
1,420 Elo+
Solo
Cthulhu
Cthulhu
VentingStone8
Cthulhu
Level 91
God Stats
10W - 6L
1,618 SR
Queue Stats
374W - 341L
1,499 Elo+
Party 1
Jormungandr
Jormungandr
lochness_basilis
Jormungandr
Level 93
God Stats
3W - 2L
1,520 SR
Queue Stats
171W - 204L
1,471 Elo+
Solo
Danzaburou
Danzaburou
vitaumpa
Danzaburou
Level 65
God Stats
7W - 12L
1,375 SR
Queue Stats
163W - 155L
1,411 Elo+
Solo
Team Averages
Level 88
1,503 SR
1,455 Elo+

VS

Team Averages
Level 76
1,548 SR
1,431 Elo+
Arachne
Arachne
Arcade5971
Arachne
Level 65
God Stats
3W - 0L
1,763 SR
Queue Stats
166W - 213L
1,438 Elo+
Party 2
Sylvanus
Sylvanus
Luckycommie789
Sylvanus
Level 82
God Stats
6W - 6L
1,500 SR
Queue Stats
368W - 411L
1,485 Elo+
Party 2
Izanami
Izanami
Peachyyyyyyyy
Izanami
Level 67
God Stats
126W - 118L
1,488 SR
Queue Stats
271W - 289L
1,441 Elo+
Party 2
Atlas
Atlas
RoyalRoyce17
Atlas
Level 81
God Stats
7W - 3L
1,590 SR
Queue Stats
38W - 40L
1,363 Elo+
Solo
Ra
Ra
pegimusic
Ra
Level 83
God Stats
1W - 1L
1,397 SR
Queue Stats
86W - 90L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Djn2win
Tiamat
13
0 / 5 / 0
9,547
354
842
8,172
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
JwillPlaysYT
Hun Batz
19
4 / 6 / 1
12,303
456
15,588
31,783
11,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cthulhu
20
4 / 6 / 2
13,787
511
25,627
34,731
29,385
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
lochness_basilis
Jormungandr
2
0 / 0 / 0
7,359
273
0
0
0
Danzaburou
vitaumpa
Danzaburou
20
2 / 7 / 0
13,466
499
14,794
26,270
11,012
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arcade5971
Arachne
20
7 / 2 / 9
14,820
549
15,378
22,135
11,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
20
3 / 6 / 5
13,580
503
19,004
30,833
27,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
4
0 / 0 / 0
7,450
276
0
111
19
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
3 / 0 / 5
13,129
486
8,551
16,792
22,366
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
11 / 2 / 6
16,279
603
31,660
24,288
14,468
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
10
Kills
24
24
Deaths
10
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
Arcade5971
Arachne
7
2
9
5.75
L
Tiamat
Djn2win
Tiamat
0
5
0
0
L
Hun Batz
JwillPlaysYT
Hun Batz
4
6
1
0.75
W
Sylvanus
3
6
5
0.92
W
Izanami
0
0
0
0
W
3
0
5
5.5
L
Cthulhu
4
6
2
0.83
L
Jormungandr
lochness_basilis
Jormungandr
0
0
0
0
W
11
2
6
7
L
Danzaburou
vitaumpa
Danzaburou
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,851
Damage
74,593
100,956
Taken
94,159
55,203
Mitigated
75,925
17,406
Healing
36,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Arcade5971
Arachne
15,378
10,304
0
4,263
22,135
11,226
1,187
2,013
20,122
0
134,676
L
Tiamat
Djn2win
Tiamat
842
179
0
970
8,172
3,333
369
3,190
4,974
38,753
0
L
Hun Batz
JwillPlaysYT
Hun Batz
15,588
6,138
0
1,695
31,783
11,473
0
15,866
15,823
0
109,640
W
Sylvanus
19,004
5,098
1,699
11,801
30,833
27,846
1,319
14,281
16,317
92,668
20,589
W
Izanami
0
0
0
0
111
19
0
0
111
0
0
W
8,551
2,408
0
4,043
16,792
22,366
1,665
1,547
15,245
68,055
581
L
Cthulhu
25,627
2,075
406
8,096
34,731
29,385
184
23,155
11,533
118,977
1,487
L
Jormungandr
lochness_basilis
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
31,660
2,546
2,582
12,528
24,288
14,468
4,945
7,012
17,076
169,170
0
L
Danzaburou
vitaumpa
Danzaburou
14,794
4,835
0
6,239
26,270
11,012
0
15,615
10,645
0
108,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,462
Gold Earned
65,258
605
Minions Killed
618
0
Camps Cleared
0
1,720,370
Distance Traveled
1,933,829
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,820
549
178
7
0
541,549
0
L
Tiamat
9,547
354
77
3
0
267,309
0
L
Hun Batz
12,303
456
160
6
0
510,702
0
W
Sylvanus
13,580
503
139
5
0
380,283
0
W
Izanami
7,450
276
1
0
0
11,768
0
W
Atlas
13,129
486
86
3
0
462,425
0
L
Cthulhu
13,787
511
189
7
0
472,225
2
L
Jormungandr
7,359
273
0
0
0
0
0
W
Ra
16,279
603
214
8
0
537,804
0
L
Danzaburou
13,466
499
179
7
0
470,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role