Player Matchup

Chronos
Chronos
 
Chronos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ImFromBerlin
Thanatos
Level 141
God Stats
4W - 1L
1,804 SR
Queue Stats
81W - 83L
1,397 Elo+
Party 1
Skadi
Skadi
LmfromItaly
Skadi
Level 125
God Stats
19W - 12L
1,693 SR
Queue Stats
644W - 623L
1,544 Elo+
Party 1
Jormungandr
Jormungandr
Tek-_Pt
Jormungandr
Level 60
God Stats
4W - 1L
1,823 SR
Queue Stats
84W - 87L
1,412 Elo+
Party 1
Aphrodite
Aphrodite
lmfromAfrika
Aphrodite
Level 86
God Stats
144W - 127L
1,514 SR
Queue Stats
240W - 236L
1,485 Elo+
Party 1
Team Averages
Level 114
1,667 SR
1,468 Elo+

VS

Team Averages
Level 109
1,540 SR
1,467 Elo+
Bellona
Bellona
Acidulous NW
Bellona
Level 126
God Stats
5W - 6L
1,494 SR
Queue Stats
72W - 80L
1,464 Elo+
Party 2
King Arthur
King Arthur
CordedLamb3585
King Arthur
Level 98
God Stats
3W - 4L
1,336 SR
Queue Stats
231W - 228L
1,415 Elo+
Solo
Sylvanus
Sylvanus
FullmetalHashira
Sylvanus
Level 23
God Stats
0W - 1L
1,627 SR
Queue Stats
15W - 21L
1,401 Elo+
Party 2
Discordia
Discordia
Knight025
Discordia
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
190W - 183L
1,541 Elo+
Party 3
Fenrir
Fenrir
pituti
Fenrir
Level 147
God Stats
10W - 10L
1,742 SR
Queue Stats
162W - 141L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
0 / 2 / 4
7,517
537
7,671
10,713
4,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
ImFromBerlin
Thanatos
13
7 / 1 / 0
8,157
583
8,046
11,699
4,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 2 / 7
7,682
549
11,533
12,901
5,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
Tek-_Pt
Jormungandr
12
2 / 3 / 3
7,670
548
6,191
11,895
8,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Aphrodite
lmfromAfrika
Aphrodite
12
3 / 2 / 3
7,472
534
7,210
14,748
11,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Acidulous NW
Bellona
11
2 / 1 / 1
6,633
474
6,823
13,592
11,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

King Arthur
CordedLamb3585
King Arthur
12
5 / 4 / 1
7,680
549
10,090
13,830
13,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 2
6,148
439
6,462
12,965
9,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
Knight025
Discordia
12
2 / 2 / 2
6,851
489
11,800
8,488
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
pituti
Fenrir
10
1 / 2 / 3
6,267
448
3,487
10,393
4,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
12
Kills
10
10
Deaths
12
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
2
4
1
L
Bellona
Acidulous NW
Bellona
2
1
1
2.5
L
King Arthur
CordedLamb3585
King Arthur
5
4
1
1.38
L
0
3
2
0.33
W
Thanatos
ImFromBerlin
Thanatos
7
1
0
7
L
Discordia
Knight025
Discordia
2
2
2
1.5
W
0
2
7
1.75
W
Jormungandr
Tek-_Pt
Jormungandr
2
3
3
1.17
W
Aphrodite
lmfromAfrika
Aphrodite
3
2
3
2.25
L
Fenrir
pituti
Fenrir
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,651
Damage
38,662
61,956
Taken
59,268
36,166
Mitigated
41,994
28,861
Healing
13,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,671
3,866
0
2,784
10,713
4,948
964
3,361
7,352
63,073
0
L
Bellona
Acidulous NW
Bellona
6,823
1,419
0
3,611
13,592
11,820
0
6,765
6,827
0
46,015
L
King Arthur
CordedLamb3585
King Arthur
10,090
941
0
1,538
13,830
13,235
0
6,061
7,337
1,384
50,772
L
6,462
2,290
2,704
2,988
12,965
9,928
0
5,014
7,951
25,125
0
W
Thanatos
ImFromBerlin
Thanatos
8,046
1,679
0
10,921
11,699
4,688
0
1,634
10,065
0
52,677
L
Discordia
Knight025
Discordia
11,800
610
0
750
8,488
2,993
0
2,129
6,359
55,664
0
W
11,533
3,877
0
2,281
12,901
5,907
810
6,022
6,852
0
70,489
W
Jormungandr
Tek-_Pt
Jormungandr
6,191
2,964
0
2,748
11,895
8,748
0
1,691
10,204
46,398
0
W
Aphrodite
lmfromAfrika
Aphrodite
7,210
1,204
4,020
6,107
14,748
11,875
14
6,080
8,499
20,234
0
L
Fenrir
pituti
Fenrir
3,487
274
0
1,531
10,393
4,018
0
763
9,630
0
36,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,498
Gold Earned
33,579
402
Minions Killed
320
0
Camps Cleared
0
1,339,089
Distance Traveled
1,315,645
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,517
537
114
8
0
228,542
0
L
Bellona
6,633
474
76
5
0
312,732
0
L
King Arthur
7,680
549
69
5
0
247,938
1
L
Sylvanus
6,148
439
23
2
0
235,575
2
W
Thanatos
8,157
583
77
6
0
303,842
0
L
Discordia
6,851
489
93
7
0
288,350
1
W
Skadi
7,682
549
110
8
0
270,955
1
W
Jormungandr
7,670
548
81
6
0
260,183
0
W
Aphrodite
7,472
534
20
1
0
275,567
2
L
Fenrir
6,267
448
59
4
0
231,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role