Player Matchup

Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
MasterAtroxYT
Bastet
Level 137
God Stats
1W - 0L
1,786 SR
Queue Stats
4W - 16L
1,143 Elo+
Party 2
Team Averages
Level 85
1,595 SR
1,381 Elo+

VS

Team Averages
Level 58
1,602 SR
1,433 Elo+
Heimdallr
Heimdallr
Gabezz
Heimdallr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,378 Elo+
Party 1
Hercules
Hercules
VictorTX8
Hercules
Level 46
God Stats
13W - 10L
1,807 SR
Queue Stats
110W - 98L
1,510 Elo+
Solo
Ra
Ra
YRhuanTeam
Ra
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
8 / 0 / 9
11,056
921
19,295
10,964
4,265
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
 
Ravana
14
7 / 1 / 5
10,510
876
6,013
6,698
3,683
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
3 / 2 / 11
10,342
862
10,760
12,006
4,965
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gabezz
Heimdallr
11
2 / 7 / 1
8,543
712
5,888
12,172
5,395
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hercules
VictorTX8
Hercules
10
0 / 4 / 3
7,914
660
5,973
15,387
13,235
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 7 / 2
8,593
716
8,891
11,500
4,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
18
Kills
3
3
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
0
9
12.5
W
Ravana
 
Ravana
7
1
5
9.5
L
Heimdallr
Gabezz
Heimdallr
2
7
1
0.36
W
3
2
11
4.25
L
Hercules
VictorTX8
Hercules
0
4
3
0.38
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,068
Damage
20,752
29,668
Taken
39,059
12,913
Mitigated
23,037
12,343
Healing
7,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,295
7,313
0
6,701
10,964
4,265
2,446
2,942
7,833
61,852
0
W
Ravana
 
Ravana
6,013
1,878
0
2,512
6,698
3,683
443
1,939
4,759
0
24,840
L
Heimdallr
Gabezz
Heimdallr
5,888
2,803
0
888
12,172
5,395
0
6,877
5,295
0
22,009
W
10,760
2,873
0
3,130
12,006
4,965
0
5,149
6,715
0
35,743
L
Hercules
VictorTX8
Hercules
5,973
1,397
0
2,973
15,387
13,235
0
9,185
5,867
0
16,350
L
8,891
716
1,072
2,105
11,500
4,407
0
3,152
8,332
43,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,908
Gold Earned
25,050
150
Minions Killed
123
0
Camps Cleared
0
771,844
Distance Traveled
572,826
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,056
921
84
7
0
208,888
0
W
Ravana
10,510
876
25
2
0
301,999
0
L
Heimdallr
8,543
712
30
3
0
170,216
0
W
Bastet
10,342
862
41
3
0
260,957
2
L
Hercules
7,914
660
25
2
0
209,244
3
L
Ra
8,593
716
68
6
0
193,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role