Player Matchup

Zhong Kui
Zhong Kui
BukuFadez
Zhong Kui
Level 88
God Stats
3W - 2L
1,643 SR
Queue Stats
13W - 7L
1,515 Elo+
Party 1
Thor
Thor
KeGodlike-_-
Thor
Level 105
God Stats
1W - 2L
1,247 SR
Queue Stats
8W - 5L
1,446 Elo+
Party 1
Nike
Nike
WatchTheSwitch
Nike
Level 58
God Stats
0W - 1L
1,530 SR
Queue Stats
3W - 3L
1,447 Elo+
Party 1
Team Averages
Level 84
1,473 SR
1,469 Elo+

VS

Team Averages
Level 77
1,503 SR
1,343 Elo+
Horus
Horus
 
Horus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
CherrysKuriboh
Hachiman
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 9L
1,084 Elo+
Party 2
Zhong Kui
Zhong Kui
Taipanpete
Zhong Kui
Level 101
God Stats
35W - 28L
1,509 SR
Queue Stats
39W - 44L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BukuFadez
Zhong Kui
8
0 / 8 / 0
6,459
646
4,857
11,147
5,432
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 4 / 0
7,450
745
4,536
8,963
2,932
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 4 / 1
6,798
680
3,863
10,396
7,712
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
4 / 1 / 12
8,519
852
9,581
9,262
5,643
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
10
3 / 1 / 10
8,252
825
7,020
5,715
1,772
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
Taipanpete
Zhong Kui
12
9 / 0 / 5
9,006
901
7,415
3,313
2,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
2
Kills
16
16
Deaths
2
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
1
12
10
L
Zhong Kui
BukuFadez
Zhong Kui
0
8
0
0
W
Hachiman
3
1
10
8
L
2
4
0
0.5
W
Zhong Kui
Taipanpete
Zhong Kui
9
0
5
11.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,256
Damage
24,016
30,506
Taken
18,290
16,076
Mitigated
10,280
2,262
Healing
5,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,581
4,387
218
2,173
9,262
5,643
148
2,966
6,296
0
17,079
L
Zhong Kui
BukuFadez
Zhong Kui
4,857
544
0
1,107
11,147
5,432
0
2,189
8,958
20,665
0
W
Hachiman
7,020
3,278
0
695
5,715
1,772
464
1,327
4,388
0
24,075
L
4,536
542
0
1,085
8,963
2,932
0
1,936
7,027
0
21,570
W
Zhong Kui
Taipanpete
Zhong Kui
7,415
971
0
2,073
3,313
2,865
825
1,165
2,148
32,305
0
L
3,863
521
0
70
10,396
7,712
0
3,735
6,661
0
14,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,707
Gold Earned
25,777
78
Minions Killed
92
0
Camps Cleared
0
444,421
Distance Traveled
574,736
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,519
852
14
1
0
198,569
0
L
Zhong Kui
6,459
646
20
2
0
118,650
0
W
Hachiman
8,252
825
33
3
0
189,929
2
L
Thor
7,450
745
36
4
0
162,876
0
W
Zhong Kui
9,006
901
45
5
0
186,238
0
L
Nike
6,798
680
22
2
0
162,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role