Player Matchup

Bakasura
Bakasura
DeathsLastLaugh
Bakasura
Level 105
God Stats
5W - 6L
1,844 SR
Queue Stats
176W - 180L
1,531 Elo+
Party 1
Danzaburou
Danzaburou
MKay319
Danzaburou
Level 73
God Stats
28W - 16L
1,617 SR
Queue Stats
187W - 166L
1,506 Elo+
Party 1
Chang'e
Chang'e
StrawbLion17
Chang'e
Level 127
God Stats
21W - 8L
1,694 SR
Queue Stats
192W - 166L
1,513 Elo+
Solo
Fenrir
Fenrir
VosMalum
Fenrir
Level 203
God Stats
15W - 18L
1,526 SR
Queue Stats
381W - 334L
1,590 Elo+
Solo
Fafnir
Fafnir
vCraftyX
Fafnir
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 41L
1,592 Elo+
Party 1
Team Averages
Level 124
1,636 SR
1,546 Elo+

VS

Team Averages
Level 143
1,555 SR
1,520 Elo+
Poseidon
Poseidon
Chasteddoor
Poseidon
Level 154
God Stats
7W - 13L
1,515 SR
Queue Stats
276W - 259L
1,567 Elo+
Party 2
Hou Yi
Hou Yi
CriticalShihtzu
Hou Yi
Level 127
God Stats
9W - 8L
1,575 SR
Queue Stats
61W - 80L
1,465 Elo+
Party 2
Pele
Pele
ExpertRaccoon46
Pele
Level 128
God Stats
8W - 13L
1,623 SR
Queue Stats
73W - 92L
1,475 Elo+
Solo
Hades
Hades
Foot_Oceanic
Hades
Level 148
God Stats
5W - 6L
1,539 SR
Queue Stats
493W - 463L
1,552 Elo+
Party 2
Nike
Nike
RelentlessBlue_
Nike
Level 159
God Stats
6W - 8L
1,522 SR
Queue Stats
385W - 380L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
0 / 2 / 3
7,689
591
5,870
13,098
7,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
MKay319
Danzaburou
13
1 / 1 / 2
7,381
568
4,883
7,548
3,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
StrawbLion17
Chang'e
12
2 / 0 / 7
7,537
580
7,262
5,887
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
VosMalum
Fenrir
15
12 / 0 / 2
9,462
728
11,602
12,891
6,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
vCraftyX
Fafnir
11
0 / 0 / 6
7,090
545
2,633
8,193
8,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Chasteddoor
Poseidon
11
1 / 4 / 0
6,434
495
5,263
6,213
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 1 / 0
6,511
501
2,791
8,722
3,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 5 / 2
6,124
471
2,363
11,208
3,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 0
5,826
448
4,913
10,335
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 1 / 0
7,641
588
10,415
11,360
9,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
15
Kills
3
3
Deaths
15
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Chasteddoor
Poseidon
1
4
0
0.25
L
0
1
0
0
W
Bakasura
0
2
3
0.75
L
0
5
2
0.2
L
0
4
0
0
W
Danzaburou
MKay319
Danzaburou
1
1
2
2
L
2
1
0
2
W
Chang'e
StrawbLion17
Chang'e
2
0
7
5.5
W
Fenrir
VosMalum
Fenrir
12
0
2
13
W
Fafnir
vCraftyX
Fafnir
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,250
Damage
25,745
47,617
Taken
47,838
28,330
Mitigated
21,652
20,543
Healing
7,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Chasteddoor
Poseidon
5,263
649
0
482
6,213
1,603
0
1,750
4,250
48,592
0
L
2,791
1,366
0
2,000
8,722
3,224
0
0
8,722
0
41,772
W
Bakasura
5,870
3,453
0
3,689
13,098
7,666
26
443
12,647
0
50,547
L
2,363
370
0
137
11,208
3,329
0
2,228
8,760
0
40,485
L
4,913
1,096
371
2,991
10,335
4,368
0
3,879
6,290
29,898
0
W
Danzaburou
MKay319
Danzaburou
4,883
1,208
0
1,190
7,548
3,459
686
1,780
5,668
0
59,767
L
10,415
1,005
0
1,815
11,360
9,128
0
1,646
9,273
508
75,275
W
Chang'e
StrawbLion17
Chang'e
7,262
909
2,064
2,778
5,887
2,331
0
2,603
2,994
56,779
0
W
Fenrir
VosMalum
Fenrir
11,602
3,968
0
8,270
12,891
6,313
0
2,496
10,163
0
85,983
W
Fafnir
vCraftyX
Fafnir
2,633
561
0
2,552
8,193
8,561
0
2,604
5,465
12,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,159
Gold Earned
32,536
462
Minions Killed
431
0
Camps Cleared
0
1,408,997
Distance Traveled
1,311,951
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,434
495
88
7
0
269,024
0
L
Hou Yi
6,511
501
75
6
0
244,320
0
W
Bakasura
7,689
591
127
10
0
268,573
3
L
Pele
6,124
471
71
5
0
298,811
0
L
Hades
5,826
448
66
5
0
247,656
0
W
Danzaburou
7,381
568
89
7
0
276,102
0
L
Nike
7,641
588
131
10
0
252,140
0
W
Chang'e
7,537
580
110
8
0
280,230
2
W
Fenrir
9,462
728
117
9
0
298,083
1
W
Fafnir
7,090
545
19
1
0
286,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role