Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Blackridge13
Sun Wukong
Level 141
God Stats
0W - 4L
1,414 SR
Queue Stats
52W - 59L
1,458 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Cashtb
Morgan Le Fay
Level 50
God Stats
1W - 1L
1,629 SR
Queue Stats
70W - 58L
1,549 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KOKALOPOUTSAS
Ah Muzen Cab
Level 157
God Stats
5W - 9L
1,315 SR
Queue Stats
319W - 352L
1,547 Elo+
Solo
Izanami
Izanami
WiIIiamsBrother
Izanami
Level 211
God Stats
12W - 12L
1,383 SR
Queue Stats
967W - 1,005L
1,493 Elo+
Solo
Team Averages
Level 142
1,448 SR
1,509 Elo+

VS

Team Averages
Level 128
1,545 SR
1,528 Elo+
Bacchus
Bacchus
 
Bacchus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
BornInRage
Athena
Level 128
God Stats
5W - 2L
1,503 SR
Queue Stats
126W - 111L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
FueledByPepsi
Cthulhu
Level 136
God Stats
2W - 1L
1,709 SR
Queue Stats
99W - 97L
1,522 Elo+
Party 1
Ishtar
Ishtar
HANGONT
Ishtar
Level 141
God Stats
2W - 1L
1,512 SR
Queue Stats
105W - 105L
1,474 Elo+
Solo
Ullr
Ullr
lVenomZzl
Ullr
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 60L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 4 / 3
6,373
708
5,782
14,309
13,000
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
Blackridge13
Sun Wukong
14
1 / 3 / 3
7,702
856
5,357
11,367
13,263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Cashtb
Morgan Le Fay
12
2 / 3 / 3
6,949
772
11,383
7,452
3,363
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
KOKALOPOUTSAS
Ah Muzen Cab
16
2 / 0 / 3
7,793
866
10,640
4,294
2,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 3 / 2
7,120
791
4,705
6,349
2,709
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 1 / 9
7,660
851
4,590
8,691
11,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Athena
BornInRage
Athena
13
2 / 2 / 8
7,028
781
4,373
9,458
10,670
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
15
4 / 2 / 6
8,610
957
7,345
10,525
12,315
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
HANGONT
Ishtar
13
3 / 1 / 6
7,469
830
10,791
8,065
4,773
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ullr
14
2 / 2 / 5
7,352
817
14,287
9,290
5,024
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
7
Kills
13
13
Deaths
8
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
4
3
0.38
W
Bacchus
 
Bacchus
2
1
9
6.5
L
Sun Wukong
Blackridge13
Sun Wukong
1
3
3
0.83
W
Athena
BornInRage
Athena
2
2
8
3
L
Morgan Le Fay
Cashtb
Morgan Le Fay
2
3
3
1.17
W
Cthulhu
4
2
6
3.5
W
Ishtar
HANGONT
Ishtar
3
1
6
6
L
Ah Muzen Cab
KOKALOPOUTSAS
Ah Muzen Cab
2
0
3
3.5
L
2
3
2
1
W
Ullr
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,867
Damage
41,386
43,771
Taken
46,029
34,391
Mitigated
43,796
12,555
Healing
17,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,782
100
586
2,700
14,309
13,000
0
3,889
9,646
7,846
872
W
Bacchus
 
Bacchus
4,590
115
302
2,796
8,691
11,014
0
3,034
5,609
8,849
0
L
Sun Wukong
Blackridge13
Sun Wukong
5,357
332
466
2,625
11,367
13,263
0
4,771
6,170
0
12,345
W
Athena
BornInRage
Athena
4,373
977
2,576
2,188
9,458
10,670
135
3,626
5,706
9,063
0
L
Morgan Le Fay
Cashtb
Morgan Le Fay
11,383
676
540
2,184
7,452
3,363
0
1,711
5,581
14,573
0
W
Cthulhu
7,345
284
960
860
10,525
12,315
0
3,627
6,374
15,029
0
W
Ishtar
HANGONT
Ishtar
10,791
6,161
750
1,991
8,065
4,773
392
2,918
5,147
0
25,873
L
Ah Muzen Cab
KOKALOPOUTSAS
Ah Muzen Cab
10,640
1,809
266
825
4,294
2,056
0
1,953
2,185
0
28,046
L
4,705
3,285
588
1,775
6,349
2,709
405
3,575
2,594
0
15,555
W
Ullr
14,287
6,235
3,660
1,453
9,290
5,024
443
2,809
6,411
0
22,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,937
Gold Earned
38,119
106
Minions Killed
123
0
Camps Cleared
0
818,990
Distance Traveled
887,851
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,373
708
12
1
0
147,336
0
W
Bacchus
7,660
851
10
1
0
194,114
0
L
Sun Wukong
7,702
856
18
2
0
186,382
0
W
Athena
7,028
781
9
1
0
184,193
0
L
Morgan Le Fay
6,949
772
15
2
0
165,776
0
W
Cthulhu
8,610
957
20
2
0
198,202
0
W
Ishtar
7,469
830
49
5
0
149,811
0
L
Ah Muzen Cab
7,793
866
37
4
0
187,076
0
L
Izanami
7,120
791
24
3
0
132,420
0
W
Ullr
7,352
817
35
4
0
161,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role