Player Matchup

Horus
Horus
Rhaenyris
Horus
Level 142
God Stats
5W - 7L
1,313 SR
Queue Stats
324W - 318L
1,388 Elo+
Solo
King Arthur
King Arthur
Spankalicious17
King Arthur
Level 116
God Stats
3W - 6L
1,422 SR
Queue Stats
133W - 137L
1,467 Elo+
Solo
Sol
Sol
XxGrEyWoLf13BxX
Sol
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 121L
1,436 Elo+
Solo
Bakasura
Bakasura
gambling_panda
Bakasura
Level 128
God Stats
16W - 12L
1,479 SR
Queue Stats
422W - 445L
1,442 Elo+
Party 2
Janus
Janus
shdwtch
Janus
Level 158
God Stats
10W - 21L
1,358 SR
Queue Stats
353W - 346L
1,438 Elo+
Party 2
Team Averages
Level 128
1,414 SR
1,434 Elo+

VS

Team Averages
Level 157
1,396 SR
1,423 Elo+
Ra
Ra
 
Ra
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
PprmntxPanda
Neith
Level 149
God Stats
18W - 15L
1,660 SR
Queue Stats
199W - 184L
1,450 Elo+
Solo
Fenrir
Fenrir
QueenNekoUwU
Fenrir
Level 101
God Stats
1W - 3L
1,212 SR
Queue Stats
367W - 393L
1,338 Elo+
Party 1
Anhur
Anhur
The GODSTAR
Anhur
Level 181
God Stats
12W - 16L
1,449 SR
Queue Stats
296W - 284L
1,482 Elo+
Solo
Aphrodite
Aphrodite
XSouI x EaterX
Aphrodite
Level 156
God Stats
10W - 12L
1,157 SR
Queue Stats
352W - 375L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Rhaenyris
Horus
12
3 / 2 / 3
8,106
507
5,004
14,169
12,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Spankalicious17
King Arthur
13
1 / 2 / 3
8,006
500
5,411
15,129
12,906
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 4 / 5
7,678
480
8,664
13,604
4,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
16
9 / 4 / 2
9,768
611
10,369
16,214
6,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
shdwtch
Janus
16
4 / 2 / 2
9,696
606
6,439
7,366
2,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 4 / 4
7,210
451
6,321
7,766
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
5 / 3 / 2
8,204
513
11,268
13,303
4,841
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
12
1 / 7 / 4
7,627
477
6,237
16,569
6,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 3 / 3
7,949
497
5,572
11,219
4,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
XSouI x EaterX
Aphrodite
16
2 / 1 / 0
9,650
603
6,344
8,966
4,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
18
Kills
10
14
Deaths
18
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
4
0.75
L
5
3
2
2
L
Fenrir
1
7
4
0.43
W
Horus
Rhaenyris
Horus
3
2
3
2.25
W
King Arthur
Spankalicious17
King Arthur
1
2
3
1.25
L
1
3
3
0.83
L
Aphrodite
XSouI x EaterX
Aphrodite
2
1
0
2
W
1
4
5
0.88
W
Bakasura
9
4
2
2.5
W
Janus
shdwtch
Janus
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,887
Damage
35,742
66,482
Taken
57,823
38,989
Mitigated
22,336
18,391
Healing
13,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,321
543
564
1,029
7,766
2,667
0
4,056
3,644
36,365
0
L
11,268
2,454
0
2,083
13,303
4,841
408
5,943
7,075
0
58,991
L
Fenrir
6,237
1,684
0
930
16,569
6,615
0
1,414
13,609
0
56,496
W
Horus
Rhaenyris
Horus
5,004
2,508
1,463
6,080
14,169
12,135
20
4,123
9,964
0
27,365
W
King Arthur
Spankalicious17
King Arthur
5,411
750
0
2,031
15,129
12,906
0
5,554
9,156
0
48,578
L
5,572
1,762
0
1,000
11,219
4,186
0
3,310
7,619
0
62,623
L
Aphrodite
XSouI x EaterX
Aphrodite
6,344
653
870
6,941
8,966
4,027
564
35
8,595
64,790
0
W
8,664
3,722
0
5,689
13,604
4,425
349
1,757
11,847
57,042
0
W
Bakasura
10,369
7,293
0
3,128
16,214
6,554
185
706
15,482
0
76,244
W
Janus
shdwtch
Janus
6,439
231
0
0
7,366
2,969
76
177
7,149
79,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,254
Gold Earned
40,640
468
Minions Killed
457
0
Camps Cleared
0
1,576,454
Distance Traveled
1,458,990
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,210
451
56
4
0
315,842
0
L
Neith
8,204
513
89
6
0
285,631
4
L
Fenrir
7,627
477
72
5
0
287,054
0
W
Horus
8,106
507
31
2
0
323,147
2
W
King Arthur
8,006
500
65
4
0
295,906
3
L
Anhur
7,949
497
112
7
0
295,111
1
L
Aphrodite
9,650
603
128
8
0
275,352
0
W
Sol
7,678
480
94
6
0
289,066
2
W
Bakasura
9,768
611
122
8
0
374,751
2
W
Janus
9,696
606
156
10
0
293,584
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role