Player Matchup

Sylvanus
Sylvanus
BIudgeon
Sylvanus
Level 109
God Stats
0W - 2L
1,265 SR
Queue Stats
72W - 81L
1,547 Elo+
Solo
King Arthur
King Arthur
CorruptedAngle77
King Arthur
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 61L
1,557 Elo+
Party 1
Vulcan
Vulcan
GowtherCover
Vulcan
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
194W - 172L
1,601 Elo+
Solo
Mercury
Mercury
JungleRecon
Mercury
Level 146
God Stats
16W - 15L
1,606 SR
Queue Stats
97W - 87L
1,542 Elo+
Solo
Martichoras
Martichoras
PuddinLesCup
Martichoras
Level 155
God Stats
6W - 13L
1,344 SR
Queue Stats
300W - 271L
1,539 Elo+
Party 1
Team Averages
Level 130
1,443 SR
1,557 Elo+

VS

Team Averages
Level 121
1,587 SR
1,495 Elo+
Ares
Ares
 
Ares
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AlexVAn2
Tyr
Level 76
God Stats
8W - 13L
1,573 SR
Queue Stats
66W - 83L
1,494 Elo+
Party 2
The Morrigan
The Morrigan
Olidein
The Morrigan
Level 97
God Stats
14W - 14L
1,597 SR
Queue Stats
116W - 136L
1,487 Elo+
Party 2
Anhur
Anhur
SurrenderAt10Pls
Anhur
Level 139
God Stats
1W - 1L
1,814 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Thoth
Thoth
Vrenr
Thoth
Level 129
God Stats
1W - 3L
1,450 SR
Queue Stats
197W - 194L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BIudgeon
Sylvanus
10
1 / 2 / 2
6,182
476
3,016
7,568
4,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
CorruptedAngle77
King Arthur
12
2 / 2 / 0
6,850
527
5,341
12,119
7,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
10
0 / 7 / 1
6,171
475
6,211
9,186
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
JungleRecon
Mercury
12
3 / 1 / 3
6,943
534
6,190
10,709
4,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Martichoras
PuddinLesCup
Martichoras
11
0 / 2 / 1
6,141
472
3,484
8,995
3,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
2 / 1 / 0
6,753
519
6,950
8,887
11,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 3
5,807
447
5,344
9,831
6,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Olidein
The Morrigan
12
3 / 2 / 6
7,044
542
7,539
10,811
3,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
3 / 1 / 1
7,329
564
7,762
6,283
2,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Vrenr
Thoth
12
5 / 2 / 3
7,358
566
5,300
7,268
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
6
Kills
14
14
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
0
2
W
1
1
3
2.5
L
Sylvanus
BIudgeon
Sylvanus
1
2
2
1
L
King Arthur
CorruptedAngle77
King Arthur
2
2
0
1
L
Vulcan
0
7
1
0.07
L
Mercury
JungleRecon
Mercury
3
1
3
4.5
W
The Morrigan
Olidein
The Morrigan
3
2
6
3
L
Martichoras
PuddinLesCup
Martichoras
0
2
1
0.25
W
3
1
1
3.5
W
Thoth
Vrenr
Thoth
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,242
Damage
32,895
48,577
Taken
43,080
23,256
Mitigated
26,022
9,956
Healing
13,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,950
434
0
1,750
8,887
11,003
0
0
8,887
43,160
44
W
5,344
980
206
1,971
9,831
6,814
44
2,287
7,544
0
31,368
L
Sylvanus
BIudgeon
Sylvanus
3,016
514
1,603
1,985
7,568
4,528
0
2,911
4,657
16,117
0
L
King Arthur
CorruptedAngle77
King Arthur
5,341
476
0
1,244
12,119
7,377
0
6,402
4,943
0
44,629
L
Vulcan
6,211
2,619
0
500
9,186
3,317
0
5,494
3,692
45,488
0
L
Mercury
JungleRecon
Mercury
6,190
3,581
0
1,720
10,709
4,109
0
3,568
7,058
0
55,992
W
The Morrigan
Olidein
The Morrigan
7,539
1,297
0
5,472
10,811
3,871
0
3,197
7,602
48,766
1,447
L
Martichoras
PuddinLesCup
Martichoras
3,484
2,033
0
2,904
8,995
3,925
0
122
8,873
0
52,282
W
7,762
5,441
0
2,732
6,283
2,115
171
617
5,666
0
52,747
W
Thoth
Vrenr
Thoth
5,300
306
0
1,537
7,268
2,219
351
3,161
4,107
47,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,287
Gold Earned
34,291
326
Minions Killed
369
0
Camps Cleared
0
1,244,437
Distance Traveled
1,283,614
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,753
519
60
5
0
225,521
1
W
Tyr
5,807
447
45
3
0
288,635
0
L
Sylvanus
6,182
476
23
2
0
269,749
5
L
King Arthur
6,850
527
65
5
0
228,250
1
L
Vulcan
6,171
475
80
6
0
221,412
0
L
Mercury
6,943
534
75
6
0
307,914
2
W
The Morrigan
7,044
542
74
6
0
254,462
0
L
Martichoras
6,141
472
83
6
0
217,112
3
W
Anhur
7,329
564
96
7
0
242,756
0
W
Thoth
7,358
566
94
7
0
272,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role