Player Matchup

Kali
Kali
Gold V
 
Kali
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hades
Hades
Gold V
 
Hades
Gold V
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
CBG_Nene4
Sun Wukong
Silver II
Level 112
God Stats
2W - 1L
1,190 SR
Queue Stats
16W - 28L
1,207 MMR
Party 2
Ishtar
Ishtar
Silver I
HHNECROMANCERHH
Ishtar
Silver I
Level 186
God Stats
3W - 6L
1,428 SR
Queue Stats
309W - 330L
1,290 MMR
Solo
Agni
Agni
Silver II
XvWolfvX5
Agni
Silver II
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 27L
1,296 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,424 SR
1,359 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 98
1,508 SR
1,283 MMR
Susano
Susano
Bronze V
A bearasarusrex
Susano
Bronze V
Level 84
God Stats
0W - 2L
1,456 SR
Queue Stats
1W - 8L
1,206 MMR
Party 1
Cthulhu
Cthulhu
Silver V
MattyBj
Cthulhu
Silver V
Level 97
God Stats
3W - 2L
1,534 SR
Queue Stats
16W - 47L
1,276 MMR
Solo
Danzaburou
Danzaburou
Silver I
TiRoux977280
Danzaburou
Silver I
Level 122
God Stats
123W - 107L
1,529 SR
Queue Stats
265W - 276L
1,279 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
XXCharbel_16XX
Kuzenbo
Silver I
Level 106
God Stats
18W - 21L
1,518 SR
Queue Stats
421W - 455L
1,265 MMR
Solo
Baba Yaga
Baba Yaga
Bronze V
sleepyredneck20
Baba Yaga
Bronze V
Level 79
God Stats
0W - 1L
1,506 SR
Queue Stats
10W - 15L
1,390 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
4 / 2 / 2
7,589
632
3,507
9,343
3,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
 
Hades
11
2 / 1 / 4
6,560
547
5,994
8,739
6,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
CBG_Nene4
Sun Wukong
12
2 / 0 / 1
7,536
628
5,295
9,521
6,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 1 / 3
7,665
639
5,833
7,971
2,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
12
0 / 1 / 1
6,764
564
3,151
6,510
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
IzanamiHachimanThor

VS

Bans
Ao KuangAresJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,156
513
4,637
11,254
4,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
MattyBj
Cthulhu
11
1 / 2 / 1
6,199
517
5,848
10,356
8,459
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
TiRoux977280
Danzaburou
6
1 / 1 / 1
5,229
436
3,884
3,267
1,073
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 2 / 1
5,564
464
2,361
7,086
6,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baba Yaga
sleepyredneck20
Baba Yaga
12
1 / 2 / 1
6,460
538
5,635
7,958
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
10
Kills
5
5
Deaths
11
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
4
2
2
2.5
W
Hades
 
Hades
2
1
4
4
L
1
4
1
0.38
W
Sun Wukong
CBG_Nene4
Sun Wukong
2
0
1
2.5
W
2
1
3
3.5
L
Cthulhu
MattyBj
Cthulhu
1
2
1
0.75
L
Danzaburou
TiRoux977280
Danzaburou
1
1
1
1.5
L
1
2
1
0.75
W
Agni
0
1
1
0.5
L
Baba Yaga
sleepyredneck20
Baba Yaga
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,780
Damage
22,365
42,084
Taken
39,921
21,670
Mitigated
24,327
13,352
Healing
7,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
3,507
1,938
0
2,016
9,343
3,688
0
848
8,451
0
50,304
W
Hades
 
Hades
5,994
1,200
549
3,998
8,739
6,313
0
2,913
5,790
30,030
0
L
4,637
605
0
661
11,254
4,361
0
409
10,725
0
49,226
W
Sun Wukong
CBG_Nene4
Sun Wukong
5,295
1,410
0
2,689
9,521
6,562
516
4,288
5,233
0
50,040
W
5,833
3,658
0
2,100
7,971
2,930
2,789
1,422
6,549
0
53,467
L
Cthulhu
MattyBj
Cthulhu
5,848
264
0
2,058
10,356
8,459
0
965
9,266
40,231
443
L
Danzaburou
TiRoux977280
Danzaburou
3,884
1,747
0
1,191
3,267
1,073
0
1,228
1,889
0
24,698
L
2,361
1,114
0
1,917
7,086
6,483
0
1,489
5,308
16,038
0
W
Agni
3,151
74
0
2,000
6,510
2,177
0
4,041
2,469
45,008
0
L
Baba Yaga
sleepyredneck20
Baba Yaga
5,635
117
0
1,945
7,958
3,951
0
4,324
3,434
46,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,114
Gold Earned
29,608
391
Minions Killed
279
0
Camps Cleared
0
1,229,922
Distance Traveled
1,044,028
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,589
632
76
6
0
275,841
2
W
Hades
6,560
547
56
5
0
250,170
2
L
Susano
6,156
513
74
6
0
255,105
0
W
Sun Wukong
7,536
628
81
7
0
227,873
1
W
Ishtar
7,665
639
101
8
0
222,108
2
L
Cthulhu
6,199
517
64
5
0
246,421
3
L
Danzaburou
5,229
436
36
3
0
116,711
2
L
Kuzenbo
5,564
464
25
2
0
176,950
0
W
Agni
6,764
564
77
6
0
253,930
2
L
Baba Yaga
6,460
538
80
7
0
248,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role