Player Matchup

Bellona
Bellona
DAXERO12
Bellona
Level 86
God Stats
2W - 1L
1,584 SR
Queue Stats
2W - 2L
1,678 Elo+
Party 1
Chaac
Chaac
Lieboyq
Chaac
Level 106
God Stats
1W - 0L
1,198 SR
Queue Stats
7W - 9L
1,499 Elo+
Party 1
Ix Chel
Ix Chel
Panczeon1994
Ix Chel
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,414 Elo+
Party 1
Team Averages
Level 99
1,427 SR
1,530 Elo+

VS

Team Averages
Level 50
1,375 SR
1,456 Elo+
Danzaburou
Danzaburou
GimmeGoths
Danzaburou
Level 47
God Stats
14W - 12L
1,335 SR
Queue Stats
190W - 213L
1,433 Elo+
Solo
Hel
Hel
RaySouls-
Hel
Level 49
God Stats
4W - 6L
1,591 SR
Queue Stats
382W - 336L
1,496 Elo+
Solo
Charon
Charon
kuznic
Charon
Level 54
God Stats
0W - 2L
1,200 SR
Queue Stats
35W - 38L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DAXERO12
Bellona
15
2 / 0 / 7
11,572
723
7,776
13,115
12,775
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chaac
Lieboyq
Chaac
15
3 / 1 / 6
11,724
733
11,451
13,302
13,239
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ix Chel
Panczeon1994
Ix Chel
15
4 / 1 / 4
12,101
756
12,815
9,370
4,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GimmeGoths
Danzaburou
13
2 / 2 / 0
11,110
694
10,125
10,240
4,560
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 4 / 1
10,199
637
7,227
10,102
3,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
kuznic
Charon
12
0 / 3 / 2
10,314
645
9,966
18,064
23,536
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
9
Kills
2
2
Deaths
9
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
DAXERO12
Bellona
2
0
7
5.5
L
Danzaburou
GimmeGoths
Danzaburou
2
2
0
1
W
Chaac
Lieboyq
Chaac
3
1
6
6
W
Ix Chel
Panczeon1994
Ix Chel
4
1
4
6
L
0
4
1
0.13
L
Charon
kuznic
Charon
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,042
Damage
27,318
35,787
Taken
38,406
30,254
Mitigated
31,932
11,383
Healing
7,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DAXERO12
Bellona
7,776
1,525
523
2,860
13,115
12,775
976
6,653
6,462
0
26,915
L
Danzaburou
GimmeGoths
Danzaburou
10,125
4,189
0
996
10,240
4,560
0
3,766
6,474
0
60,831
W
Chaac
Lieboyq
Chaac
11,451
1,090
0
3,331
13,302
13,239
657
5,836
7,271
1,041
48,183
W
Ix Chel
Panczeon1994
Ix Chel
12,815
2,078
1,556
3,113
9,370
4,240
1,042
4,941
4,429
60,237
0
L
7,227
214
2,153
3,880
10,102
3,836
0
3,339
6,763
32,426
0
L
Charon
kuznic
Charon
9,966
1,660
0
0
18,064
23,536
0
6,908
10,967
32,697
273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,397
Gold Earned
31,623
191
Minions Killed
155
0
Camps Cleared
0
907,768
Distance Traveled
792,646
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,572
723
44
3
0
305,755
0
L
Danzaburou
11,110
694
75
5
0
281,182
6
W
Chaac
11,724
733
61
4
0
320,722
4
W
Ix Chel
12,101
756
86
5
0
281,291
0
L
Hel
10,199
637
53
3
0
282,165
0
L
Charon
10,314
645
27
2
0
229,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role