Player Matchup

Cerberus
Cerberus
FemkeJarne
Cerberus
Level 99
God Stats
3W - 3L
1,634 SR
Queue Stats
290W - 310L
1,402 Elo+
Party 1
Yu Huang
Yu Huang
Uruckai
Yu Huang
Level 67
God Stats
0W - 4L
1,500 SR
Queue Stats
165W - 212L
1,359 Elo+
Party 1
Cliodhna
Cliodhna
scul008
Cliodhna
Level 31
God Stats
8W - 13L
1,519 SR
Queue Stats
315W - 355L
1,361 Elo+
Party 1
Team Averages
Level 66
1,551 SR
1,374 Elo+

VS

Team Averages
Level 73
1,533 SR
1,420 Elo+
Cthulhu
Cthulhu
Deadshot314
Cthulhu
Level 18
God Stats
2W - 1L
1,544 SR
Queue Stats
5W - 1L
1,337 Elo+
Party 2
Charybdis
Charybdis
ISIANOS
Charybdis
Level 99
God Stats
3W - 2L
1,554 SR
Queue Stats
136W - 131L
1,461 Elo+
Solo
Poseidon
Poseidon
OLKU2000
Poseidon
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FemkeJarne
Cerberus
13
2 / 5 / 4
8,750
795
5,843
15,363
12,982
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yu Huang
Uruckai
Yu Huang
12
3 / 6 / 3
9,075
825
8,158
10,296
4,781
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
scul008
Cliodhna
13
3 / 5 / 4
9,513
865
8,004
12,537
5,644
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deadshot314
Cthulhu
13
2 / 3 / 13
9,150
832
6,522
10,620
7,876
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
ISIANOS
Charybdis
12
5 / 3 / 8
9,346
850
12,635
11,289
3,590
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
OLKU2000
Poseidon
13
9 / 3 / 5
10,407
946
12,293
10,031
3,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
8
Kills
16
16
Deaths
9
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Deadshot314
Cthulhu
2
3
13
2.83
L
Cerberus
FemkeJarne
Cerberus
2
5
4
0.8
W
Charybdis
ISIANOS
Charybdis
5
3
8
3
W
Poseidon
OLKU2000
Poseidon
9
3
5
3.83
L
Yu Huang
Uruckai
Yu Huang
3
6
3
0.75
L
Cliodhna
scul008
Cliodhna
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,005
Damage
31,450
38,196
Taken
31,940
23,407
Mitigated
14,504
5,667
Healing
5,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Deadshot314
Cthulhu
6,522
745
87
2,458
10,620
7,876
46
4,530
6,090
21,207
207
L
Cerberus
FemkeJarne
Cerberus
5,843
0
0
4,150
15,363
12,982
227
7,934
7,333
21,029
0
W
Charybdis
ISIANOS
Charybdis
12,635
5,428
0
1,193
11,289
3,590
194
6,311
4,978
0
37,178
W
Poseidon
OLKU2000
Poseidon
12,293
1,851
0
1,611
10,031
3,038
783
4,302
5,729
51,275
0
L
Yu Huang
Uruckai
Yu Huang
8,158
667
0
240
10,296
4,781
253
4,786
5,486
21,181
0
L
Cliodhna
scul008
Cliodhna
8,004
34
0
1,277
12,537
5,644
513
6,048
6,489
0
28,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,338
Gold Earned
28,903
108
Minions Killed
144
0
Camps Cleared
0
630,556
Distance Traveled
595,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,150
832
27
2
0
206,444
0
L
Cerberus
8,750
795
53
5
0
203,809
0
W
Charybdis
9,346
850
40
4
0
195,257
0
W
Poseidon
10,407
946
77
7
0
193,552
0
L
Yu Huang
9,075
825
25
2
0
184,111
0
L
Cliodhna
9,513
865
30
3
0
242,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role