Player Matchup

Maui
Maui
 
Maui
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Rebsquit
Tiamat
Level 89
God Stats
10W - 10L
1,629 SR
Queue Stats
343W - 319L
1,463 Elo+
Solo
Fenrir
Fenrir
SkunkyCritikal
Fenrir
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 26L
1,190 Elo+
Party 1
Nike
Nike
killer75648
Nike
Level 155
God Stats
31W - 24L
1,329 SR
Queue Stats
292W - 268L
1,538 Elo+
Solo
Team Averages
Level 85
1,492 SR
1,438 Elo+

VS

Team Averages
Level 117
1,437 SR
1,483 Elo+
Ymir
Ymir
 
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Athore
Nu Wa
Level 128
God Stats
21W - 12L
1,541 SR
Queue Stats
220W - 166L
1,538 Elo+
Party 2
Chiron
Chiron
LonelyFrost
Chiron
Level 125
God Stats
12W - 11L
1,232 SR
Queue Stats
339W - 321L
1,415 Elo+
Solo
Scylla
Scylla
Maverick2021
Scylla
Level 103
God Stats
61W - 57L
1,562 SR
Queue Stats
246W - 228L
1,494 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Placustomka
Morgan Le Fay
Level 83
God Stats
5W - 7L
1,349 SR
Queue Stats
139W - 145L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
1 / 2 / 0
5,167
517
1,923
6,943
4,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
 
Danzaburou
9
0 / 4 / 1
4,993
499
2,382
8,390
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Rebsquit
Tiamat
10
0 / 1 / 0
5,106
511
2,788
4,937
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 3 / 0
4,133
413
947
5,882
2,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
2 / 1 / 0
6,035
604
4,085
9,063
4,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
3 / 0 / 2
5,928
593
3,091
6,387
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nu Wa
Athore
Nu Wa
10
0 / 2 / 4
5,643
564
5,683
5,026
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
9
3 / 0 / 3
5,464
546
3,302
4,974
1,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
10
4 / 1 / 3
5,377
538
7,367
3,238
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Placustomka
Morgan Le Fay
11
1 / 0 / 1
6,048
605
2,876
4,511
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
11
11
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
2
0
0.5
L
Danzaburou
 
Danzaburou
0
4
1
0.13
W
Ymir
 
Ymir
3
0
2
4
W
Nu Wa
Athore
Nu Wa
0
2
4
1
W
Chiron
3
0
3
4.5
W
Scylla
4
1
3
5.5
W
Morgan Le Fay
Placustomka
Morgan Le Fay
1
0
1
1.5
L
Tiamat
Rebsquit
Tiamat
0
1
0
0
L
0
3
0
0
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,125
Damage
22,319
35,215
Taken
24,136
16,706
Mitigated
9,131
7,069
Healing
8,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,923
627
0
973
6,943
4,253
0
3,401
3,210
17,436
0
L
Danzaburou
 
Danzaburou
2,382
1,024
0
2,800
8,390
3,277
0
4,258
3,672
0
35,806
W
Ymir
 
Ymir
3,091
947
0
4,490
6,387
3,366
0
439
5,948
41,712
0
W
Nu Wa
Athore
Nu Wa
5,683
1,615
0
460
5,026
1,199
0
0
5,026
32,235
0
W
Chiron
3,302
1,256
96
1,184
4,974
1,839
0
808
4,134
0
27,475
W
Scylla
7,367
421
0
619
3,238
1,000
264
1,043
2,155
33,454
0
W
Morgan Le Fay
Placustomka
Morgan Le Fay
2,876
286
0
1,672
4,511
1,727
0
2,349
2,162
45,773
0
L
Tiamat
Rebsquit
Tiamat
2,788
254
0
1,571
4,937
2,476
0
2,715
2,163
39,652
0
L
947
152
0
445
5,882
2,088
0
2,890
2,910
0
10,195
L
4,085
108
0
1,280
9,063
4,612
0
4,417
4,238
0
37,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,434
Gold Earned
28,460
237
Minions Killed
329
0
Camps Cleared
0
984,598
Distance Traveled
975,069
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,167
517
23
2
0
201,128
2
L
Danzaburou
4,993
499
68
7
0
182,496
0
W
Ymir
5,928
593
63
6
0
212,739
0
W
Nu Wa
5,643
564
79
8
0
184,618
1
W
Chiron
5,464
546
61
6
0
175,075
0
W
Scylla
5,377
538
40
4
0
198,804
2
W
Morgan Le Fay
6,048
605
86
9
0
203,833
0
L
Tiamat
5,106
511
68
7
0
191,380
0
L
Fenrir
4,133
413
24
2
0
219,702
0
L
Nike
6,035
604
54
5
0
189,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role