Player Matchup

Discordia
Discordia
ADepressedFrog
Discordia
Level 50
God Stats
0W - 4L
1,209 SR
Queue Stats
97W - 94L
1,495 Elo+
Party 1
Bastet
Bastet
CrumbleyCrowley
Bastet
Level 69
God Stats
1W - 2L
1,272 SR
Queue Stats
78W - 91L
1,457 Elo+
Party 1
Hades
Hades
Moxx974
Hades
Level 42
God Stats
7W - 5L
1,703 SR
Queue Stats
484W - 492L
1,351 Elo+
Solo
Izanami
Izanami
No1234567891011
Izanami
Level 121
God Stats
5W - 3L
1,545 SR
Queue Stats
160W - 154L
1,460 Elo+
Party 1
Cthulhu
Cthulhu
YADNosoyflash
Cthulhu
Level 69
God Stats
21W - 16L
1,650 SR
Queue Stats
151W - 125L
1,527 Elo+
Solo
Team Averages
Level 70
1,476 SR
1,458 Elo+

VS

Team Averages
Level 94
1,569 SR
1,458 Elo+
Ah Puch
Ah Puch
ItsSHboy18
Ah Puch
Level 119
God Stats
11W - 5L
1,589 SR
Queue Stats
202W - 175L
1,510 Elo+
Party 3
Chaac
Chaac
TBF925456
Chaac
Level 108
God Stats
6W - 3L
1,674 SR
Queue Stats
25W - 28L
1,424 Elo+
Party 2
Danzaburou
Danzaburou
das-PREDATOR
Danzaburou
Level 157
God Stats
3W - 1L
1,535 SR
Queue Stats
104W - 103L
1,429 Elo+
Party 2
Bastet
Bastet
lF15Hl
Bastet
Level 46
God Stats
4W - 3L
1,553 SR
Queue Stats
60W - 52L
1,501 Elo+
Party 3
Charon
Charon
vEnergyRapidzZ
Charon
Level 38
God Stats
3W - 2L
1,494 SR
Queue Stats
58W - 62L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ADepressedFrog
Discordia
14
1 / 3 / 2
8,421
526
6,205
8,190
3,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 1
8,447
528
6,808
12,315
5,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
Moxx974
Hades
12
0 / 5 / 1
7,202
450
7,612
16,088
8,799
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 4 / 1
7,789
487
4,535
12,107
4,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
11
1 / 3 / 0
7,178
449
6,439
14,573
10,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ItsSHboy18
Ah Puch
15
2 / 1 / 4
9,238
577
10,469
7,093
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
TBF925456
Chaac
15
4 / 1 / 1
9,359
585
11,419
14,252
12,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
das-PREDATOR
Danzaburou
15
2 / 1 / 3
8,991
562
8,946
13,220
4,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
lF15Hl
Bastet
16
5 / 2 / 0
9,495
593
6,220
13,998
5,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 0 / 4
7,485
468
7,336
7,990
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
15
16
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
ADepressedFrog
Discordia
1
3
2
0.67
L
2
1
1
2.5
W
Ah Puch
ItsSHboy18
Ah Puch
2
1
4
4
L
Hades
Moxx974
Hades
0
5
1
0.1
L
1
4
1
0.38
W
Chaac
TBF925456
Chaac
4
1
1
4.5
L
Cthulhu
1
3
0
0.33
W
Danzaburou
das-PREDATOR
Danzaburou
2
1
3
3.5
W
Bastet
lF15Hl
Bastet
5
2
0
2.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,599
Damage
44,390
63,273
Taken
56,553
31,985
Mitigated
28,378
17,380
Healing
20,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ADepressedFrog
Discordia
6,205
45
0
752
8,190
3,024
0
4,303
3,887
60,137
0
L
6,808
1,121
0
3,744
12,315
5,003
0
2,828
9,487
0
64,647
W
Ah Puch
ItsSHboy18
Ah Puch
10,469
104
0
3,591
7,093
2,467
788
2,823
3,984
74,018
0
L
Hades
Moxx974
Hades
7,612
1,300
60
5,780
16,088
8,799
134
2,907
13,181
43,909
0
L
4,535
3,085
0
2,779
12,107
4,541
0
1,524
10,583
0
55,696
W
Chaac
TBF925456
Chaac
11,419
1,367
0
4,603
14,252
12,149
336
8,386
5,866
0
72,983
L
Cthulhu
6,439
831
1,003
3,262
14,573
10,618
0
6,472
8,101
34,640
207
W
Danzaburou
das-PREDATOR
Danzaburou
8,946
5,493
0
5,504
13,220
4,875
2,339
2,054
11,056
0
75,898
W
Bastet
lF15Hl
Bastet
6,220
1,617
0
5,021
13,998
5,415
0
1,505
12,363
0
98,020
W
7,336
2,306
0
1,769
7,990
3,472
1,323
4,809
3,099
30,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,037
Gold Earned
44,568
468
Minions Killed
499
0
Camps Cleared
0
1,540,430
Distance Traveled
1,681,547
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,421
526
136
9
0
310,234
0
L
Bastet
8,447
528
110
7
0
384,069
0
W
Ah Puch
9,238
577
137
9
0
348,771
3
L
Hades
7,202
450
74
5
0
244,358
0
L
Izanami
7,789
487
111
7
0
299,313
3
W
Chaac
9,359
585
89
6
0
335,909
1
L
Cthulhu
7,178
449
37
2
0
302,456
4
W
Danzaburou
8,991
562
109
7
0
296,630
6
W
Bastet
9,495
593
123
8
0
389,324
0
W
Charon
7,485
468
41
3
0
310,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role