Player Matchup

Eset
Eset
 
Eset
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ARKHAM PRINGLES
Thanatos
Level 109
God Stats
41W - 29L
1,516 SR
Queue Stats
108W - 98L
1,564 Elo+
Party 1
Maui
Maui
OrBtFuSioN
Maui
Level 101
God Stats
2W - 1L
1,741 SR
Queue Stats
26W - 19L
1,597 Elo+
Party 1
Jormungandr
Jormungandr
YouGotBamfed1
Jormungandr
Level 83
God Stats
4W - 6L
1,306 SR
Queue Stats
170W - 174L
1,533 Elo+
Solo
Neith
Neith
l Toews l 19 l
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,586 Elo+
Party 1
Team Averages
Level 69
1,513 SR
1,556 Elo+

VS

Team Averages
Level 89
1,454 SR
1,515 Elo+
Kuzenbo
Kuzenbo
ClaraBis
Kuzenbo
Level 58
God Stats
6W - 7L
1,592 SR
Queue Stats
91W - 85L
1,511 Elo+
Solo
Skadi
Skadi
KingSmoke_420X
Skadi
Level 106
God Stats
2W - 3L
1,562 SR
Queue Stats
21W - 27L
1,531 Elo+
Party 3
Ne Zha
Ne Zha
Predatory654
Ne Zha
Level 96
God Stats
9W - 10L
1,435 SR
Queue Stats
209W - 187L
1,540 Elo+
Party 2
Chang'e
Chang'e
Raginpat4180
Chang'e
Level 158
God Stats
1W - 2L
1,182 SR
Queue Stats
188W - 222L
1,504 Elo+
Party 3
Cabrakan
Cabrakan
synthz
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
2 / 4 / 4
7,429
571
7,851
8,388
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
14
7 / 2 / 2
8,454
650
8,247
14,807
5,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 1 / 5
7,397
569
2,370
9,355
7,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
YouGotBamfed1
Jormungandr
12
0 / 1 / 4
7,472
575
6,479
11,549
8,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 0 / 1
7,744
596
4,071
4,979
2,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ClaraBis
Kuzenbo
11
0 / 3 / 1
6,354
489
6,185
13,669
13,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 2 / 1
6,916
532
4,497
7,156
2,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
8
2 / 2 / 1
5,845
450
3,272
7,313
1,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
Raginpat4180
Chang'e
12
2 / 2 / 1
6,576
506
6,264
8,854
3,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
synthz
Cabrakan
10
2 / 3 / 0
6,198
477
3,117
11,755
13,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
12
Kills
7
8
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
4
4
1
W
Thanatos
7
2
2
4
L
Kuzenbo
ClaraBis
Kuzenbo
0
3
1
0.17
L
1
2
1
0.75
W
2
1
5
4.5
L
Ne Zha
2
2
1
1.25
L
Chang'e
Raginpat4180
Chang'e
2
2
1
1.25
W
Jormungandr
YouGotBamfed1
Jormungandr
0
1
4
2
W
1
0
1
1.5
L
Cabrakan
synthz
Cabrakan
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,018
Damage
23,335
49,078
Taken
48,747
27,015
Mitigated
34,482
21,673
Healing
10,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
7,851
860
0
2,372
8,388
3,082
352
3,420
4,801
53,894
0
W
Thanatos
8,247
2,161
0
12,827
14,807
5,722
565
3,298
11,155
0
74,912
L
Kuzenbo
ClaraBis
Kuzenbo
6,185
2,100
0
3,069
13,669
13,187
0
4,953
8,716
39,822
0
L
4,497
2,173
0
880
7,156
2,707
20
852
6,304
0
57,456
W
2,370
869
0
1,164
9,355
7,484
1
2,500
6,664
24,604
0
L
Ne Zha
3,272
669
0
1,278
7,313
1,972
0
1,772
5,541
0
29,214
L
Chang'e
Raginpat4180
Chang'e
6,264
139
694
2,621
8,854
3,051
0
3,080
5,774
48,818
0
W
Jormungandr
YouGotBamfed1
Jormungandr
6,479
1,625
0
3,627
11,549
8,304
45
4,571
6,226
55,224
0
W
4,071
1,515
0
1,683
4,979
2,423
436
363
4,616
0
62,300
L
Cabrakan
synthz
Cabrakan
3,117
660
0
2,246
11,755
13,565
0
6,043
5,712
15,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,496
Gold Earned
31,889
453
Minions Killed
315
0
Camps Cleared
0
1,225,972
Distance Traveled
1,173,386
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,429
571
81
6
0
231,442
5
W
Thanatos
8,454
650
103
8
0
293,179
0
L
Kuzenbo
6,354
489
57
4
0
237,651
0
L
Skadi
6,916
532
98
8
0
241,651
0
W
Maui
7,397
569
39
3
0
255,674
1
L
Ne Zha
5,845
450
54
4
0
237,015
1
L
Chang'e
6,576
506
89
7
0
222,179
2
W
Jormungandr
7,472
575
99
8
0
213,606
0
W
Neith
7,744
596
131
10
0
232,071
0
L
Cabrakan
6,198
477
17
1
0
234,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role