Player Matchup

Mercury
Mercury
 
Mercury
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
B-U-K-I-
Hera
Level 156
God Stats
15W - 11L
1,641 SR
Queue Stats
479W - 447L
1,523 Elo+
Solo
Anhur
Anhur
BUBOLINSKI
Anhur
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
296W - 288L
1,583 Elo+
Solo
Charon
Charon
BolixNS
Charon
Level 123
God Stats
21W - 13L
1,589 SR
Queue Stats
143W - 140L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
Your1Last1Shadow
Sun Wukong
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
390W - 365L
1,429 Elo+
Solo
Team Averages
Level 120
1,546 SR
1,496 Elo+

VS

Team Averages
Level 44
1,380 SR
1,430 Elo+
Anubis
Anubis
Lardon21
Anubis
Level 16
God Stats
0W - 2L
1,217 SR
Queue Stats
14W - 29L
1,482 Elo+
Party 2
Horus
Horus
LucasMaximus
Horus
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
366W - 342L
1,466 Elo+
Solo
Kuzenbo
Kuzenbo
Matio133
Kuzenbo
Level 46
God Stats
0W - 3L
1,194 SR
Queue Stats
65W - 68L
1,474 Elo+
Party 1
Anhur
Anhur
iFl4shLiight
Anhur
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 33L
1,246 Elo+
Party 1
Tyr
Tyr
ínzer
Tyr
Level 53
God Stats
6W - 9L
1,489 SR
Queue Stats
12W - 17L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
6 / 2 / 3
7,636
545
3,968
12,819
4,698
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
12
2 / 3 / 5
7,008
501
11,199
6,636
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
14
2 / 0 / 4
7,754
554
8,049
9,136
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charon
BolixNS
Charon
12
1 / 0 / 4
7,114
508
5,299
9,953
7,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
Your1Last1Shadow
Sun Wukong
14
1 / 1 / 5
8,219
587
9,578
11,928
8,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lardon21
Anubis
12
2 / 4 / 1
7,333
524
4,298
10,177
5,044
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 1
7,210
515
6,091
13,125
12,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kuzenbo
Matio133
Kuzenbo
9
1 / 2 / 0
6,189
442
5,418
11,199
10,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 2 / 1
6,218
444
4,323
10,145
2,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
ínzer
Tyr
12
2 / 2 / 2
7,277
520
5,748
12,245
5,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
12
Kills
6
6
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
2
3
3.75
W
Hera
2
3
5
1.5
W
Anhur
2
0
4
4
W
Charon
BolixNS
Charon
1
0
4
3
L
Anubis
Lardon21
Anubis
2
4
1
0.63
L
1
2
1
0.75
L
Kuzenbo
Matio133
Kuzenbo
1
2
0
0.5
W
Sun Wukong
Your1Last1Shadow
Sun Wukong
1
1
5
3.5
L
0
2
1
0.25
L
Tyr
ínzer
Tyr
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,093
Damage
25,878
50,472
Taken
56,891
26,564
Mitigated
36,669
16,299
Healing
15,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,968
1,731
0
1,924
12,819
4,698
931
1,009
11,810
0
44,462
W
Hera
11,199
1,858
125
1,332
6,636
2,033
975
2,640
3,867
52,843
0
W
Anhur
8,049
3,212
0
6,396
9,136
3,024
1,286
1,649
7,487
0
64,987
W
Charon
BolixNS
Charon
5,299
502
0
1,801
9,953
7,899
336
3,670
5,971
28,648
0
L
Anubis
Lardon21
Anubis
4,298
840
0
4,124
10,177
5,044
0
5,981
4,196
56,142
0
L
6,091
2,812
152
3,626
13,125
12,957
0
921
12,204
0
52,997
L
Kuzenbo
Matio133
Kuzenbo
5,418
2,028
0
1,754
11,199
10,225
11
4,605
6,594
17,155
0
W
Sun Wukong
Your1Last1Shadow
Sun Wukong
9,578
1,252
0
4,721
11,928
8,910
341
418
11,510
758
68,822
L
4,323
2,540
0
1,539
10,145
2,696
0
1,104
9,041
0
36,600
L
Tyr
ínzer
Tyr
5,748
588
0
3,874
12,245
5,747
0
4,387
7,828
0
60,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,731
Gold Earned
34,227
400
Minions Killed
364
0
Camps Cleared
0
1,325,814
Distance Traveled
1,349,600
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,636
545
67
5
0
318,197
1
W
Hera
7,008
501
76
5
0
257,658
0
W
Anhur
7,754
554
108
8
0
239,751
2
W
Charon
7,114
508
36
3
0
267,924
7
L
Anubis
7,333
524
98
7
0
263,852
0
L
Horus
7,210
515
89
6
0
240,620
0
L
Kuzenbo
6,189
442
22
2
0
283,293
9
W
Sun Wukong
8,219
587
113
8
0
242,284
0
L
Anhur
6,218
444
67
5
0
244,858
0
L
Tyr
7,277
520
88
6
0
316,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role