Player Matchup

Neith
Neith
DGTroll
Neith
Level 135
God Stats
8W - 5L
1,544 SR
Queue Stats
169W - 162L
1,470 Elo+
Solo
Freya
Freya
Lukado1604
Freya
Level 129
God Stats
1W - 2L
1,420 SR
Queue Stats
55W - 51L
1,557 Elo+
Solo
Sun Wukong
Sun Wukong
Smoking_Magic14
Sun Wukong
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 51L
1,518 Elo+
Solo
Team Averages
Level 137
1,488 SR
1,515 Elo+

VS

Team Averages
Level 110
1,518 SR
1,401 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Angero12
Horus
Level 108
God Stats
1W - 1L
1,394 SR
Queue Stats
94W - 89L
1,405 Elo+
Party 1
Geb
Geb
MolagBalJr
Geb
Level 124
God Stats
1W - 0L
1,660 SR
Queue Stats
2W - 1L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DGTroll
Neith
13
1 / 2 / 5
9,742
696
13,452
7,036
2,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
10
1 / 3 / 3
8,891
635
7,610
10,527
3,476
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Smoking_Magic14
Sun Wukong
13
4 / 1 / 1
10,416
744
6,556
11,548
8,769
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
5 / 2 / 0
10,992
785
10,218
9,289
7,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
Angero12
Horus
12
0 / 2 / 2
8,749
625
7,367
14,712
12,455
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 2 / 2
8,978
641
6,458
14,425
14,175
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
6
Kills
6
6
Deaths
6
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
2
0
2.5
W
Horus
Angero12
Horus
0
2
2
0.5
L
Neith
DGTroll
Neith
1
2
5
1.75
L
Freya
1
3
3
0.83
W
1
2
2
1
L
Sun Wukong
Smoking_Magic14
Sun Wukong
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,618
Damage
24,043
29,111
Taken
38,426
14,859
Mitigated
34,411
8,387
Healing
8,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,218
1,089
0
4,385
9,289
7,781
1,231
2,459
6,794
49,700
0
W
Horus
Angero12
Horus
7,367
2,804
560
2,198
14,712
12,455
441
2,999
11,713
0
19,636
L
Neith
DGTroll
Neith
13,452
4,576
0
1,626
7,036
2,614
823
4,820
2,140
0
41,936
L
Freya
7,610
2,307
0
3,403
10,527
3,476
143
5,719
4,704
20,175
0
W
6,458
886
457
622
14,425
14,175
0
2,550
11,875
22,392
0
L
Sun Wukong
Smoking_Magic14
Sun Wukong
6,556
1,061
0
3,358
11,548
8,769
146
6,540
5,008
0
35,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,049
Gold Earned
28,719
127
Minions Killed
113
0
Camps Cleared
0
677,851
Distance Traveled
695,250
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,992
785
75
5
0
197,749
0
W
Horus
8,749
625
22
2
0
243,830
0
L
Neith
9,742
696
58
4
0
244,702
0
L
Freya
8,891
635
22
2
0
164,077
0
W
Geb
8,978
641
16
1
0
253,671
0
L
Sun Wukong
10,416
744
47
3
0
269,072
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role