Player Matchup

Apollo
Apollo
 
Apollo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
KagaDX
Sun Wukong
Level 107
God Stats
4W - 2L
1,519 SR
Queue Stats
119W - 126L
1,454 Elo+
Solo
Olorun
Olorun
MeskalitoSpirit
Olorun
Level 124
God Stats
56W - 37L
1,497 SR
Queue Stats
158W - 141L
1,417 Elo+
Solo
Achilles
Achilles
karanymaluch
Achilles
Level 74
God Stats
13W - 7L
1,443 SR
Queue Stats
161W - 152L
1,394 Elo+
Solo
Geb
Geb
silviano2000
Geb
Level 107
God Stats
13W - 3L
1,423 SR
Queue Stats
124W - 112L
1,494 Elo+
Solo
Team Averages
Level 106
1,477 SR
1,452 Elo+

VS

Team Averages
Level 61
1,499 SR
1,365 Elo+
Janus
Janus
AndreyHennesy
Janus
Level 97
God Stats
13W - 8L
1,534 SR
Queue Stats
239W - 225L
1,509 Elo+
Solo
Chaac
Chaac
ibnlwaleed
Chaac
Level 87
God Stats
113W - 134L
1,490 SR
Queue Stats
1,078W - 1,084L
1,412 Elo+
Solo
Ymir
Ymir
mayzlo
Ymir
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 17L
1,269 Elo+
Party 1
Charybdis
Charybdis
oppdipper
Charybdis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,183 Elo+
Party 1
Bakasura
Bakasura
salemelvis
Bakasura
Level 63
God Stats
3W - 4L
1,470 SR
Queue Stats
150W - 162L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
1 / 0 / 3
5,305
531
4,755
5,162
1,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
KagaDX
Sun Wukong
10
7 / 0 / 4
6,606
661
6,639
7,932
3,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 2 / 2
6,358
636
4,664
8,108
2,626
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
karanymaluch
Achilles
11
4 / 1 / 3
6,642
664
7,521
10,318
11,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 0 / 4
5,762
576
3,779
8,059
3,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,273
527
6,006
5,945
1,966
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
9
1 / 5 / 0
5,600
560
6,033
11,653
7,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
mayzlo
Ymir
6
0 / 2 / 0
4,186
419
766
6,183
3,662
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
oppdipper
Charybdis
7
0 / 2 / 0
4,295
430
4,512
5,818
1,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
salemelvis
Bakasura
9
0 / 2 / 2
5,276
528
4,333
9,792
3,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
14
Kills
3
3
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
0
3
2.5
L
2
3
0
0.67
W
Sun Wukong
KagaDX
Sun Wukong
7
0
4
9
W
2
2
2
1.5
L
Chaac
1
5
0
0.2
W
Achilles
karanymaluch
Achilles
4
1
3
5.5
L
Ymir
mayzlo
Ymir
0
2
0
0
L
Charybdis
oppdipper
Charybdis
0
2
0
0
L
Bakasura
salemelvis
Bakasura
0
2
2
0.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,358
Damage
21,650
39,579
Taken
39,391
23,394
Mitigated
17,924
19,108
Healing
7,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,755
3,023
0
2,799
5,162
1,650
744
281
4,826
0
38,144
L
6,006
146
0
250
5,945
1,966
0
3,333
2,567
31,843
0
W
Sun Wukong
KagaDX
Sun Wukong
6,639
1,574
0
3,663
7,932
3,929
86
1,011
6,844
0
34,592
W
4,664
1,474
180
4,813
8,108
2,626
698
4,434
3,613
46,068
0
L
Chaac
6,033
1,293
0
3,416
11,653
7,102
0
604
10,213
0
34,801
W
Achilles
karanymaluch
Achilles
7,521
1,781
0
3,859
10,318
11,536
0
352
9,209
843
29,598
L
Ymir
mayzlo
Ymir
766
96
0
750
6,183
3,662
0
2,460
3,723
6,367
0
L
Charybdis
oppdipper
Charybdis
4,512
2,992
0
404
5,818
1,620
0
1,219
4,599
0
19,278
L
Bakasura
salemelvis
Bakasura
4,333
3,230
0
2,374
9,792
3,574
0
1,162
8,586
0
28,686
W
3,779
348
0
3,794
8,059
3,653
0
738
7,121
21,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,673
Gold Earned
24,630
249
Minions Killed
188
0
Camps Cleared
0
1,033,564
Distance Traveled
965,173
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,305
531
55
6
0
179,751
3
L
Janus
5,273
527
49
5
0
205,416
0
W
Sun Wukong
6,606
661
50
5
0
238,039
0
W
Olorun
6,358
636
81
8
0
182,056
0
L
Chaac
5,600
560
50
5
0
191,155
0
W
Achilles
6,642
664
42
4
0
211,625
0
L
Ymir
4,186
419
8
1
0
159,859
0
L
Charybdis
4,295
430
26
3
0
183,261
0
L
Bakasura
5,276
528
55
6
0
225,482
0
W
Geb
5,762
576
21
2
0
222,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role