Player Matchup

Osiris
Osiris
ArcherKing8558
Osiris
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 85L
1,559 Elo+
Solo
Baron Samedi
Baron Samedi
LostRemembrance
Baron Samedi
Level 186
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,633 Elo+
Solo
Bacchus
Bacchus
Marauder_XIII
Bacchus
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 165L
1,562 Elo+
Solo
Ao Kuang
Ao Kuang
OhkpLegends
Ao Kuang
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
197W - 193L
1,479 Elo+
Solo
Heimdallr
Heimdallr
PapaCheeto
Heimdallr
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 202L
1,589 Elo+
Solo
Team Averages
Level 136
1,500 SR
1,564 Elo+

VS

Team Averages
Level 146
1,422 SR
1,503 Elo+
Ravana
Ravana
 
Ravana
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
AJROW17
Raijin
Level 129
God Stats
2W - 3L
1,157 SR
Queue Stats
474W - 501L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
LouDPunisher
Danzaburou
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
ManicLucidity
Yu Huang
Level 180
God Stats
4W - 2L
1,454 SR
Queue Stats
286W - 264L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 8
7,805
710
10,264
19,554
14,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
LostRemembrance
Baron Samedi
16
3 / 2 / 8
8,539
776
13,364
8,657
3,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
16
4 / 4 / 3
8,692
790
6,087
15,325
17,717
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
OhkpLegends
Ao Kuang
15
6 / 5 / 4
8,651
786
10,360
12,638
5,562
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
PapaCheeto
Heimdallr
14
1 / 5 / 6
7,996
727
13,291
13,727
5,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
5 / 4 / 8
9,419
856
9,892
12,275
14,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artio
 
Artio
15
3 / 3 / 10
8,900
809
8,794
22,668
19,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
AJROW17
Raijin
17
7 / 5 / 9
10,383
944
17,804
13,924
6,510
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
LouDPunisher
Danzaburou
14
0 / 2 / 11
8,707
792
6,167
9,248
4,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
ManicLucidity
Yu Huang
18
4 / 0 / 12
10,318
938
16,865
9,761
6,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
69
14
Kills
19
19
Deaths
14
29
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
4
8
2.25
W
Artio
 
Artio
3
3
10
2.67
W
Raijin
AJROW17
Raijin
7
5
9
2.3
L
0
3
8
1.33
L
Baron Samedi
LostRemembrance
Baron Samedi
3
2
8
3.5
W
Danzaburou
LouDPunisher
Danzaburou
0
2
11
2.75
W
Yu Huang
ManicLucidity
Yu Huang
4
0
12
10
L
Bacchus
4
4
3
1.38
L
Ao Kuang
OhkpLegends
Ao Kuang
6
5
4
1.6
L
Heimdallr
PapaCheeto
Heimdallr
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,366
Damage
59,522
69,901
Taken
67,876
46,859
Mitigated
51,693
25,975
Healing
28,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
9,892
1,934
554
1,855
12,275
14,806
236
5,575
6,646
1,040
13,938
W
Artio
 
Artio
8,794
487
6,290
10,172
22,668
19,475
317
7,841
14,219
12,639
0
W
Raijin
AJROW17
Raijin
17,804
1,815
649
2,398
13,924
6,510
612
9,400
4,396
38,683
0
L
10,264
1,482
1,241
4,678
19,554
14,444
123
11,396
8,158
0
22,144
L
Baron Samedi
LostRemembrance
Baron Samedi
13,364
180
5,974
4,160
8,657
3,856
0
5,271
3,218
29,595
0
W
Danzaburou
LouDPunisher
Danzaburou
6,167
2,474
0
2,246
9,248
4,412
2,115
3,184
5,924
0
17,065
W
Yu Huang
ManicLucidity
Yu Huang
16,865
2,001
1,081
2,815
9,761
6,490
1,200
3,779
5,982
29,938
0
L
Bacchus
6,087
804
1,199
3,193
15,325
17,717
15
8,062
7,263
11,878
0
L
Ao Kuang
OhkpLegends
Ao Kuang
10,360
1,578
205
2,754
12,638
5,562
0
8,232
4,230
12,539
0
L
Heimdallr
PapaCheeto
Heimdallr
13,291
4,419
511
2,060
13,727
5,280
634
11,088
2,623
0
24,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,683
Gold Earned
47,727
108
Minions Killed
127
0
Camps Cleared
0
1,007,183
Distance Traveled
1,130,150
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,419
856
18
2
0
207,256
0
W
Artio
8,900
809
4
0
0
277,225
0
W
Raijin
10,383
944
48
4
0
175,474
0
L
Osiris
7,805
710
15
1
0
215,937
0
L
Baron Samedi
8,539
776
43
4
0
197,060
0
W
Danzaburou
8,707
792
26
2
0
230,951
0
W
Yu Huang
10,318
938
31
3
0
239,244
0
L
Bacchus
8,692
790
15
1
0
204,915
0
L
Ao Kuang
8,651
786
6
1
0
194,621
0
L
Heimdallr
7,996
727
29
3
0
194,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role