Player Matchup

Neith
Neith
Jîgüshta
Neith
Level 122
God Stats
8W - 5L
1,798 SR
Queue Stats
423W - 321L
1,590 Elo+
Party 1
Hades
Hades
LemonWithShades
Hades
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 24L
1,682 Elo+
Party 2
Jing Wei
Jing Wei
Potaffle
Jing Wei
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 17L
1,658 Elo+
Party 2
Cerberus
Cerberus
Schmeilt
Cerberus
Level 104
God Stats
4W - 1L
1,575 SR
Queue Stats
161W - 90L
1,638 Elo+
Party 1
Guan Yu
Guan Yu
builtgood
Guan Yu
Level 126
God Stats
8W - 7L
1,606 SR
Queue Stats
426W - 416L
1,555 Elo+
Solo
Team Averages
Level 117
1,596 SR
1,625 Elo+

VS

Team Averages
Level 151
1,585 SR
1,531 Elo+
Nike
Nike
 
Nike
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Airen x512x
Terra
Level 118
God Stats
10W - 8L
1,526 SR
Queue Stats
862W - 827L
1,553 Elo+
Solo
Hachiman
Hachiman
DarkPotato57
Hachiman
Level 142
God Stats
1W - 2L
1,574 SR
Queue Stats
75W - 72L
1,519 Elo+
Solo
Discordia
Discordia
f0246813579m
Discordia
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 45L
1,603 Elo+
Solo
Chiron
Chiron
Çréépy
Chiron
Level 129
God Stats
4W - 3L
1,823 SR
Queue Stats
414W - 422L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
5 / 3 / 10
9,979
768
15,434
12,674
6,611
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
3 / 7 / 6
9,489
730
10,552
17,386
12,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Potaffle
Jing Wei
17
5 / 3 / 5
9,566
736
10,948
13,580
6,963
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cerberus
Schmeilt
Cerberus
16
3 / 4 / 9
10,146
780
12,000
19,739
24,857
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
builtgood
Guan Yu
17
1 / 2 / 9
10,095
777
8,235
21,646
22,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
5 / 5 / 6
8,907
685
11,238
17,138
10,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 3 / 8
8,829
679
10,638
16,457
12,660
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
DarkPotato57
Hachiman
18
6 / 4 / 7
10,102
777
17,738
11,049
5,455
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
f0246813579m
Discordia
18
4 / 2 / 10
10,264
790
18,715
6,946
3,057
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
Çréépy
Chiron
17
2 / 3 / 10
9,815
755
17,294
13,416
6,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
60
17
Kills
19
19
Deaths
17
39
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
5
5
6
1.6
L
2
3
8
2
L
Hachiman
DarkPotato57
Hachiman
6
4
7
2.38
W
Neith
5
3
10
3.33
W
3
7
6
0.86
W
Jing Wei
Potaffle
Jing Wei
5
3
5
2.5
W
Cerberus
Schmeilt
Cerberus
3
4
9
1.88
W
Guan Yu
builtgood
Guan Yu
1
2
9
2.75
L
Discordia
f0246813579m
Discordia
4
2
10
4.5
L
Chiron
Çréépy
Chiron
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,169
Damage
75,623
85,025
Taken
65,006
73,577
Mitigated
38,103
34,772
Healing
24,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
11,238
556
1,146
4,112
17,138
10,778
0
5,040
11,695
0
21,204
L
10,638
795
5,843
5,991
16,457
12,660
78
4,822
11,427
12,501
0
L
Hachiman
DarkPotato57
Hachiman
17,738
14,708
397
965
11,049
5,455
724
4,646
6,135
0
27,231
W
Neith
15,434
4,878
459
2,212
12,674
6,611
1,090
5,531
7,143
0
34,355
W
10,552
1,109
699
1,959
17,386
12,414
734
5,524
11,802
18,611
0
W
Jing Wei
Potaffle
Jing Wei
10,948
9,607
1,428
2,956
13,580
6,963
1,063
4,138
9,282
0
27,133
W
Cerberus
Schmeilt
Cerberus
12,000
332
1,438
5,118
19,739
24,857
280
6,377
13,362
22,589
0
W
Guan Yu
builtgood
Guan Yu
8,235
1,492
9,530
8,973
21,646
22,732
292
7,914
13,732
234
14,537
L
Discordia
f0246813579m
Discordia
18,715
560
691
718
6,946
3,057
148
2,432
4,514
39,174
0
L
Chiron
Çréépy
Chiron
17,294
5,617
1,604
3,175
13,416
6,153
892
5,406
8,010
0
34,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,275
Gold Earned
47,917
150
Minions Killed
137
0
Camps Cleared
0
1,206,883
Distance Traveled
1,079,260
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,907
685
14
1
0
166,164
0
L
Terra
8,829
679
6
0
0
231,064
0
L
Hachiman
10,102
777
23
2
0
215,593
0
W
Neith
9,979
768
46
4
0
224,928
0
W
Hades
9,489
730
19
1
0
225,820
0
W
Jing Wei
9,566
736
40
3
0
263,150
0
W
Cerberus
10,146
780
31
2
0
226,006
0
W
Guan Yu
10,095
777
14
1
0
266,979
0
L
Discordia
10,264
790
45
3
0
238,631
0
L
Chiron
9,815
755
49
4
0
227,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role