Player Matchup

Cerberus
Cerberus
Aquuma
Cerberus
Level 128
God Stats
7W - 2L
1,842 SR
Queue Stats
176W - 176L
1,445 Elo+
Party 2
Danzaburou
Danzaburou
Hugs_ForDrug
Danzaburou
Level 26
God Stats
21W - 25L
1,429 SR
Queue Stats
25W - 29L
1,294 Elo+
Party 1
Artemis
Artemis
TTV itsYuuii
Artemis
Level 62
God Stats
2W - 3L
1,334 SR
Queue Stats
102W - 121L
1,406 Elo+
Party 2
Thanatos
Thanatos
Xx0ZombieFan0xX
Thanatos
Level 63
God Stats
2W - 0L
1,667 SR
Queue Stats
91W - 93L
1,362 Elo+
Party 1
Izanami
Izanami
arEvalo30710_69
Izanami
Level 67
God Stats
5W - 10L
1,780 SR
Queue Stats
103W - 107L
1,387 Elo+
Party 1
Team Averages
Level 69
1,610 SR
1,379 Elo+

VS

Team Averages
Level 96
1,537 SR
1,420 Elo+
Osiris
Osiris
BlueDrayke
Osiris
Level 86
God Stats
1W - 2L
1,652 SR
Queue Stats
7W - 15L
1,263 Elo+
Solo
Anubis
Anubis
Miguel3912
Anubis
Level 101
God Stats
2W - 4L
1,494 SR
Queue Stats
68W - 72L
1,445 Elo+
Solo
Bacchus
Bacchus
SOZmantutos
Bacchus
Level 83
God Stats
14W - 9L
1,644 SR
Queue Stats
47W - 27L
1,534 Elo+
Solo
Skadi
Skadi
SeverusWar
Skadi
Level 126
God Stats
13W - 14L
1,391 SR
Queue Stats
294W - 317L
1,415 Elo+
Solo
Cliodhna
Cliodhna
tX Destiny 4
Cliodhna
Level 82
God Stats
7W - 6L
1,507 SR
Queue Stats
11W - 10L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aquuma
Cerberus
12
5 / 0 / 4
7,960
569
7,951
10,205
7,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Hugs_ForDrug
Danzaburou
12
0 / 1 / 3
7,904
565
3,549
7,647
3,141
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
TTV itsYuuii
Artemis
12
1 / 2 / 2
7,187
513
5,220
8,441
3,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
12
4 / 4 / 3
7,734
552
6,437
11,486
4,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 3 / 0
8,094
578
7,474
9,888
3,594
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BlueDrayke
Osiris
14
4 / 3 / 4
8,303
593
12,309
19,017
26,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Miguel3912
Anubis
1
0 / 0 / 0
2,713
194
0
0
0
Bacchus
SOZmantutos
Bacchus
10
2 / 3 / 0
6,513
465
6,128
11,488
10,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
11
0 / 4 / 1
6,593
471
5,452
10,062
2,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cliodhna
tX Destiny 4
Cliodhna
13
4 / 3 / 3
7,767
555
6,264
11,304
4,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
13
Kills
10
10
Deaths
13
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Aquuma
Cerberus
5
0
4
7
L
Osiris
BlueDrayke
Osiris
4
3
4
2
W
Danzaburou
Hugs_ForDrug
Danzaburou
0
1
3
1.5
L
Anubis
Miguel3912
Anubis
0
0
0
0
L
Bacchus
SOZmantutos
Bacchus
2
3
0
0.67
L
Skadi
0
4
1
0.13
W
Artemis
TTV itsYuuii
Artemis
1
2
2
1
W
Thanatos
4
4
3
1.38
W
3
3
0
1
L
Cliodhna
tX Destiny 4
Cliodhna
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,631
Damage
30,153
47,667
Taken
51,871
22,961
Mitigated
43,323
15,956
Healing
9,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Aquuma
Cerberus
7,951
172
1,598
3,343
10,205
7,811
0
3,260
6,945
24,862
0
L
Osiris
BlueDrayke
Osiris
12,309
4,310
0
4,327
19,017
26,299
162
27
18,990
0
59,021
W
Danzaburou
Hugs_ForDrug
Danzaburou
3,549
1,712
0
2,389
7,647
3,141
3,707
0
7,647
0
52,642
L
Anubis
Miguel3912
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
SOZmantutos
Bacchus
6,128
548
205
1,634
11,488
10,457
124
3,057
8,431
22,855
0
L
Skadi
5,452
2,250
0
1,046
10,062
2,348
229
4,506
5,556
0
52,617
W
Artemis
TTV itsYuuii
Artemis
5,220
1,988
0
2,309
8,441
3,553
753
2,427
6,014
0
47,221
W
Thanatos
6,437
3,608
0
3,822
11,486
4,862
174
529
10,957
0
40,022
W
7,474
5,487
0
2,495
9,888
3,594
1,415
28
9,860
0
53,480
L
Cliodhna
tX Destiny 4
Cliodhna
6,264
0
0
1,980
11,304
4,219
62
388
10,916
0
46,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,879
Gold Earned
31,889
349
Minions Killed
274
0
Camps Cleared
0
1,246,559
Distance Traveled
1,078,201
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,960
569
40
3
0
288,749
1
L
Osiris
8,303
593
86
6
0
271,151
0
W
Danzaburou
7,904
565
90
6
0
227,350
0
L
Anubis
2,713
194
0
0
0
0
0
L
Bacchus
6,513
465
24
2
0
276,970
4
L
Skadi
6,593
471
94
7
0
231,540
0
W
Artemis
7,187
513
68
5
0
227,469
0
W
Thanatos
7,734
552
61
4
0
274,746
0
W
Izanami
8,094
578
90
6
0
228,245
0
L
Cliodhna
7,767
555
70
5
0
298,540
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role