Player Matchup

Hera
Hera
Silver II
Alejo-PR28
Hera
Silver II
Level 128
God Stats
16W - 7L
1,880 SR
Queue Stats
133W - 138L
1,095 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
BushTomCat
Sun Wukong
Gold IV
Level 145
God Stats
3W - 1L
1,781 SR
Queue Stats
68W - 66L
1,463 MMR
Party 1
Danzaburou
Danzaburou
Silver II
CaliSuede
Danzaburou
Silver II
Level 60
God Stats
62W - 55L
1,476 SR
Queue Stats
120W - 127L
1,103 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,712 SR
1,220 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 101
1,578 SR
1,176 MMR
Chernobog
Chernobog
Bronze IV
BerryBoya
Chernobog
Bronze IV
Level 81
God Stats
0W - 1L
1,496 SR
Queue Stats
0W - 6L
1,152 MMR
Solo
Thoth
Thoth
Silver I
ColbyHockey7
Thoth
Silver I
Level 101
God Stats
23W - 12L
1,527 SR
Queue Stats
206W - 168L
1,191 MMR
Solo
Guan Yu
Guan Yu
Silver V
RaitonvarSK
Guan Yu
Silver V
Level 121
God Stats
3W - 5L
1,711 SR
Queue Stats
37W - 38L
1,186 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 7
11,925
795
14,387
7,319
2,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
BushTomCat
Sun Wukong
15
4 / 2 / 6
11,747
783
12,432
16,354
13,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
CaliSuede
Danzaburou
13
3 / 5 / 3
10,966
731
7,556
11,896
4,161
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
HadesAnubisHorusMartichorasPersephone

VS

Bans
AchillesCupidJanusHachimanBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BerryBoya
Chernobog
13
4 / 3 / 4
10,686
712
9,308
13,198
6,069
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 7
10,351
690
13,332
11,472
4,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
RaitonvarSK
Guan Yu
13
3 / 4 / 3
10,490
699
7,228
18,965
19,186
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
11
Kills
8
8
Deaths
11
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
Chernobog
BerryBoya
Chernobog
4
3
4
2
W
Sun Wukong
BushTomCat
Sun Wukong
4
2
6
3.5
W
Danzaburou
CaliSuede
Danzaburou
3
5
3
0.9
L
1
4
7
1.13
L
Guan Yu
RaitonvarSK
Guan Yu
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,375
Damage
29,868
35,569
Taken
43,635
19,980
Mitigated
29,292
12,591
Healing
10,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,387
2,603
200
1,579
7,319
2,224
504
2,728
4,591
61,341
0
L
Chernobog
BerryBoya
Chernobog
9,308
5,769
0
1,802
13,198
6,069
0
5,643
7,515
0
36,887
W
Sun Wukong
BushTomCat
Sun Wukong
12,432
2,323
0
7,732
16,354
13,595
602
5,931
10,423
564
45,621
W
Danzaburou
CaliSuede
Danzaburou
7,556
3,460
0
3,080
11,896
4,161
1,473
5,232
6,664
0
44,797
L
13,332
635
0
2,351
11,472
4,037
42
3,937
7,455
56,089
0
L
Guan Yu
RaitonvarSK
Guan Yu
7,228
614
1,385
5,440
18,965
19,186
0
6,021
12,844
0
18,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,638
Gold Earned
31,527
195
Minions Killed
140
0
Camps Cleared
0
803,068
Distance Traveled
783,553
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,925
795
94
6
0
272,019
2
L
Chernobog
10,686
712
45
3
0
257,780
4
W
Sun Wukong
11,747
783
53
4
0
288,569
0
W
Danzaburou
10,966
731
48
3
0
242,480
0
L
Thoth
10,351
690
80
5
0
256,921
0
L
Guan Yu
10,490
699
15
1
0
268,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role