Player Matchup

Tiamat
Tiamat
DanMyers
Tiamat
Level 102
God Stats
10W - 10L
1,797 SR
Queue Stats
99W - 105L
1,554 Elo+
Solo
Danzaburou
Danzaburou
Splurge420
Danzaburou
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,376 Elo+
Solo
Ares
Ares
maylandmax
Ares
Level 95
God Stats
32W - 38L
1,516 SR
Queue Stats
230W - 252L
1,425 Elo+
Solo
Team Averages
Level 80
1,604 SR
1,452 Elo+

VS

Team Averages
Level 74
1,592 SR
1,527 Elo+
Thor
Thor
DogmanXeon
Thor
Level 28
God Stats
2W - 2L
1,676 SR
Queue Stats
87W - 83L
1,534 Elo+
Party 1
Heimdallr
Heimdallr
GrindBell
Heimdallr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 98L
1,547 Elo+
Party 1
Anubis
Anubis
Isky81785
Anubis
Level 87
God Stats
27W - 18L
1,600 SR
Queue Stats
255W - 264L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DanMyers
Tiamat
15
1 / 6 / 11
12,499
735
12,340
13,653
5,719
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Splurge420
Danzaburou
19
13 / 4 / 2
15,668
922
25,204
20,663
10,623
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 2 / 8
12,722
748
11,447
16,405
22,269
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 4
12,410
730
8,388
17,110
6,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
GrindBell
Heimdallr
16
4 / 3 / 5
13,508
795
16,985
16,080
6,584
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Isky81785
Anubis
16
5 / 6 / 5
13,400
788
17,338
20,544
10,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
16
Kills
12
12
Deaths
16
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DanMyers
Tiamat
1
6
11
1.08
L
3
7
4
0.71
L
Heimdallr
GrindBell
Heimdallr
4
3
5
2.17
L
Anubis
Isky81785
Anubis
5
6
5
1.25
W
Danzaburou
Splurge420
Danzaburou
13
4
2
3.5
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,991
Damage
42,711
50,721
Taken
53,734
38,611
Mitigated
24,141
12,380
Healing
8,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DanMyers
Tiamat
12,340
1,776
0
1,753
13,653
5,719
252
9,060
4,593
50,760
0
L
8,388
1,024
0
0
17,110
6,882
0
7,236
9,844
0
28,389
L
Heimdallr
GrindBell
Heimdallr
16,985
12,787
0
1,824
16,080
6,584
1,129
4,541
11,411
0
50,569
L
Anubis
Isky81785
Anubis
17,338
524
0
6,213
20,544
10,675
557
11,099
9,445
67,202
0
W
Danzaburou
Splurge420
Danzaburou
25,204
14,798
0
7,898
20,663
10,623
2,914
4,255
16,103
0
104,339
W
11,447
263
0
2,729
16,405
22,269
85
4,508
11,897
32,660
950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,889
Gold Earned
39,318
227
Minions Killed
191
0
Camps Cleared
0
940,976
Distance Traveled
844,876
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,499
735
62
4
0
278,196
0
L
Thor
12,410
730
34
2
0
287,592
0
L
Heimdallr
13,508
795
68
4
0
302,905
0
L
Anubis
13,400
788
89
5
0
254,379
4
W
Danzaburou
15,668
922
137
8
0
328,956
0
W
Ares
12,722
748
28
2
0
333,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role