Player Matchup

Terra
Terra
GarraDeFranco
Terra
Level 103
God Stats
0W - 1L
1,558 SR
Queue Stats
42W - 23L
1,647 Elo+
Party 1
Achilles
Achilles
Inevitável
Achilles
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
418W - 376L
1,490 Elo+
Solo
Ares
Ares
KingPholar
Ares
Level 173
God Stats
0W - 3L
1,717 SR
Queue Stats
77W - 82L
1,603 Elo+
Party 1
Medusa
Medusa
mOOnWaLkerr5000
Medusa
Level 144
God Stats
2W - 3L
1,817 SR
Queue Stats
215W - 215L
1,523 Elo+
Solo
Hou Yi
Hou Yi
oigres28
Hou Yi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 48L
1,702 Elo+
Party 1
Team Averages
Level 135
1,618 SR
1,593 Elo+

VS

Team Averages
Level 154
1,549 SR
1,536 Elo+
Anubis
Anubis
KarelAppel
Anubis
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 131L
1,527 Elo+
Solo
Hera
Hera
Mend0
Hera
Level 157
God Stats
1W - 1L
1,513 SR
Queue Stats
27W - 38L
1,474 Elo+
Solo
Ishtar
Ishtar
Nimari
Ishtar
Level 95
God Stats
5W - 0L
1,706 SR
Queue Stats
92W - 94L
1,575 Elo+
Solo
Horus
Horus
fourshadows
Horus
Level 203
God Stats
4W - 4L
1,556 SR
Queue Stats
553W - 526L
1,543 Elo+
Solo
Izanami
Izanami
styax_
Izanami
Level 164
God Stats
9W - 12L
1,471 SR
Queue Stats
679W - 671L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 9
11,192
861
13,850
20,412
23,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Achilles
Inevitável
Achilles
19
7 / 5 / 7
10,795
830
12,190
18,975
23,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 4 / 7
9,570
736
8,006
16,921
16,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 5 / 8
9,406
724
14,599
14,964
8,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
oigres28
Hou Yi
19
3 / 3 / 13
11,276
867
18,261
14,610
9,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KarelAppel
Anubis
19
3 / 3 / 15
10,904
839
14,321
15,471
9,321
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hera
Mend0
Hera
16
1 / 4 / 12
9,862
759
14,781
12,511
5,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
Nimari
Ishtar
19
4 / 4 / 14
11,230
864
13,869
11,769
5,489
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 3 / 16
10,660
820
11,526
21,358
26,235
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
styax_
Izanami
19
12 / 4 / 8
12,312
947
18,221
15,692
8,212
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
86
18
Kills
21
21
Deaths
18
44
Assists
65
Player
Kills
Deaths
Assists
KDA
L
5
4
9
2.38
L
Achilles
Inevitável
Achilles
7
5
7
2.1
W
Anubis
KarelAppel
Anubis
3
3
15
3.5
L
2
4
7
1.38
W
Hera
Mend0
Hera
1
4
12
1.75
W
Ishtar
Nimari
Ishtar
4
4
14
2.75
W
1
3
16
3
L
1
5
8
1
L
Hou Yi
oigres28
Hou Yi
3
3
13
3.17
W
Izanami
styax_
Izanami
12
4
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,906
Damage
72,718
85,882
Taken
76,801
82,195
Mitigated
54,869
32,968
Healing
34,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,850
574
7,767
6,828
20,412
23,886
317
6,850
13,265
22,622
0
L
Achilles
Inevitável
Achilles
12,190
888
2,370
4,505
18,975
23,510
606
7,465
11,035
0
15,740
W
Anubis
KarelAppel
Anubis
14,321
718
193
4,316
15,471
9,321
1,259
5,090
9,776
35,011
0
L
8,006
169
88
1,239
16,921
16,315
0
4,238
12,399
11,430
0
W
Hera
Mend0
Hera
14,781
2,078
0
910
12,511
5,612
1,327
3,624
8,330
27,456
0
W
Ishtar
Nimari
Ishtar
13,869
6,692
1,338
1,109
11,769
5,489
1,926
3,175
7,974
0
23,578
W
11,526
3,288
9,903
10,318
21,358
26,235
297
5,444
15,087
4,540
10,535
L
14,599
3,731
1,161
1,710
14,964
8,926
1,182
6,873
7,939
0
30,674
L
Hou Yi
oigres28
Hou Yi
18,261
5,114
3,650
3,650
14,610
9,558
2,758
6,064
8,442
0
58,498
W
Izanami
styax_
Izanami
18,221
8,410
3,160
3,153
15,692
8,212
4,491
4,348
10,861
0
50,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,239
Gold Earned
54,968
156
Minions Killed
171
0
Camps Cleared
0
1,257,296
Distance Traveled
1,202,581
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,192
861
12
1
0
264,339
0
L
Achilles
10,795
830
6
0
0
253,543
0
W
Anubis
10,904
839
40
3
0
255,320
0
L
Ares
9,570
736
7
1
0
236,481
0
W
Hera
9,862
759
36
3
0
240,131
0
W
Ishtar
11,230
864
23
2
0
237,400
0
W
Horus
10,660
820
6
0
0
247,885
0
L
Medusa
9,406
724
47
4
0
283,967
0
L
Hou Yi
11,276
867
84
6
0
218,966
0
W
Izanami
12,312
947
66
5
0
221,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role