Player Matchup

Serqet
Serqet
BiStormZ
Serqet
Level 31
God Stats
3W - 3L
1,267 SR
Queue Stats
22W - 40L
1,535 Elo+
Solo
Zhong Kui
Zhong Kui
DarkWar69
Zhong Kui
Level 81
God Stats
30W - 23L
1,581 SR
Queue Stats
396W - 385L
1,430 Elo+
Solo
Sylvanus
Sylvanus
Emperor__Woods
Sylvanus
Level 125
God Stats
4W - 5L
1,510 SR
Queue Stats
157W - 135L
1,525 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Godette
Ah Muzen Cab
Level 108
God Stats
17W - 11L
1,607 SR
Queue Stats
26W - 13L
1,639 Elo+
Solo
Baron Samedi
Baron Samedi
xvMonarchvx
Baron Samedi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 54L
1,502 Elo+
Solo
Team Averages
Level 86
1,493 SR
1,526 Elo+

VS

Team Averages
Level 103
1,645 SR
1,516 Elo+
Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
JakTheRizzler
Sun Wukong
Level 115
God Stats
1W - 1L
1,829 SR
Queue Stats
19W - 19L
1,495 Elo+
Solo
Pele
Pele
Moo3763
Pele
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 63L
1,459 Elo+
Solo
Janus
Janus
Shwant1189
Janus
Level 116
God Stats
7W - 13L
1,442 SR
Queue Stats
760W - 756L
1,514 Elo+
Solo
Sobek
Sobek
Xaqar
Sobek
Level 67
God Stats
2W - 2L
1,954 SR
Queue Stats
93W - 68L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BiStormZ
Serqet
12
4 / 2 / 4
7,201
600
5,163
8,921
3,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
DarkWar69
Zhong Kui
12
0 / 1 / 1
7,219
602
5,727
9,773
8,487
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sylvanus
11
2 / 2 / 5
6,879
573
6,668
12,268
8,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Godette
Ah Muzen Cab
13
3 / 0 / 1
7,502
625
7,251
9,120
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
xvMonarchvx
Baron Samedi
12
4 / 1 / 2
7,444
620
7,182
8,279
3,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 4 / 1
5,495
458
3,439
8,517
2,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
JakTheRizzler
Sun Wukong
11
0 / 0 / 1
6,503
542
4,464
9,564
8,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pele
Moo3763
Pele
11
3 / 4 / 0
6,658
555
7,733
11,527
3,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Janus
11
0 / 5 / 1
6,013
501
4,286
8,320
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Xaqar
Sobek
10
1 / 1 / 3
6,134
511
5,893
12,577
7,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
13
Kills
4
6
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
4
1
0.13
W
Serqet
BiStormZ
Serqet
4
2
4
3
W
Zhong Kui
DarkWar69
Zhong Kui
0
1
1
0.5
W
Sylvanus
2
2
5
2.25
W
Ah Muzen Cab
Godette
Ah Muzen Cab
3
0
1
3.5
L
Sun Wukong
JakTheRizzler
Sun Wukong
0
0
1
0.5
L
Pele
Moo3763
Pele
3
4
0
0.75
L
Janus
0
5
1
0.1
L
Sobek
Xaqar
Sobek
1
1
3
2.5
W
Baron Samedi
xvMonarchvx
Baron Samedi
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,991
Damage
25,815
48,361
Taken
50,505
27,394
Mitigated
24,761
17,401
Healing
12,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,439
2,964
0
1,934
8,517
2,375
0
1,616
6,825
0
34,637
W
Serqet
BiStormZ
Serqet
5,163
1,875
0
250
8,921
3,822
0
1,725
7,172
0
35,334
W
Zhong Kui
DarkWar69
Zhong Kui
5,727
800
0
4,078
9,773
8,487
0
96
9,473
57,371
0
W
Sylvanus
6,668
1,976
638
5,587
12,268
8,066
176
2,779
9,055
20,174
0
W
Ah Muzen Cab
Godette
Ah Muzen Cab
7,251
4,432
0
3,748
9,120
3,317
2,999
1,138
7,982
0
66,107
L
Sun Wukong
JakTheRizzler
Sun Wukong
4,464
812
0
2,931
9,564
8,399
0
4,576
4,988
0
45,042
L
Pele
Moo3763
Pele
7,733
3,131
0
1,188
11,527
3,832
0
2,385
8,918
0
51,977
L
Janus
4,286
138
0
1,140
8,320
2,414
0
5,423
2,593
41,604
0
L
Sobek
Xaqar
Sobek
5,893
593
235
4,664
12,577
7,741
0
4,995
6,208
14,572
0
W
Baron Samedi
xvMonarchvx
Baron Samedi
7,182
676
507
2,593
8,279
3,702
0
3,892
4,046
46,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,245
Gold Earned
30,803
386
Minions Killed
329
0
Camps Cleared
0
1,164,132
Distance Traveled
1,147,800
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,495
458
68
6
0
193,929
3
W
Serqet
7,201
600
57
5
0
277,058
2
W
Zhong Kui
7,219
602
104
9
0
225,687
6
W
Sylvanus
6,879
573
19
2
0
211,898
0
W
Ah Muzen Cab
7,502
625
101
8
0
214,531
0
L
Sun Wukong
6,503
542
86
7
0
227,869
1
L
Pele
6,658
555
78
7
0
264,790
0
L
Janus
6,013
501
80
7
0
212,509
4
L
Sobek
6,134
511
17
1
0
248,703
1
W
Baron Samedi
7,444
620
105
9
0
234,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role