Player Matchup

Bakasura
Bakasura
Gold III
 
Bakasura
Gold III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold I
Deathcomes19
Poseidon
Gold I
Level 144
God Stats
16W - 12L
1,611 SR
Queue Stats
86W - 77L
1,734 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
Leftyandrew
Ao Kuang
Platinum II
Level 65
God Stats
2W - 1L
1,233 SR
Queue Stats
162W - 153L
1,780 MMR
Solo
Danzaburou
Danzaburou
Platinum III
Wedscro
Danzaburou
Platinum III
Level 153
God Stats
13W - 7L
1,669 SR
Queue Stats
243W - 227L
1,758 MMR
Party 2
Horus
Horus
Platinum IV
multidark
Horus
Platinum IV
Level 157
God Stats
3W - 4L
1,352 SR
Queue Stats
245W - 229L
1,710 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,473 SR
1,696 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 99
1,577 SR
1,702 MMR
Cernunnos
Cernunnos
Platinum V
 
Cernunnos
Platinum V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum V
CrAxKhEaD-_-NYC
Mulan
Platinum V
Level 122
God Stats
20W - 15L
1,661 SR
Queue Stats
48W - 39L
1,796 MMR
Party 1
Athena
Athena
Gold III
ItsAyoAnt
Athena
Gold III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,627 MMR
Party 1
Ra
Ra
Platinum V
Throwin3s
Ra
Platinum V
Level 107
God Stats
3W - 7L
1,477 SR
Queue Stats
439W - 442L
1,666 MMR
Party 3
Lancelot
Lancelot
Gold I
loshhh
Lancelot
Gold I
Level 35
God Stats
13W - 13L
1,749 SR
Queue Stats
221W - 182L
1,923 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
9 / 3 / 2
11,187
658
12,704
20,061
9,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Deathcomes19
Poseidon
16
5 / 4 / 2
10,079
593
12,697
8,125
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
Leftyandrew
Ao Kuang
16
2 / 2 / 3
8,959
527
12,833
17,866
18,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Wedscro
Danzaburou
14
1 / 4 / 4
9,054
533
10,385
14,348
5,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
multidark
Horus
12
0 / 2 / 10
8,208
483
6,370
16,197
14,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
KuzenboRavanaShivaKali

VS

Bans
JanusMartichorasJormungandrAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
7
0 / 3 / 2
5,975
351
4,884
5,387
1,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 3 / 1
9,360
551
17,496
22,064
16,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
ItsAyoAnt
Athena
11
0 / 6 / 4
7,365
433
4,755
20,701
16,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
0 / 3 / 5
9,319
548
6,408
11,898
4,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
loshhh
Lancelot
16
14 / 2 / 0
10,565
621
20,627
13,993
6,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
17
Kills
15
15
Deaths
17
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
9
3
2
3.33
L
Cernunnos
 
Cernunnos
0
3
2
0.33
L
1
3
1
0.5
W
Poseidon
Deathcomes19
Poseidon
5
4
2
1.5
L
Athena
ItsAyoAnt
Athena
0
6
4
0.33
W
Ao Kuang
Leftyandrew
Ao Kuang
2
2
3
1.75
L
0
3
5
0.83
W
Danzaburou
Wedscro
Danzaburou
1
4
4
0.75
L
Lancelot
loshhh
Lancelot
14
2
0
7
W
Horus
multidark
Horus
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,989
Damage
54,170
76,597
Taken
74,043
50,311
Mitigated
45,313
25,448
Healing
17,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
12,704
7,587
0
8,109
20,061
9,580
0
2,215
17,734
0
79,710
L
Cernunnos
 
Cernunnos
4,884
2,760
0
1,307
5,387
1,554
0
0
5,333
0
23,695
L
17,496
1,594
0
10,035
22,064
16,319
0
11,134
9,883
591
91,679
W
Poseidon
Deathcomes19
Poseidon
12,697
1,998
0
688
8,125
3,003
572
2,364
5,761
84,317
0
L
Athena
ItsAyoAnt
Athena
4,755
1,594
0
2,418
20,701
16,343
0
6,015
13,925
29,317
0
W
Ao Kuang
Leftyandrew
Ao Kuang
12,833
1,127
0
6,551
17,866
18,024
0
1,142
16,635
63,892
0
L
6,408
357
288
2,694
11,898
4,956
0
4,769
6,686
86,349
0
W
Danzaburou
Wedscro
Danzaburou
10,385
4,878
0
5,036
14,348
5,499
997
2,207
12,141
0
80,049
L
Lancelot
loshhh
Lancelot
20,627
5,928
0
690
13,993
6,141
0
3,837
9,006
0
89,979
W
Horus
multidark
Horus
6,370
2,459
864
4,200
16,197
14,205
19
3,360
12,738
173
16,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,487
Gold Earned
42,584
522
Minions Killed
497
0
Camps Cleared
0
1,807,964
Distance Traveled
1,544,477
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,187
658
153
9
0
449,840
0
L
Cernunnos
5,975
351
47
3
0
119,461
0
L
Mulan
9,360
551
141
8
0
315,814
4
W
Poseidon
10,079
593
141
8
0
347,065
4
L
Athena
7,365
433
37
2
0
336,262
2
W
Ao Kuang
8,959
527
90
5
0
321,192
0
L
Ra
9,319
548
177
10
0
358,350
0
W
Danzaburou
9,054
533
125
7
0
319,867
5
L
Lancelot
10,565
621
95
6
0
414,590
0
W
Horus
8,208
483
13
1
0
370,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role