Player Matchup

Cernunnos
Cernunnos
El_Venado24
Cernunnos
Level 67
God Stats
5W - 3L
1,555 SR
Queue Stats
169W - 150L
1,530 Elo+
Solo
Ne Zha
Ne Zha
Evil_Kuriboh
Ne Zha
Level 120
God Stats
9W - 4L
1,695 SR
Queue Stats
105W - 113L
1,588 Elo+
Solo
Ares
Ares
MILK8276
Ares
Level 107
God Stats
2W - 1L
1,514 SR
Queue Stats
110W - 93L
1,507 Elo+
Solo
Kukulkan
Kukulkan
Promécio61
Kukulkan
Level 166
God Stats
18W - 9L
1,550 SR
Queue Stats
107W - 79L
1,531 Elo+
Solo
Sobek
Sobek
Redbrine
Sobek
Level 142
God Stats
3W - 0L
1,479 SR
Queue Stats
11W - 10L
1,453 Elo+
Solo
Team Averages
Level 120
1,559 SR
1,522 Elo+

VS

Team Averages
Level 98
1,573 SR
1,458 Elo+
Cthulhu
Cthulhu
DamagexDeee
Cthulhu
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,418 Elo+
Party 1
Danzaburou
Danzaburou
ElliotArchon
Danzaburou
Level 141
God Stats
2W - 2L
1,605 SR
Queue Stats
28W - 33L
1,528 Elo+
Solo
Nox
Nox
Hg_Obsidia
Nox
Level 47
God Stats
6W - 4L
1,896 SR
Queue Stats
152W - 148L
1,433 Elo+
Party 1
Cliodhna
Cliodhna
OblivionxDD
Cliodhna
Level 66
God Stats
3W - 3L
1,570 SR
Queue Stats
203W - 208L
1,392 Elo+
Party 1
Artemis
Artemis
XxXYHAMPIEROXxX
Artemis
Level 178
God Stats
2W - 4L
1,295 SR
Queue Stats
273W - 286L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
El_Venado24
Cernunnos
18
4 / 1 / 4
10,565
755
8,342
10,042
6,157
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
17
3 / 2 / 6
10,384
742
11,308
13,698
7,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
18
4 / 2 / 6
10,206
729
14,210
16,881
19,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Promécio61
Kukulkan
18
2 / 1 / 7
10,679
763
20,178
8,296
4,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Redbrine
Sobek
15
0 / 5 / 5
9,545
682
6,316
18,724
20,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DamagexDeee
Cthulhu
16
1 / 5 / 5
9,308
665
5,029
19,634
19,315
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
ElliotArchon
Danzaburou
16
2 / 3 / 4
9,983
713
9,600
14,757
6,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 1 / 5
9,331
667
9,886
11,586
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
OblivionxDD
Cliodhna
16
4 / 2 / 3
9,721
694
11,265
13,172
5,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 2 / 4
9,695
693
12,677
10,940
4,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
13
Kills
11
11
Deaths
13
28
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DamagexDeee
Cthulhu
1
5
5
0.7
W
Cernunnos
El_Venado24
Cernunnos
4
1
4
6
L
Danzaburou
ElliotArchon
Danzaburou
2
3
4
1.33
W
Ne Zha
3
2
6
3
L
3
1
5
5.5
W
Ares
4
2
6
3.5
L
Cliodhna
OblivionxDD
Cliodhna
4
2
3
2.75
W
Kukulkan
Promécio61
Kukulkan
2
1
7
5.5
W
Sobek
Redbrine
Sobek
0
5
5
0.5
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,354
Damage
48,457
67,641
Taken
70,089
57,556
Mitigated
39,723
13,370
Healing
7,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DamagexDeee
Cthulhu
5,029
209
0
1,580
19,634
19,315
0
10,193
7,695
23,463
506
W
Cernunnos
El_Venado24
Cernunnos
8,342
2,875
0
3,635
10,042
6,157
2,478
2,174
7,868
0
36,197
L
Danzaburou
ElliotArchon
Danzaburou
9,600
3,578
0
1,079
14,757
6,085
0
9,620
4,515
0
38,966
W
Ne Zha
11,308
1,519
0
1,424
13,698
7,181
1,109
3,177
10,521
0
48,155
L
9,886
1,257
0
1,850
11,586
4,685
0
5,516
5,474
23,011
0
W
Ares
14,210
829
0
4,252
16,881
19,926
76
3,511
13,334
22,467
0
L
Cliodhna
OblivionxDD
Cliodhna
11,265
1,132
0
1,515
13,172
5,123
0
6,889
5,854
0
28,072
W
Kukulkan
Promécio61
Kukulkan
20,178
347
0
1,754
8,296
4,192
528
1,507
6,789
54,798
0
W
Sobek
Redbrine
Sobek
6,316
413
0
2,305
18,724
20,100
186
4,190
14,534
22,498
0
L
12,677
4,858
0
1,959
10,940
4,515
0
4,964
5,798
0
43,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,379
Gold Earned
48,038
293
Minions Killed
248
0
Camps Cleared
0
1,558,366
Distance Traveled
1,329,557
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,308
665
47
3
0
260,306
0
W
Cernunnos
10,565
755
65
5
0
279,355
0
L
Danzaburou
9,983
713
51
4
0
263,007
0
W
Ne Zha
10,384
742
69
5
0
324,102
3
L
Nox
9,331
667
38
3
0
261,553
0
W
Ares
10,206
729
16
1
0
304,379
0
L
Cliodhna
9,721
694
39
3
0
310,097
0
W
Kukulkan
10,679
763
112
8
0
339,130
4
W
Sobek
9,545
682
31
2
0
311,400
1
L
Artemis
9,695
693
73
5
0
234,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role